Player Matchup

Baron Samedi
Baron Samedi
Goenji290
Baron Samedi
Level 28
God Stats
6W - 10L
1,509 SR
Queue Stats
61W - 63L
1,425 Elo+
Party 2
Cupid
Cupid
GrumpyNeggus
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,317 Elo+
Party 1
Guan Yu
Guan Yu
Neiko1O1
Guan Yu
Level 3
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 1
Jormungandr
Jormungandr
SeargentMaestro
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,317 Elo+
Party 1
Thanatos
Thanatos
Tiéyoune
Thanatos
Level 29
God Stats
3W - 6L
1,399 SR
Queue Stats
72W - 83L
1,394 Elo+
Party 2
Team Averages
Level 14
1,436 SR
1,329 Elo+

VS

Team Averages
Level 25
1,525 SR
1,404 Elo+
The Morrigan
The Morrigan
Chucklemouse
The Morrigan
Level 46
God Stats
2W - 0L
1,824 SR
Queue Stats
6W - 5L
1,483 Elo+
Party 3
King Arthur
King Arthur
Fatcatz
King Arthur
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,204 Elo+
Party 3
Khepri
Khepri
Mooffinsan
Khepri
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,483 Elo+
Party 3
Medusa
Medusa
ST1030
Medusa
Level 11
God Stats
6W - 5L
1,299 SR
Queue Stats
21W - 16L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
Walooigi
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Goenji290
Baron Samedi
20
6 / 10 / 8
15,074
471
28,966
32,864
18,516
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 11 / 8
12,231
382
18,810
24,187
9,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Neiko1O1
Guan Yu
20
6 / 9 / 7
14,677
459
19,248
41,704
58,283
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
SeargentMaestro
Jormungandr
18
2 / 6 / 13
12,588
393
19,159
33,471
37,648
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Tiéyoune
Thanatos
18
7 / 10 / 8
13,613
425
11,519
30,738
14,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chucklemouse
The Morrigan
20
9 / 4 / 18
15,568
487
30,123
22,965
10,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Fatcatz
King Arthur
20
8 / 8 / 16
15,241
476
24,909
41,830
41,647
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Mooffinsan
Khepri
19
1 / 6 / 30
14,702
459
10,008
27,918
38,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
ST1030
Medusa
20
20 / 2 / 7
17,634
551
35,740
28,327
15,623
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Walooigi
Baron Samedi
20
8 / 6 / 19
15,849
495
33,858
23,790
14,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
136
25
Kills
46
46
Deaths
26
44
Assists
90
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Chucklemouse
The Morrigan
9
4
18
4.5
W
King Arthur
Fatcatz
King Arthur
8
8
16
2
L
Baron Samedi
Goenji290
Baron Samedi
6
10
8
1
L
4
11
8
0.73
W
Khepri
Mooffinsan
Khepri
1
6
30
2.67
L
Guan Yu
Neiko1O1
Guan Yu
6
9
7
1.06
W
Medusa
ST1030
Medusa
20
2
7
11.75
L
Jormungandr
SeargentMaestro
Jormungandr
2
6
13
1.42
L
Thanatos
Tiéyoune
Thanatos
7
10
8
1.1
W
Baron Samedi
Walooigi
Baron Samedi
8
6
19
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,702
Damage
134,638
162,964
Taken
144,830
139,146
Mitigated
121,696
41,208
Healing
55,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Chucklemouse
The Morrigan
30,123
5,935
746
8,962
22,965
10,768
2,028
5,959
17,006
106,936
2,067
W
King Arthur
Fatcatz
King Arthur
24,909
5,642
0
9,197
41,830
41,647
332
12,198
28,040
780
92,613
L
Baron Samedi
Goenji290
Baron Samedi
28,966
1,832
3,205
9,230
32,864
18,516
0
19,382
12,983
98,055
0
L
18,810
11,735
513
1,246
24,187
9,946
2,993
13,285
10,736
0
62,041
W
Khepri
Mooffinsan
Khepri
10,008
923
0
5,075
27,918
38,666
413
9,234
17,010
18,008
0
L
Guan Yu
Neiko1O1
Guan Yu
19,248
2,830
3,202
7,058
41,704
58,283
1,979
14,171
27,274
0
76,133
W
Medusa
ST1030
Medusa
35,740
23,322
0
17,892
28,327
15,623
8,884
9,893
18,434
0
156,960
L
Jormungandr
SeargentMaestro
Jormungandr
19,159
4,266
0
0
33,471
37,648
495
14,785
18,302
61,971
0
L
Thanatos
Tiéyoune
Thanatos
11,519
4,273
0
16,754
30,738
14,753
301
9,734
20,852
0
82,464
W
Baron Samedi
Walooigi
Baron Samedi
33,858
3,348
5,650
8,143
23,790
14,992
1,167
10,982
12,808
126,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,183
Gold Earned
78,994
509
Minions Killed
604
0
Camps Cleared
0
2,594,339
Distance Traveled
2,863,285
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
15,568
487
121
4
0
578,458
4
W
King Arthur
15,241
476
138
4
0
569,184
0
L
Baron Samedi
15,074
471
138
4
0
479,392
2
L
Cupid
12,231
382
84
3
0
464,466
0
W
Khepri
14,702
459
19
1
0
595,860
6
L
Guan Yu
14,677
459
117
4
0
544,345
0
W
Medusa
17,634
551
155
5
0
587,929
5
L
Jormungandr
12,588
393
55
2
0
548,009
1
L
Thanatos
13,613
425
115
4
0
558,127
2
W
Baron Samedi
15,849
495
171
5
0
531,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role