Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
ElPAIPAI
Sobek
Level 156
God Stats
3W - 4L
1,491 SR
Queue Stats
330W - 341L
1,581 Elo+
Solo
Hou Yi
Hou Yi
HeeroMat
Hou Yi
Level 138
God Stats
1W - 0L
1,673 SR
Queue Stats
1W - 5L
1,178 Elo+
Party 1
Baron Samedi
Baron Samedi
LucasDiniz99
Baron Samedi
Level 127
God Stats
6W - 3L
1,789 SR
Queue Stats
126W - 133L
1,498 Elo+
Party 1
Team Averages
Level 119
1,591 SR
1,451 Elo+

VS

Team Averages
Level 119
1,575 SR
1,554 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
PiruPerfeito
Merlin
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 34L
1,666 Elo+
Solo
Artio
Artio
VenusLabel
Artio
Level 108
God Stats
4W - 1L
1,842 SR
Queue Stats
485W - 491L
1,554 Elo+
Solo
He Bo
He Bo
fabioedluz
He Bo
Level 119
God Stats
2W - 6L
1,402 SR
Queue Stats
258W - 299L
1,490 Elo+
Solo
Sylvanus
Sylvanus
zNiiiirB
Sylvanus
Level 144
God Stats
7W - 7L
1,629 SR
Queue Stats
395W - 423L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
3 / 3 / 7
10,900
681
9,327
10,696
4,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
 
Hera
18
0 / 1 / 9
10,428
652
11,923
6,115
2,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
ElPAIPAI
Sobek
18
1 / 3 / 10
10,887
680
10,924
21,185
26,712
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
HeeroMat
Hou Yi
18
3 / 2 / 8
11,166
698
11,868
9,635
4,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Baron Samedi
LucasDiniz99
Baron Samedi
19
4 / 1 / 7
11,365
710
15,843
13,738
9,432
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
3 / 2 / 5
11,306
707
17,224
13,249
6,620
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
19
4 / 3 / 4
11,151
697
10,624
11,556
6,201
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
17
0 / 3 / 7
9,833
615
8,554
27,126
21,018
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
5
0 / 1 / 0
7,499
469
370
855
309
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
zNiiiirB
Sylvanus
17
1 / 2 / 7
9,842
615
5,420
15,311
16,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
11
Kills
8
10
Deaths
11
41
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
3
7
2.17
W
Hera
 
Hera
0
1
9
4.5
L
Sol
 
Sol
3
2
5
2.75
W
Sobek
ElPAIPAI
Sobek
1
3
10
2
W
Hou Yi
HeeroMat
Hou Yi
3
2
8
3.5
W
Baron Samedi
LucasDiniz99
Baron Samedi
4
1
7
7.5
L
Merlin
4
3
4
2
L
Artio
0
3
7
1.17
L
He Bo
0
1
0
0
L
Sylvanus
zNiiiirB
Sylvanus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,885
Damage
42,192
61,369
Taken
68,097
48,388
Mitigated
50,580
34,891
Healing
32,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
9,327
2,439
598
3,216
10,696
4,750
1,936
8,254
2,442
104
33,011
W
Hera
 
Hera
11,923
2,426
3,164
1,434
6,115
2,987
840
4,478
1,637
27,759
0
L
Sol
 
Sol
17,224
7,029
1,608
4,276
13,249
6,620
2,427
8,242
4,742
46,405
0
W
Sobek
ElPAIPAI
Sobek
10,924
572
1,912
6,873
21,185
26,712
305
12,413
8,772
21,384
0
W
Hou Yi
HeeroMat
Hou Yi
11,868
5,186
764
2,607
9,635
4,507
1,836
7,669
1,966
0
21,539
W
Baron Samedi
LucasDiniz99
Baron Samedi
15,843
935
7,230
7,093
13,738
9,432
406
9,378
4,360
27,580
0
L
Merlin
10,624
552
73
1,137
11,556
6,201
928
6,993
4,271
39,319
0
L
Artio
8,554
367
4,825
11,574
27,126
21,018
240
12,746
14,095
17,041
0
L
He Bo
370
0
0
0
855
309
0
416
399
370
0
L
Sylvanus
zNiiiirB
Sylvanus
5,420
460
5,604
3,641
15,311
16,432
405
9,116
5,808
10,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,746
Gold Earned
49,631
176
Minions Killed
156
0
Camps Cleared
0
1,382,295
Distance Traveled
1,070,154
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,900
681
41
3
0
266,038
0
W
Hera
10,428
652
51
3
0
293,282
1
L
Sol
11,306
707
84
5
0
283,161
2
W
Sobek
10,887
680
21
1
0
265,724
0
W
Hou Yi
11,166
698
29
2
0
281,927
0
W
Baron Samedi
11,365
710
34
2
0
275,324
1
L
Merlin
11,151
697
63
4
0
284,096
0
L
Artio
9,833
615
6
0
0
224,994
2
L
He Bo
7,499
469
0
0
0
34,617
1
L
Sylvanus
9,842
615
3
0
0
243,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role