Player Matchup

The Morrigan
The Morrigan
ClampUpYT
The Morrigan
Level 16
God Stats
41W - 46L
1,145 SR
Queue Stats
127W - 136L
1,431 Elo+
Solo
Ratatoskr
Ratatoskr
Dullroky
Ratatoskr
Level 36
God Stats
4W - 4L
1,830 SR
Queue Stats
12W - 10L
1,734 Elo+
Party 1
Neith
Neith
Th3DANKN1GHT13
Neith
Level 30
God Stats
3W - 8L
1,335 SR
Queue Stats
332W - 426L
1,462 Elo+
Solo
Bellona
Bellona
Yellowknifed-19
Bellona
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,349 Elo+
Solo
Cthulhu
Cthulhu
chasethenoun
Cthulhu
Level 9
God Stats
8W - 7L
1,563 SR
Queue Stats
17W - 21L
1,494 Elo+
Party 1
Team Averages
Level 19
1,475 SR
1,494 Elo+

VS

Team Averages
Level 23
1,555 SR
1,460 Elo+
Fenrir
Fenrir
 
Fenrir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 26
God Stats
39W - 35L
1,528 SR
Queue Stats
49W - 53L
1,440 Elo+
Solo
Cernunnos
Cernunnos
Nealimus
Cernunnos
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Zeus
Zeus
heaththereef
Zeus
Level 28
God Stats
5W - 4L
1,588 SR
Queue Stats
123W - 128L
1,474 Elo+
Solo
Odin
Odin
softrobot37
Odin
Level 28
God Stats
3W - 1L
1,660 SR
Queue Stats
39W - 42L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ClampUpYT
The Morrigan
18
8 / 10 / 6
13,065
1,188
20,461
14,231
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
Dullroky
Ratatoskr
18
6 / 4 / 6
11,507
1,046
6,403
15,046
7,944
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 5 / 7
11,090
1,008
8,584
12,903
4,621
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 15 / 8
10,086
917
3,655
26,707
14,476
Cthulhu
chasethenoun
Cthulhu
18
2 / 9 / 12
11,542
1,049
13,721
22,343
29,081
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
22 / 2 / 12
16,353
1,487
27,626
14,330
6,235
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
 
Kukulkan
20
2 / 2 / 24
12,436
1,131
19,501
8,727
2,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Nealimus
Cernunnos
18
4 / 5 / 13
10,561
960
8,542
8,659
3,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 5 / 20
13,419
1,220
18,840
11,280
3,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 4 / 16
10,978
998
10,073
13,649
6,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
128
18
Kills
43
43
Deaths
18
39
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
22
2
12
14
W
Kukulkan
 
Kukulkan
2
2
24
7
L
The Morrigan
ClampUpYT
The Morrigan
8
10
6
1.1
L
Ratatoskr
Dullroky
Ratatoskr
6
4
6
2.25
W
Cernunnos
Nealimus
Cernunnos
4
5
13
2.1
L
2
5
7
1.1
L
0
15
8
0.27
L
Cthulhu
chasethenoun
Cthulhu
2
9
12
0.89
W
10
5
20
4
W
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,824
Damage
84,582
91,230
Taken
56,645
61,464
Mitigated
22,729
3,185
Healing
9,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
27,626
9,955
0
4,333
14,330
6,235
0
7,591
6,739
0
53,486
W
Kukulkan
 
Kukulkan
19,501
1,285
0
445
8,727
2,979
0
5,719
3,008
61,653
0
L
The Morrigan
ClampUpYT
The Morrigan
20,461
3,507
0
264
14,231
5,342
0
4,410
9,676
30,722
4,590
L
Ratatoskr
Dullroky
Ratatoskr
6,403
2,161
289
814
15,046
7,944
0
7,602
7,444
0
15,954
W
Cernunnos
Nealimus
Cernunnos
8,542
2,971
0
522
8,659
3,051
0
4,843
3,816
0
18,771
L
8,584
4,227
0
1,090
12,903
4,621
0
4,574
8,329
0
47,747
L
3,655
527
0
0
26,707
14,476
0
13,503
13,204
0
10,070
L
Cthulhu
chasethenoun
Cthulhu
13,721
1,992
728
0
22,343
29,081
0
8,203
14,140
31,507
0
W
18,840
3,678
0
2,299
11,280
3,825
0
5,170
6,110
46,458
0
W
10,073
7,223
0
1,457
13,649
6,639
0
6,999
6,650
36
18,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,290
Gold Earned
63,747
176
Minions Killed
241
3
Camps Cleared
9
1,006,753
Distance Traveled
917,689
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,353
1,487
46
4
3
224,010
1
W
Kukulkan
12,436
1,131
85
8
2
199,185
0
L
The Morrigan
13,065
1,188
37
3
0
201,193
0
L
Ratatoskr
11,507
1,046
27
2
1
205,127
0
W
Cernunnos
10,561
960
14
1
0
155,493
0
L
Neith
11,090
1,008
57
5
1
198,044
0
L
Bellona
10,086
917
16
1
0
181,391
0
L
Cthulhu
11,542
1,049
39
4
1
220,998
0
W
Zeus
13,419
1,220
73
7
1
165,091
0
W
Odin
10,978
998
23
2
3
173,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role