Player Matchup

Thoth
Thoth
 
Thoth
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GaminZEUS
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,433 Elo+
Solo
Loki
Loki
M4GN3TH0R
Loki
Level 6
God Stats
1W - 3L
1,382 SR
Queue Stats
18W - 27L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
Philycheese17
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,477 Elo+
Solo
Zeus
Zeus
VivaElHentai
Zeus
Level 8
God Stats
1W - 6L
1,328 SR
Queue Stats
5W - 13L
1,412 Elo+
Solo
Team Averages
Level 11
1,442 SR
1,454 Elo+

VS

Team Averages
Level 14
1,558 SR
1,531 Elo+
Raijin
Raijin
AnniePhantom
Raijin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,657 Elo+
Party 1
Kuzenbo
Kuzenbo
DaDeftness
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 7L
1,836 Elo+
Party 1
Bellona
Bellona
Senacka
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,390 Elo+
Party 2
Loki
Loki
TheGreatMoka
Loki
Level 25
God Stats
5W - 9L
1,695 SR
Queue Stats
119W - 157L
1,352 Elo+
Solo
Skadi
Skadi
Trooper0102
Skadi
Level 18
God Stats
7W - 3L
1,597 SR
Queue Stats
10W - 7L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 6 / 3
8,716
459
10,765
10,175
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
1 / 7 / 3
8,138
428
650
16,700
9,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
11
3 / 7 / 1
8,415
443
4,154
10,877
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Philycheese17
Sun Wukong
11
1 / 8 / 0
7,521
396
5,332
12,491
8,172
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 8 / 0
8,045
423
9,065
12,636
3,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
5 / 4 / 12
8,338
439
5,581
8,925
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
DaDeftness
Kuzenbo
14
3 / 1 / 13
9,886
520
7,558
12,491
14,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Senacka
Bellona
15
10 / 0 / 9
9,507
500
7,087
13,796
10,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
11 / 3 / 7
10,939
576
9,446
13,419
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 0 / 3
9,354
492
7,756
6,150
1,928
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
79
8
Kills
35
36
Deaths
8
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
6
3
0.58
W
Raijin
5
4
12
2.75
W
Kuzenbo
DaDeftness
Kuzenbo
3
1
13
9.5
L
Ares
1
7
3
0.36
L
Loki
3
7
1
0.5
L
Sun Wukong
Philycheese17
Sun Wukong
1
8
0
0.13
W
Bellona
Senacka
Bellona
10
0
9
14.5
W
11
3
7
4.83
W
6
0
3
7.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,966
Damage
37,428
62,879
Taken
54,781
27,756
Mitigated
35,193
8,438
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,765
519
0
490
10,175
3,330
631
3,121
7,054
47,362
0
W
Raijin
5,581
845
0
442
8,925
2,850
528
5,229
3,346
26,379
0
W
Kuzenbo
DaDeftness
Kuzenbo
7,558
2,786
0
1,686
12,491
14,847
30
6,538
5,715
33,968
0
L
Ares
650
221
0
1,450
16,700
9,237
148
1,367
15,333
19,768
0
L
Loki
4,154
1,096
0
2,298
10,877
3,131
39
2,503
8,374
0
34,606
L
Sun Wukong
Philycheese17
Sun Wukong
5,332
1,137
0
1,581
12,491
8,172
188
1,138
11,353
0
36,108
W
Bellona
Senacka
Bellona
7,087
2,160
0
5,978
13,796
10,464
495
2,975
10,675
0
46,379
W
9,446
3,380
63
4,621
13,419
5,104
326
3,609
9,648
0
71,869
W
7,756
3,265
0
1,727
6,150
1,928
1,668
1,237
4,827
0
56,921
L
9,065
3,186
0
2,619
12,636
3,886
212
5,189
7,447
43,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,835
Gold Earned
48,024
306
Minions Killed
389
0
Camps Cleared
0
1,512,011
Distance Traveled
1,638,379
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,716
459
101
5
0
321,702
0
W
Raijin
8,338
439
35
2
0
280,818
1
W
Kuzenbo
9,886
520
49
3
0
312,851
2
L
Ares
8,138
428
30
2
0
260,815
0
L
Loki
8,415
443
51
3
0
303,028
0
L
Sun Wukong
7,521
396
58
3
0
346,533
0
W
Bellona
9,507
500
66
3
0
331,706
2
W
Loki
10,939
576
126
7
0
373,077
0
W
Skadi
9,354
492
113
6
0
339,927
1
L
Zeus
8,045
423
66
3
0
279,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role