Player Matchup

Merlin
Merlin
Platinum IV
MistahClean
Merlin
Platinum IV
Level 39
God Stats
2W - 2L
1,733 SR
Queue Stats
28W - 27L
1,881 MMR
Solo
Fafnir
Fafnir
Gold V
TheJonhyVOY
Fafnir
Gold V
Level 129
God Stats
4W - 1L
1,671 SR
Queue Stats
32W - 28L
1,641 MMR
Party 2
Arachne
Arachne
Gold III
blahblahblah314
Arachne
Gold III
Level 75
God Stats
1W - 0L
1,745 SR
Queue Stats
14W - 8L
1,725 MMR
Solo
King Arthur
King Arthur
Gold V
xZireaelx
King Arthur
Gold V
Level 153
God Stats
3W - 1L
1,630 SR
Queue Stats
32W - 28L
1,641 MMR
Party 2
Sol
Sol
Platinum II
yoshii98
Sol
Platinum II
Level 154
God Stats
6W - 1L
1,820 SR
Queue Stats
49W - 32L
1,967 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,720 SR
1,771 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,558 SR
1,713 MMR
He Bo
He Bo
Gold II
 
He Bo
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold II
 
Yemoja
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum IV
KeyEZMoney
Bellona
Platinum IV
Level 146
God Stats
13W - 6L
1,729 SR
Queue Stats
75W - 59L
1,931 MMR
Party 1
Hachiman
Hachiman
Platinum V
SPARTAN0088
Hachiman
Platinum V
Level 121
God Stats
0W - 1L
1,410 SR
Queue Stats
31W - 38L
1,837 MMR
Party 1
Awilix
Awilix
Platinum II
Xavitrauma
Awilix
Platinum II
Level 157
God Stats
12W - 12L
1,654 SR
Queue Stats
257W - 261L
1,795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 2 / 12
11,018
612
9,853
8,095
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
15
2 / 1 / 11
11,092
616
6,393
13,041
13,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 1 / 7
12,143
675
14,977
15,893
9,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
xZireaelx
King Arthur
17
3 / 2 / 5
10,834
602
12,737
17,617
17,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 1 / 4
12,726
707
15,085
18,618
8,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
TiamatGilgameshAthenaArtemis

VS

Bans
Morgan Le FaySetThe MorriganSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
2 / 8 / 0
7,963
442
8,057
14,616
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
 
Yemoja
11
0 / 5 / 2
7,824
435
7,162
16,072
11,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
KeyEZMoney
Bellona
17
5 / 4 / 0
10,961
609
12,761
19,238
17,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
SPARTAN0088
Hachiman
14
0 / 4 / 3
8,081
449
7,009
12,012
3,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
Xavitrauma
Awilix
13
0 / 6 / 4
8,200
456
6,838
13,714
4,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
27
Kills
7
7
Deaths
27
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
8
0
0.25
L
Yemoja
 
Yemoja
0
5
2
0.2
L
Bellona
KeyEZMoney
Bellona
5
4
0
1.25
W
Merlin
4
2
12
5
L
Hachiman
SPARTAN0088
Hachiman
0
4
3
0.38
W
Fafnir
2
1
11
7.5
L
Awilix
Xavitrauma
Awilix
0
6
4
0.33
W
7
1
7
10.5
W
King Arthur
xZireaelx
King Arthur
3
2
5
2.75
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,045
Damage
41,827
73,264
Taken
75,652
51,710
Mitigated
42,141
35,954
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,057
99
0
1,321
14,616
4,349
0
7,109
7,507
50,330
0
L
Yemoja
 
Yemoja
7,162
1,154
1,251
1,691
16,072
11,753
0
7,344
8,492
31,118
0
L
Bellona
KeyEZMoney
Bellona
12,761
4,217
0
5,516
19,238
17,861
422
4,933
14,159
0
79,578
W
Merlin
9,853
741
0
3,316
8,095
2,926
2,298
5,352
2,743
63,567
0
L
Hachiman
SPARTAN0088
Hachiman
7,009
3,856
0
1,389
12,012
3,874
0
5,532
6,396
0
43,132
W
Fafnir
6,393
1,509
0
4,657
13,041
13,911
610
4,155
8,886
17,409
0
L
Awilix
Xavitrauma
Awilix
6,838
2,447
0
1,247
13,714
4,304
0
4,557
9,018
0
60,443
W
14,977
8,665
0
9,748
15,893
9,296
1,835
4,164
11,729
0
91,498
W
King Arthur
xZireaelx
King Arthur
12,737
1,553
0
5,967
17,617
17,422
63
1,242
16,375
709
63,191
W
15,085
6,660
0
12,266
18,618
8,155
6,268
1,950
16,668
112,454
14,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,813
Gold Earned
43,029
529
Minions Killed
478
0
Camps Cleared
0
1,869,563
Distance Traveled
1,699,058
31
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,963
442
101
6
0
322,415
1
L
Yemoja
7,824
435
37
2
0
321,790
4
L
Bellona
10,961
609
145
8
0
358,507
2
W
Merlin
11,018
612
106
6
0
346,750
1
L
Hachiman
8,081
449
81
5
0
325,793
0
W
Fafnir
11,092
616
19
1
0
371,458
12
L
Awilix
8,200
456
114
6
0
370,553
0
W
Arachne
12,143
675
147
8
0
431,225
8
W
King Arthur
10,834
602
100
6
0
390,329
5
W
Sol
12,726
707
157
9
0
329,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role