Player Matchup

Thoth
Thoth
Cryptic-Freze
Thoth
Level 108
God Stats
1W - 0L
1,678 SR
Queue Stats
33W - 60L
1,360 Elo+
Party 2
Fenrir
Fenrir
Nettleton
Fenrir
Level 44
God Stats
2W - 2L
1,907 SR
Queue Stats
90W - 95L
1,474 Elo+
Solo
Mulan
Mulan
Nitelyn
Mulan
Level 28
God Stats
20W - 21L
1,413 SR
Queue Stats
49W - 75L
1,247 Elo+
Party 2
Ullr
Ullr
bigflouger
Ullr
Level 29
God Stats
9W - 24L
1,378 SR
Queue Stats
133W - 119L
1,450 Elo+
Party 1
Hades
Hades
flommox
Hades
Level 56
God Stats
1W - 0L
1,307 SR
Queue Stats
136W - 136L
1,461 Elo+
Party 1
Team Averages
Level 53
1,537 SR
1,399 Elo+

VS

Team Averages
Level 61
1,415 SR
1,438 Elo+
Morgan Le Fay
Morgan Le Fay
Dezifyy
Morgan Le Fay
Level 89
God Stats
6W - 3L
1,518 SR
Queue Stats
60W - 73L
1,456 Elo+
Party 4
King Arthur
King Arthur
KobeBryantDied
King Arthur
Level 18
God Stats
3W - 6L
1,362 SR
Queue Stats
52W - 51L
1,488 Elo+
Party 3
Skadi
Skadi
NAGELAX
Skadi
Level 49
God Stats
5W - 9L
1,414 SR
Queue Stats
40W - 55L
1,351 Elo+
Solo
Cerberus
Cerberus
Player One9675
Cerberus
Level 34
God Stats
2W - 3L
1,340 SR
Queue Stats
279W - 301L
1,470 Elo+
Party 4
Tsukuyomi
Tsukuyomi
TheEpicWarden
Tsukuyomi
Level 116
God Stats
3W - 3L
1,443 SR
Queue Stats
256W - 235L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 6
7,325
523
6,439
7,281
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Nettleton
Fenrir
15
11 / 4 / 2
9,742
696
15,951
10,859
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Nitelyn
Mulan
11
2 / 6 / 2
6,792
485
4,255
10,187
5,341
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 1 / 3
7,906
565
8,652
8,293
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
flommox
Hades
10
2 / 4 / 3
6,712
479
4,385
10,610
7,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dezifyy
Morgan Le Fay
12
5 / 5 / 4
7,403
529
8,929
12,041
5,422
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
KobeBryantDied
King Arthur
12
5 / 5 / 2
7,491
535
5,124
13,007
9,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
NAGELAX
Skadi
10
0 / 5 / 5
6,144
439
5,474
10,330
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
12
3 / 1 / 5
7,367
526
6,559
11,593
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
TheEpicWarden
Tsukuyomi
12
5 / 5 / 1
7,675
548
4,385
9,616
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
21
Kills
18
19
Deaths
21
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
4
6
1
L
Morgan Le Fay
Dezifyy
Morgan Le Fay
5
5
4
1.4
L
King Arthur
KobeBryantDied
King Arthur
5
5
2
1.2
L
Skadi
NAGELAX
Skadi
0
5
5
0.5
W
Fenrir
Nettleton
Fenrir
11
4
2
3
W
Mulan
Nitelyn
Mulan
2
6
2
0.5
L
Cerberus
3
1
5
5.5
L
Tsukuyomi
TheEpicWarden
Tsukuyomi
5
5
1
1.1
W
5
1
3
6.5
W
Hades
flommox
Hades
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,682
Damage
30,471
47,230
Taken
56,587
22,792
Mitigated
30,001
12,864
Healing
15,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,439
505
0
534
7,281
2,320
644
3,419
3,862
39,227
0
L
Morgan Le Fay
Dezifyy
Morgan Le Fay
8,929
1,594
56
3,280
12,041
5,422
415
4,372
7,669
34,394
0
L
King Arthur
KobeBryantDied
King Arthur
5,124
1,095
0
1,611
13,007
9,850
136
44
12,963
0
30,461
L
Skadi
NAGELAX
Skadi
5,474
2,777
136
1,714
10,330
2,714
24
3,202
7,128
0
34,336
W
Fenrir
Nettleton
Fenrir
15,951
5,823
0
3,273
10,859
4,815
36
3,970
6,889
0
60,037
W
Mulan
Nitelyn
Mulan
4,255
1,276
0
1,644
10,187
5,341
133
2,100
8,087
0
25,105
L
Cerberus
6,559
381
463
5,730
11,593
8,805
59
2,182
9,411
29,591
0
L
Tsukuyomi
TheEpicWarden
Tsukuyomi
4,385
1,004
0
2,523
9,616
3,210
0
1,179
8,437
0
33,839
W
8,652
2,905
0
3,040
8,293
2,647
1,170
2,329
5,964
0
46,953
W
Hades
flommox
Hades
4,385
527
694
3,679
10,610
7,669
270
3,670
6,940
20,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,477
Gold Earned
36,080
315
Minions Killed
313
0
Camps Cleared
0
1,251,126
Distance Traveled
1,236,841
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,325
523
57
4
0
254,992
2
L
Morgan Le Fay
7,403
529
52
4
0
232,985
3
L
King Arthur
7,491
535
73
5
0
221,919
0
L
Skadi
6,144
439
63
5
0
232,748
0
W
Fenrir
9,742
696
98
7
0
265,012
1
W
Mulan
6,792
485
50
4
0
232,115
7
L
Cerberus
7,367
526
59
4
0
264,388
2
L
Tsukuyomi
7,675
548
66
5
0
284,801
2
W
Ullr
7,906
565
78
6
0
261,571
3
W
Hades
6,712
479
32
2
0
237,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role