Player Matchup

Yemoja
Yemoja
iWorkAtMetroPCS
Yemoja
Level 74
God Stats
0W - 1L
1,244 SR
Queue Stats
32W - 30L
1,452 Elo+
Party 2
Nemesis
Nemesis
leathernomad76
Nemesis
Level 17
God Stats
6W - 4L
1,626 SR
Queue Stats
15W - 11L
1,460 Elo+
Party 2
Bakasura
Bakasura
xXETERNAL-HXTEXx
Bakasura
Level 116
God Stats
0W - 2L
1,262 SR
Queue Stats
26W - 38L
1,368 Elo+
Party 2
Team Averages
Level 69
1,377 SR
1,427 Elo+

VS

Team Averages
Level 76
1,454 SR
1,427 Elo+
Merlin
Merlin
EBOSS_420
Merlin
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 62L
1,407 Elo+
Solo
Skadi
Skadi
Greased804
Skadi
Level 72
God Stats
12W - 15L
1,515 SR
Queue Stats
140W - 172L
1,440 Elo+
Party 1
Ymir
Ymir
PsycoticLust
Ymir
Level 107
God Stats
2W - 1L
1,349 SR
Queue Stats
39W - 43L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
8,508
608
5,890
9,151
5,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 6 / 3
8,393
600
5,439
16,765
7,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 5 / 1
10,287
735
9,882
17,105
9,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EBOSS_420
Merlin
14
5 / 3 / 7
10,124
723
13,601
6,086
1,966
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
14
3 / 1 / 7
10,110
722
11,294
6,641
2,403
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 4 / 5
9,855
704
6,635
18,845
16,144
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
12
12
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
EBOSS_420
Merlin
5
3
7
2.83
W
Skadi
3
1
7
6.5
W
4
4
5
1.63
L
0
1
5
2.5
L
1
6
3
0.42
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,211
Damage
31,530
43,021
Taken
31,572
22,811
Mitigated
20,513
10,886
Healing
3,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
EBOSS_420
Merlin
13,601
1,554
953
1,174
6,086
1,966
511
905
4,822
39,994
0
W
Skadi
11,294
3,598
1,068
756
6,641
2,403
1,638
1,320
4,528
0
46,783
W
6,635
1,150
0
0
18,845
16,144
192
2,301
15,226
22,550
0
L
5,890
479
2,043
3,032
9,151
5,982
0
3,967
5,184
33,603
0
L
5,439
2,179
0
1,678
16,765
7,126
0
9,328
7,437
0
18,998
L
9,882
7,126
0
4,133
17,105
9,703
0
6,941
10,164
0
31,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,188
Gold Earned
30,089
120
Minions Killed
161
0
Camps Cleared
0
714,587
Distance Traveled
761,220
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,124
723
60
4
0
255,119
1
W
Skadi
10,110
722
78
6
0
258,840
2
W
Ymir
9,855
704
23
2
0
247,261
1
L
Yemoja
8,508
608
42
3
0
199,788
0
L
Nemesis
8,393
600
25
2
0
248,641
0
L
Bakasura
10,287
735
53
4
0
266,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role