Player Matchup

Cernunnos
Cernunnos
Ale_232
Cernunnos
Level 71
God Stats
2W - 2L
1,352 SR
Queue Stats
213W - 199L
1,476 Elo+
Solo
Scylla
Scylla
Ceollive
Scylla
Level 87
God Stats
15W - 14L
1,532 SR
Queue Stats
260W - 263L
1,481 Elo+
Party 1
Kali
Kali
Hakyumii
Kali
Level 92
God Stats
33W - 17L
1,653 SR
Queue Stats
450W - 469L
1,502 Elo+
Party 1
Xing Tian
Xing Tian
TheKingYody
Xing Tian
Level 144
God Stats
6W - 6L
1,561 SR
Queue Stats
368W - 359L
1,463 Elo+
Solo
Aphrodite
Aphrodite
nyarfs
Aphrodite
Level 53
God Stats
33W - 20L
1,577 SR
Queue Stats
169W - 198L
1,445 Elo+
Party 1
Team Averages
Level 89
1,535 SR
1,473 Elo+

VS

Team Averages
Level 90
1,468 SR
1,448 Elo+
Sun Wukong
Sun Wukong
Dynamite_Dude27
Sun Wukong
Level 60
God Stats
3W - 6L
1,475 SR
Queue Stats
63W - 76L
1,436 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Killer_Kemper
Morgan Le Fay
Level 55
God Stats
31W - 27L
1,474 SR
Queue Stats
160W - 167L
1,417 Elo+
Party 2
Sylvanus
Sylvanus
MATATUDO_CHEJUS
Sylvanus
Level 160
God Stats
15W - 26L
1,423 SR
Queue Stats
502W - 504L
1,463 Elo+
Solo
Anhur
Anhur
SORRYTHATYOUDIED
Anhur
Level 108
God Stats
1W - 2L
1,358 SR
Queue Stats
133W - 123L
1,493 Elo+
Solo
Arachne
Arachne
isacredfire
Arachne
Level 67
God Stats
14W - 9L
1,608 SR
Queue Stats
156W - 165L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ale_232
Cernunnos
20
3 / 8 / 13
14,108
486
24,780
29,107
9,134
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Ceollive
Scylla
20
14 / 5 / 17
16,391
565
36,505
27,856
9,682
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
20
12 / 6 / 14
16,778
579
23,505
34,659
14,612
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
TheKingYody
Xing Tian
20
7 / 2 / 11
15,305
528
25,120
34,397
39,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
nyarfs
Aphrodite
19
4 / 6 / 20
13,130
453
9,689
19,572
13,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dynamite_Dude27
Sun Wukong
19
2 / 6 / 0
13,226
456
19,418
35,117
28,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Killer_Kemper
Morgan Le Fay
19
3 / 11 / 4
12,685
437
25,907
28,120
12,407
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
18
2 / 6 / 15
12,471
430
15,664
30,261
39,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 6 / 9
14,086
486
21,706
31,406
11,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
isacredfire
Arachne
20
9 / 11 / 5
14,982
517
21,664
29,785
12,325
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
59
40
Kills
26
27
Deaths
40
75
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ale_232
Cernunnos
3
8
13
1.19
W
Scylla
Ceollive
Scylla
14
5
17
4.5
L
Sun Wukong
Dynamite_Dude27
Sun Wukong
2
6
0
0.33
W
Kali
12
6
14
3.17
L
Morgan Le Fay
Killer_Kemper
Morgan Le Fay
3
11
4
0.45
L
Sylvanus
2
6
15
1.58
L
10
6
9
2.42
W
Xing Tian
TheKingYody
Xing Tian
7
2
11
6.25
L
Arachne
isacredfire
Arachne
9
11
5
1.05
W
Aphrodite
nyarfs
Aphrodite
4
6
20
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,599
Damage
104,359
145,591
Taken
154,689
87,241
Mitigated
105,098
58,024
Healing
49,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ale_232
Cernunnos
24,780
13,191
19
7,591
29,107
9,134
3,154
9,707
19,400
0
106,067
W
Scylla
Ceollive
Scylla
36,505
5,051
770
6,311
27,856
9,682
1,217
11,156
16,700
114,111
0
L
Sun Wukong
Dynamite_Dude27
Sun Wukong
19,418
6,257
0
13,881
35,117
28,723
593
23,596
11,521
0
95,494
W
Kali
23,505
10,317
0
10,253
34,659
14,612
0
7,647
27,012
0
111,380
L
Morgan Le Fay
Killer_Kemper
Morgan Le Fay
25,907
1,673
366
5,200
28,120
12,407
83
13,696
14,424
93,781
0
L
Sylvanus
15,664
6,148
2,864
7,751
30,261
39,740
570
9,659
20,602
56,091
15,431
L
21,706
10,420
0
12,816
31,406
11,903
1,998
12,179
19,227
0
101,852
W
Xing Tian
TheKingYody
Xing Tian
25,120
3,896
0
10,125
34,397
39,893
320
7,553
26,844
101,378
0
L
Arachne
isacredfire
Arachne
21,664
14,364
0
6,971
29,785
12,325
607
12,184
17,601
0
102,947
W
Aphrodite
nyarfs
Aphrodite
9,689
2,265
13,556
9,399
19,572
13,920
483
6,497
13,075
43,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,712
Gold Earned
67,450
663
Minions Killed
631
0
Camps Cleared
0
2,653,584
Distance Traveled
2,412,961
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,108
486
145
5
0
482,251
1
W
Scylla
16,391
565
141
5
0
573,408
1
L
Sun Wukong
13,226
456
170
6
0
495,964
2
W
Kali
16,778
579
124
4
0
586,932
1
L
Morgan Le Fay
12,685
437
122
4
0
473,846
2
L
Sylvanus
12,471
430
96
3
0
431,393
8
L
Anhur
14,086
486
110
4
0
440,356
0
W
Xing Tian
15,305
528
174
6
0
505,641
4
L
Arachne
14,982
517
133
5
0
571,402
2
W
Aphrodite
13,130
453
79
3
0
505,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role