Player Matchup

Gilgamesh
Gilgamesh
GOD_TeMpEsT
Gilgamesh
Level 22
God Stats
1W - 1L
1,232 SR
Queue Stats
115W - 130L
1,523 Elo+
Solo
Cernunnos
Cernunnos
GXGamer001
Cernunnos
Level 27
God Stats
18W - 6L
1,791 SR
Queue Stats
59W - 27L
1,745 Elo+
Party 2
Sylvanus
Sylvanus
SalsaNBean
Sylvanus
Level 28
God Stats
4W - 2L
1,581 SR
Queue Stats
201W - 127L
1,709 Elo+
Party 2
Hera
Hera
Smackinyo_BOOTY
Hera
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 49L
1,864 Elo+
Party 1
Kali
Kali
cjacquet00
Kali
Level 89
God Stats
3W - 0L
1,706 SR
Queue Stats
428W - 466L
1,505 Elo+
Party 1
Team Averages
Level 34
1,562 SR
1,669 Elo+

VS

Team Averages
Level 15
1,447 SR
1,604 Elo+
Athena
Athena
NineGatesReaper
Athena
Level 27
God Stats
22W - 21L
1,441 SR
Queue Stats
117W - 120L
1,515 Elo+
Solo
Raijin
Raijin
Oblivion210
Raijin
Level 29
God Stats
1W - 4L
1,296 SR
Queue Stats
178W - 96L
1,663 Elo+
Solo
Anhur
Anhur
Wonker124
Anhur
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,655 Elo+
Solo
Ymir
Ymir
hellmode132
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 28L
1,814 Elo+
Solo
Thor
Thor
spudanator76
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GOD_TeMpEsT
Gilgamesh
9
1 / 5 / 0
5,207
434
3,113
14,005
5,260
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
GXGamer001
Cernunnos
10
5 / 1 / 2
6,348
529
7,372
5,322
1,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
SalsaNBean
Sylvanus
10
2 / 1 / 6
6,033
503
3,821
6,515
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
6 / 2 / 3
7,241
603
10,675
7,343
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 3 / 5
6,190
516
2,146
7,528
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 3
5,696
475
2,869
10,914
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
12
6 / 4 / 2
6,843
570
7,618
9,066
3,261
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Wonker124
Anhur
11
0 / 3 / 4
6,195
516
2,582
5,687
1,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 0 / 1
7,828
652
9,199
7,674
7,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 4 / 7
5,464
455
2,089
5,528
1,600
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
16
Kills
12
12
Deaths
16
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GOD_TeMpEsT
Gilgamesh
1
5
0
0.2
W
Cernunnos
GXGamer001
Cernunnos
5
1
2
6
L
1
5
3
0.5
L
Raijin
6
4
2
1.75
W
Sylvanus
SalsaNBean
Sylvanus
2
1
6
5
W
6
2
3
3.75
L
Anhur
Wonker124
Anhur
0
3
4
0.67
W
2
3
5
1.5
L
4
0
1
4.5
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,127
Damage
24,357
40,713
Taken
38,869
17,435
Mitigated
19,797
9,131
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GOD_TeMpEsT
Gilgamesh
3,113
837
0
2,289
14,005
5,260
99
8,759
5,246
0
20,235
W
Cernunnos
GXGamer001
Cernunnos
7,372
3,974
0
1,286
5,322
1,580
487
1,531
3,791
0
40,503
L
2,869
683
0
1,923
10,914
5,953
0
3,252
7,662
18,686
0
L
Raijin
7,618
1,188
0
1,623
9,066
3,261
0
5,673
3,393
36,452
0
W
Sylvanus
SalsaNBean
Sylvanus
3,821
1,826
574
1,224
6,515
4,446
287
1,810
4,705
18,945
6,547
W
10,675
2,372
0
1,250
7,343
2,592
110
5,013
2,330
45,069
0
L
Anhur
Wonker124
Anhur
2,582
1,109
0
1,373
5,687
1,036
0
1,851
3,836
0
35,979
W
2,146
756
0
2,508
7,528
3,557
0
2,573
4,955
0
29,571
L
9,199
3,155
0
2,533
7,674
7,947
38
792
6,882
52,963
0
L
2,089
700
0
200
5,528
1,600
0
2,346
3,182
0
9,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
32,026
277
Minions Killed
297
0
Camps Cleared
0
1,055,411
Distance Traveled
1,029,691
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,207
434
40
3
0
205,783
0
W
Cernunnos
6,348
529
60
5
0
214,362
3
L
Athena
5,696
475
30
3
0
224,257
1
L
Raijin
6,843
570
54
5
0
204,477
4
W
Sylvanus
6,033
503
36
3
0
197,773
1
W
Hera
7,241
603
87
7
0
202,691
3
L
Anhur
6,195
516
85
7
0
198,477
4
W
Kali
6,190
516
54
5
0
234,802
2
L
Ymir
7,828
652
105
9
0
210,337
5
L
Thor
5,464
455
23
2
0
192,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role