Player Matchup

Cthulhu
Cthulhu
Silver I
DaY0Y0
Cthulhu
Silver I
Level 144
God Stats
0W - 5L
1,346 SR
Queue Stats
34W - 45L
1,388 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Egar-8-8
Cernunnos
Bronze III
Level 63
God Stats
0W - 1L
1,220 SR
Queue Stats
4W - 5L
1,367 MMR
Party 2
Mercury
Mercury
Silver I
Im_juanma_
Mercury
Silver I
Level 129
God Stats
3W - 2L
1,808 SR
Queue Stats
99W - 87L
1,419 MMR
Solo
Heimdallr
Heimdallr
Bronze III
LonerDaze
Heimdallr
Bronze III
Level 65
God Stats
0W - 1L
1,277 SR
Queue Stats
4W - 5L
1,452 MMR
Solo
Poseidon
Poseidon
Silver III
fpnano88
Poseidon
Silver III
Level 87
God Stats
0W - 1L
1,393 SR
Queue Stats
21W - 33L
1,442 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,409 SR
1,414 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,589 SR
1,415 MMR
Ganesha
Ganesha
Gold V
Dezzerah_
Ganesha
Gold V
Level 135
God Stats
7W - 5L
1,502 SR
Queue Stats
27W - 30L
1,349 MMR
Party 3
Medusa
Medusa
Gold V
FirePheasant
Medusa
Gold V
Level 141
God Stats
8W - 6L
1,719 SR
Queue Stats
42W - 43L
1,419 MMR
Party 3
Nike
Nike
Silver III
PFNJungle
Nike
Silver III
Level 65
God Stats
5W - 3L
1,694 SR
Queue Stats
16W - 27L
1,415 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
RaG3xLORDBEERUS
Baron Samedi
Gold IV
Level 159
God Stats
11W - 10L
1,632 SR
Queue Stats
209W - 218L
1,305 MMR
Party 1
Scylla
Scylla
Gold V
THADISTURBEDONE
Scylla
Gold V
Level 122
God Stats
3W - 0L
1,397 SR
Queue Stats
15W - 10L
1,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaY0Y0
Cthulhu
17
1 / 9 / 10
13,273
511
15,169
28,288
31,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Egar-8-8
Cernunnos
20
4 / 9 / 3
13,194
507
8,729
20,959
7,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Im_juanma_
Mercury
20
9 / 5 / 4
14,416
554
21,728
21,650
8,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
LonerDaze
Heimdallr
15
1 / 17 / 4
10,195
392
6,868
23,700
6,604
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
fpnano88
Poseidon
20
4 / 9 / 9
13,146
506
14,135
19,751
6,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshAthenaDanzaburouMorgan Le FayChernobog

VS

Bans
Chang'eTyrJormungandrApolloKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dezzerah_
Ganesha
19
1 / 1 / 27
14,749
567
11,550
25,341
38,885
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
20
20 / 6 / 6
15,275
588
31,332
22,786
10,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
19
8 / 3 / 8
13,631
524
12,878
20,285
15,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
RaG3xLORDBEERUS
Baron Samedi
20
6 / 4 / 5
15,361
591
17,757
21,970
14,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 5 / 8
15,358
591
17,945
19,707
8,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
103
19
Kills
49
49
Deaths
19
30
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DaY0Y0
Cthulhu
1
9
10
0.67
W
Ganesha
Dezzerah_
Ganesha
1
1
27
14.5
L
Cernunnos
Egar-8-8
Cernunnos
4
9
3
0.61
W
Medusa
20
6
6
3.83
L
Mercury
Im_juanma_
Mercury
9
5
4
2.2
L
Heimdallr
LonerDaze
Heimdallr
1
17
4
0.18
W
Nike
8
3
8
4
W
Baron Samedi
RaG3xLORDBEERUS
Baron Samedi
6
4
5
2.13
W
14
5
8
3.6
L
Poseidon
fpnano88
Poseidon
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,629
Damage
91,462
114,348
Taken
110,089
60,696
Mitigated
87,873
9,293
Healing
29,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DaY0Y0
Cthulhu
15,169
788
402
1,494
28,288
31,229
57
8,927
19,361
42,119
0
W
Ganesha
Dezzerah_
Ganesha
11,550
961
1,174
5,842
25,341
38,885
1,425
5,784
19,488
50,017
0
L
Cernunnos
Egar-8-8
Cernunnos
8,729
4,022
55
1,986
20,959
7,706
780
11,232
9,727
0
77,500
W
Medusa
31,332
19,665
0
6,820
22,786
10,889
2,854
7,744
14,931
0
123,906
L
Mercury
Im_juanma_
Mercury
21,728
12,066
0
812
21,650
8,733
0
8,705
12,945
0
113,893
L
Heimdallr
LonerDaze
Heimdallr
6,868
2,105
0
2,568
23,700
6,604
794
7,998
15,702
0
50,064
W
Nike
12,878
2,109
0
2,929
20,285
15,183
3,108
5,110
15,045
0
80,744
W
Baron Samedi
RaG3xLORDBEERUS
Baron Samedi
17,757
791
566
8,826
21,970
14,532
2,799
4,482
17,336
109,479
0
W
17,945
2,870
0
2,884
19,707
8,384
4,010
5,375
13,940
101,156
0
L
Poseidon
fpnano88
Poseidon
14,135
1,492
44
1,932
19,751
6,424
0
10,390
9,361
64,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,224
Gold Earned
74,374
506
Minions Killed
636
0
Camps Cleared
0
2,196,864
Distance Traveled
2,446,329
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,273
511
53
2
0
464,039
1
W
Ganesha
14,749
567
20
1
0
534,074
2
L
Cernunnos
13,194
507
119
5
0
384,284
5
W
Medusa
15,275
588
159
6
0
473,210
5
L
Mercury
14,416
554
143
6
0
547,098
1
L
Heimdallr
10,195
392
82
3
0
366,688
2
W
Nike
13,631
524
112
4
0
574,004
1
W
Baron Samedi
15,361
591
196
8
0
384,413
1
W
Scylla
15,358
591
149
6
0
480,628
5
L
Poseidon
13,146
506
109
4
0
434,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role