Player Matchup

Janus
Janus
GUIIKEY
Janus
Level 83
God Stats
58W - 72L
1,449 SR
Queue Stats
433W - 436L
1,488 Elo+
Solo
Merlin
Merlin
Hoyien
Merlin
Level 89
God Stats
28W - 34L
1,559 SR
Queue Stats
160W - 154L
1,600 Elo+
Party 3
Kukulkan
Kukulkan
Melondias
Kukulkan
Level 110
God Stats
14W - 10L
1,545 SR
Queue Stats
132W - 160L
1,425 Elo+
Solo
Da Ji
Da Ji
icerod
Da Ji
Level 126
God Stats
1W - 0L
1,477 SR
Queue Stats
24W - 24L
1,603 Elo+
Solo
Scylla
Scylla
qwerty101
Scylla
Level 126
God Stats
9W - 5L
1,670 SR
Queue Stats
185W - 177L
1,550 Elo+
Party 3
Team Averages
Level 107
1,540 SR
1,533 Elo+

VS

Team Averages
Level 80
1,559 SR
1,538 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ChefMorimoto63
Pele
Level 68
God Stats
1W - 2L
1,381 SR
Queue Stats
130W - 98L
1,599 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GenericGamerJ
Morgan Le Fay
Level 68
God Stats
1W - 1L
1,699 SR
Queue Stats
41W - 46L
1,496 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Javonbiscuit
Kumbhakarna
Level 80
God Stats
1W - 1L
1,699 SR
Queue Stats
75W - 82L
1,507 Elo+
Party 1
Achilles
Achilles
Shadekiller13
Achilles
Level 67
God Stats
0W - 1L
1,518 SR
Queue Stats
149W - 126L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GUIIKEY
Janus
17
2 / 0 / 11
10,156
1,016
6,541
7,501
2,629
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Hoyien
Merlin
17
3 / 1 / 12
10,237
1,024
16,517
9,657
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Melondias
Kukulkan
16
0 / 4 / 13
9,756
976
4,951
8,276
3,689
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
icerod
Da Ji
17
14 / 0 / 6
11,977
1,198
17,781
8,287
3,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
qwerty101
Scylla
17
4 / 1 / 10
10,236
1,024
12,411
7,679
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

273

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
0 / 7 / 3
8,700
870
6,765
11,823
3,734
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
5 / 7 / 0
9,926
993
11,004
15,434
8,003
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
GenericGamerJ
Morgan Le Fay
15
1 / 4 / 1
9,071
907
7,914
9,174
3,145
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Javonbiscuit
Kumbhakarna
15
0 / 2 / 2
8,376
838
3,842
13,358
15,843
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Shadekiller13
Achilles
15
0 / 3 / 3
8,708
871
9,055
14,813
16,013
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
23
Kills
6
6
Deaths
23
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
7
3
0.21
L
5
7
0
0.71
W
Janus
GUIIKEY
Janus
2
0
11
7.5
L
Morgan Le Fay
GenericGamerJ
Morgan Le Fay
1
4
1
0.38
W
Merlin
Hoyien
Merlin
3
1
12
9
L
Kumbhakarna
Javonbiscuit
Kumbhakarna
0
2
2
0.5
W
Kukulkan
Melondias
Kukulkan
0
4
13
1.63
L
Achilles
Shadekiller13
Achilles
0
3
3
0.5
W
Da Ji
icerod
Da Ji
14
0
6
17
W
Scylla
qwerty101
Scylla
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,201
Damage
38,580
41,400
Taken
64,602
16,461
Mitigated
46,738
6,741
Healing
1,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,765
973
0
329
11,823
3,734
0
7,769
3,896
0
21,030
L
11,004
2,390
0
780
15,434
8,003
0
8,822
6,540
0
38,421
W
Janus
GUIIKEY
Janus
6,541
230
379
3,025
7,501
2,629
0
2,152
5,349
32,090
0
L
Morgan Le Fay
GenericGamerJ
Morgan Le Fay
7,914
560
0
408
9,174
3,145
0
5,033
4,029
27,005
0
W
Merlin
Hoyien
Merlin
16,517
894
342
1,610
9,657
3,952
0
3,921
5,736
24,317
0
L
Kumbhakarna
Javonbiscuit
Kumbhakarna
3,842
587
0
0
13,358
15,843
0
9,265
3,816
10,432
0
W
Kukulkan
Melondias
Kukulkan
4,951
286
0
0
8,276
3,689
0
587
7,689
36,558
0
L
Achilles
Shadekiller13
Achilles
9,055
1,755
0
445
14,813
16,013
0
8,626
5,901
0
22,218
W
Da Ji
icerod
Da Ji
17,781
5,464
0
865
8,287
3,620
0
2,477
5,810
0
19,784
W
Scylla
qwerty101
Scylla
12,411
1,372
0
520
7,679
2,571
0
2,619
5,060
22,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,362
Gold Earned
44,781
200
Minions Killed
163
11
Camps Cleared
4
1,064,079
Distance Traveled
958,573
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,700
870
23
2
0
163,694
0
L
Pele
9,926
993
56
6
1
210,779
3
W
Janus
10,156
1,016
65
7
6
215,312
4
L
Morgan Le Fay
9,071
907
43
4
2
185,027
0
W
Merlin
10,237
1,024
23
2
0
213,868
0
L
Kumbhakarna
8,376
838
11
1
1
174,320
1
W
Kukulkan
9,756
976
71
7
4
190,519
3
L
Achilles
8,708
871
30
3
0
224,753
0
W
Da Ji
11,977
1,198
7
1
0
230,654
0
W
Scylla
10,236
1,024
34
3
1
213,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role