Player Matchup

Nemesis
Nemesis
HeavenlyKira
Nemesis
Level 12
God Stats
1W - 1L
1,299 SR
Queue Stats
17W - 24L
1,481 Elo+
Party 3
Danzaburou
Danzaburou
PETEthekat
Danzaburou
Level 6
God Stats
2W - 1L
1,428 SR
Queue Stats
2W - 2L
1,210 Elo+
Party 2
Aphrodite
Aphrodite
Thepenguin182
Aphrodite
Level 15
God Stats
2W - 0L
1,898 SR
Queue Stats
18W - 12L
1,612 Elo+
Party 2
Loki
Loki
XxD4s4n1xX
Loki
Level 21
God Stats
29W - 12L
1,754 SR
Queue Stats
50W - 31L
1,599 Elo+
Solo
Olorun
Olorun
saltinochang
Olorun
Level 8
God Stats
2W - 4L
1,327 SR
Queue Stats
8W - 8L
1,567 Elo+
Party 3
Team Averages
Level 12
1,541 SR
1,494 Elo+

VS

Team Averages
Level 31
1,548 SR
1,493 Elo+
Eset
Eset
H-U-L-K-POOM
Eset
Level 93
God Stats
5W - 4L
1,873 SR
Queue Stats
181W - 162L
1,511 Elo+
Party 1
Cabrakan
Cabrakan
Luvluss
Cabrakan
Level 26
God Stats
2W - 7L
1,487 SR
Queue Stats
146W - 164L
1,459 Elo+
Solo
Terra
Terra
oracion-fenomeno
Terra
Level 13
God Stats
7W - 3L
1,500 SR
Queue Stats
30W - 21L
1,556 Elo+
Party 1
Loki
Loki
sunflower444466
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,382 Elo+
Solo
Artemis
Artemis
vertigem_rasgada
Artemis
Level 13
God Stats
6W - 6L
1,378 SR
Queue Stats
30W - 22L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HeavenlyKira
Nemesis
18
5 / 0 / 4
11,989
545
10,069
14,983
6,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
PETEthekat
Danzaburou
16
1 / 3 / 1
10,039
456
5,572
11,176
3,743
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Thepenguin182
Aphrodite
15
1 / 2 / 10
11,742
534
12,115
17,894
15,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
15 / 0 / 1
15,871
721
17,210
17,643
8,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
17
5 / 4 / 3
11,501
523
10,948
15,061
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 2
10,468
476
16,906
16,417
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Luvluss
Cabrakan
8
0 / 5 / 0
6,908
314
2,902
9,994
9,243
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
2 / 2 / 4
10,288
468
6,461
20,085
18,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 12 / 5
7,958
362
3,640
16,332
3,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
3 / 4 / 2
10,395
473
14,372
13,196
4,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
27
Kills
9
9
Deaths
29
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Nemesis
HeavenlyKira
Nemesis
5
0
4
7
L
Cabrakan
Luvluss
Cabrakan
0
5
0
0
W
Danzaburou
PETEthekat
Danzaburou
1
3
1
0.5
W
Aphrodite
Thepenguin182
Aphrodite
1
2
10
3
W
15
0
1
15.5
L
2
2
4
2
W
Olorun
5
4
3
1.63
L
0
12
5
0.21
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,914
Damage
44,281
76,757
Taken
76,024
39,463
Mitigated
41,055
35,682
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,906
800
350
2,514
16,417
5,230
499
5,348
11,069
68,963
0
W
Nemesis
HeavenlyKira
Nemesis
10,069
4,816
0
5,786
14,983
6,217
2,244
5,615
9,368
0
75,835
L
Cabrakan
Luvluss
Cabrakan
2,902
1,006
0
2,700
9,994
9,243
78
985
9,009
16,609
0
W
Danzaburou
PETEthekat
Danzaburou
5,572
2,592
0
2,440
11,176
3,743
4,702
1,398
9,778
0
50,174
W
Aphrodite
Thepenguin182
Aphrodite
12,115
1,858
3,955
7,663
17,894
15,920
430
5,908
11,986
37,586
0
W
17,210
5,761
0
10,460
17,643
8,127
6,404
4,048
13,595
0
129,254
L
6,461
1,019
1,731
4,408
20,085
18,581
0
7,600
12,353
28,635
0
W
Olorun
10,948
5,009
245
5,133
15,061
5,456
2,940
9,300
5,761
60,018
5,588
L
3,640
552
0
816
16,332
3,443
376
4,563
11,769
0
24,200
L
14,372
7,396
0
2,561
13,196
4,558
1,656
3,501
9,558
0
91,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,142
Gold Earned
46,017
600
Minions Killed
392
0
Camps Cleared
0
2,075,806
Distance Traveled
1,724,301
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,468
476
119
5
0
381,494
1
W
Nemesis
11,989
545
115
5
0
499,980
0
L
Cabrakan
6,908
314
35
2
0
234,013
0
W
Danzaburou
10,039
456
99
5
0
376,661
3
W
Aphrodite
11,742
534
48
2
0
375,902
7
W
Loki
15,871
721
223
10
0
438,169
5
L
Terra
10,288
468
40
2
0
403,134
6
W
Olorun
11,501
523
115
5
0
385,094
1
L
Loki
7,958
362
41
2
0
347,178
1
L
Artemis
10,395
473
157
7
0
358,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role