Player Matchup

Hercules
Hercules
Jireen92
Hercules
Level 88
God Stats
2W - 5L
1,410 SR
Queue Stats
32W - 25L
1,543 Elo+
Party 3
Izanami
Izanami
Mon-sterX
Izanami
Level 73
God Stats
6W - 3L
1,659 SR
Queue Stats
34W - 34L
1,517 Elo+
Party 3
Janus
Janus
MrJufasa
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
TexasMan1326
Baron Samedi
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 172L
1,431 Elo+
Party 1
Ravana
Ravana
Ursus Arctos512
Ravana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,340 Elo+
Party 1
Team Averages
Level 59
1,514 SR
1,441 Elo+

VS

Team Averages
Level 71
1,446 SR
1,436 Elo+
Da Ji
Da Ji
DeliciousPinto
Da Ji
Level 102
God Stats
8W - 5L
1,697 SR
Queue Stats
181W - 157L
1,513 Elo+
Party 2
Fenrir
Fenrir
F X A B O
Fenrir
Level 40
God Stats
2W - 0L
1,280 SR
Queue Stats
26W - 17L
1,289 Elo+
Solo
Bellona
Bellona
Hoppinghosaphat
Bellona
Level 37
God Stats
22W - 34L
1,389 SR
Queue Stats
26W - 38L
1,385 Elo+
Solo
Zhong Kui
Zhong Kui
IIwesoII
Zhong Kui
Level 88
God Stats
3W - 2L
1,160 SR
Queue Stats
226W - 205L
1,532 Elo+
Party 2
Cerberus
Cerberus
LadyGrunt-
Cerberus
Level 89
God Stats
6W - 3L
1,707 SR
Queue Stats
229W - 197L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jireen92
Hercules
18
3 / 2 / 2
11,479
883
9,217
18,127
14,900
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Mon-sterX
Izanami
17
0 / 5 / 5
10,977
844
8,396
12,067
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
MrJufasa
Janus
18
4 / 8 / 3
12,918
994
17,024
15,170
4,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
TexasMan1326
Baron Samedi
18
1 / 9 / 5
11,644
896
10,453
17,107
6,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 11 / 5
10,427
802
5,748
19,485
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 14
12,634
972
16,231
9,902
4,494
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
F X A B O
Fenrir
20
9 / 1 / 19
13,640
1,049
12,708
12,629
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 0 / 18
11,539
888
6,662
7,826
8,996
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
IIwesoII
Zhong Kui
20
10 / 1 / 21
13,954
1,073
30,730
18,092
13,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
LadyGrunt-
Cerberus
20
7 / 2 / 24
14,057
1,081
12,168
11,265
14,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
131
8
Kills
35
35
Deaths
8
20
Assists
96
Player
Kills
Deaths
Assists
KDA
W
8
4
14
3.75
W
Fenrir
F X A B O
Fenrir
9
1
19
18.5
W
1
0
18
10
W
Zhong Kui
IIwesoII
Zhong Kui
10
1
21
20.5
L
Hercules
Jireen92
Hercules
3
2
2
2
W
Cerberus
LadyGrunt-
Cerberus
7
2
24
9.5
L
Izanami
Mon-sterX
Izanami
0
5
5
0.5
L
Janus
MrJufasa
Janus
4
8
3
0.69
L
Baron Samedi
TexasMan1326
Baron Samedi
1
9
5
0.39
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,838
Damage
78,499
81,956
Taken
59,714
34,961
Mitigated
46,625
8,745
Healing
20,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,231
4,738
0
0
9,902
4,494
0
5,087
4,815
0
26,288
W
Fenrir
F X A B O
Fenrir
12,708
2,648
0
3,088
12,629
5,462
0
6,227
6,014
0
29,484
W
6,662
1,447
1,083
1,038
7,826
8,996
0
3,597
4,229
0
25,147
W
Zhong Kui
IIwesoII
Zhong Kui
30,730
294
0
9,392
18,092
13,565
0
9,046
9,046
66,385
0
L
Hercules
Jireen92
Hercules
9,217
2,055
0
3,305
18,127
14,900
0
7,556
10,571
0
18,882
W
Cerberus
LadyGrunt-
Cerberus
12,168
260
1,246
4,265
11,265
14,108
0
3,520
7,745
33,156
0
L
Izanami
Mon-sterX
Izanami
8,396
5,248
0
348
12,067
3,643
0
7,488
4,579
0
31,584
L
Janus
MrJufasa
Janus
17,024
751
0
100
15,170
4,141
0
9,096
6,074
60,650
0
L
Baron Samedi
TexasMan1326
Baron Samedi
10,453
1,636
1,420
3,316
17,107
6,641
0
8,578
8,529
34,232
0
L
5,748
1,715
0
256
19,485
5,636
0
10,180
9,305
0
7,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,445
Gold Earned
65,824
236
Minions Killed
267
4
Camps Cleared
7
1,149,640
Distance Traveled
1,276,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,634
972
20
2
1
203,999
0
W
Fenrir
13,640
1,049
39
3
3
275,693
0
W
Bellona
11,539
888
30
2
2
275,708
0
W
Zhong Kui
13,954
1,073
112
9
1
259,723
0
L
Hercules
11,479
883
18
1
1
260,736
0
W
Cerberus
14,057
1,081
66
5
0
261,870
0
L
Izanami
10,977
844
60
5
0
230,583
0
L
Janus
12,918
994
117
9
1
222,519
0
L
Baron Samedi
11,644
896
34
3
1
215,743
0
L
Ravana
10,427
802
7
1
1
220,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role