Player Matchup

Achilles
Achilles
CombFqr
Achilles
Level 26
God Stats
4W - 4L
1,481 SR
Queue Stats
21W - 13L
1,521 Elo+
Party 1
Medusa
Medusa
FFNoobGasm2
Medusa
Level 26
God Stats
5W - 1L
1,952 SR
Queue Stats
53W - 25L
1,746 Elo+
Solo
Anubis
Anubis
Retr1but1on
Anubis
Level 27
God Stats
20W - 14L
1,580 SR
Queue Stats
199W - 189L
1,518 Elo+
Solo
Fenrir
Fenrir
Ruthl3ssfuc
Fenrir
Level 9
God Stats
2W - 2L
1,337 SR
Queue Stats
18W - 9L
1,545 Elo+
Party 1
Aphrodite
Aphrodite
Tazool
Aphrodite
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,570 SR
1,566 Elo+

VS

Team Averages
Level 16
1,441 SR
1,544 Elo+
Hercules
Hercules
 
Hercules
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JubioADX
Baron Samedi
Level 23
God Stats
8W - 10L
1,492 SR
Queue Stats
15W - 15L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
daknub
Tsukuyomi
Level 27
God Stats
0W - 2L
1,213 SR
Queue Stats
1W - 6L
1,321 Elo+
Solo
Bellona
Bellona
poison805
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 2
Artemis
Artemis
youngbloodXIII
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CombFqr
Achilles
14
1 / 1 / 1
8,106
507
7,491
8,170
9,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
16
7 / 0 / 4
9,431
589
13,524
9,229
3,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
4 / 4 / 1
7,713
482
8,632
9,792
4,585
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
3 / 2 / 3
8,134
508
5,299
8,337
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Tazool
Aphrodite
11
1 / 4 / 3
7,679
480
2,459
6,372
3,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 2 / 2
6,018
376
3,568
10,993
4,689
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
JubioADX
Baron Samedi
14
3 / 3 / 4
8,249
516
6,306
11,112
5,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
daknub
Tsukuyomi
14
7 / 3 / 1
8,483
530
8,501
10,126
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
poison805
Bellona
12
0 / 2 / 1
7,049
441
2,347
11,539
7,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 6 / 1
6,067
379
2,853
8,209
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
16
Kills
11
11
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
2
1
W
Achilles
CombFqr
Achilles
1
1
1
1.5
W
Medusa
7
0
4
9
L
Baron Samedi
JubioADX
Baron Samedi
3
3
4
1.67
W
Anubis
4
4
1
1.13
W
Fenrir
3
2
3
2.25
W
Aphrodite
Tazool
Aphrodite
1
4
3
0.63
L
Tsukuyomi
daknub
Tsukuyomi
7
3
1
2.5
L
Bellona
poison805
Bellona
0
2
1
0.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,405
Damage
23,575
41,900
Taken
51,979
24,815
Mitigated
24,104
10,177
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,568
1,006
105
2,776
10,993
4,689
0
2,083
8,910
0
12,387
W
Achilles
CombFqr
Achilles
7,491
1,851
0
1,770
8,170
9,411
448
0
8,170
0
38,693
W
Medusa
13,524
6,065
0
2,709
9,229
3,511
461
0
9,229
0
75,584
L
Baron Samedi
JubioADX
Baron Samedi
6,306
338
263
2,287
11,112
5,517
0
6,593
4,519
47,405
0
W
Anubis
8,632
290
0
1,427
9,792
4,585
459
3,370
6,422
37,316
0
W
Fenrir
5,299
995
0
1,325
8,337
4,221
0
1,000
7,337
0
41,426
W
Aphrodite
Tazool
Aphrodite
2,459
1,013
1,696
1,250
6,372
3,087
0
1,949
4,423
9,573
0
L
Tsukuyomi
daknub
Tsukuyomi
8,501
2,114
0
641
10,126
4,016
0
1,843
8,192
28
51,919
L
Bellona
poison805
Bellona
2,347
580
0
1,988
11,539
7,834
1,383
0
10,588
0
33,802
L
2,853
1,357
0
853
8,209
2,048
0
572
7,637
0
21,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,063
Gold Earned
35,866
343
Minions Killed
298
0
Camps Cleared
0
1,466,803
Distance Traveled
1,401,633
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,018
376
22
1
0
279,154
0
W
Achilles
8,106
507
79
5
0
298,733
2
W
Medusa
9,431
589
109
7
0
321,744
4
L
Baron Samedi
8,249
516
77
5
0
257,932
1
W
Anubis
7,713
482
67
4
0
219,491
2
W
Fenrir
8,134
508
66
4
0
338,353
2
W
Aphrodite
7,679
480
22
1
0
288,482
2
L
Tsukuyomi
8,483
530
95
6
0
319,255
1
L
Bellona
7,049
441
64
4
0
310,475
0
L
Artemis
6,067
379
40
3
0
234,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role