Player Matchup

Neith
Neith
Asmaa
Neith
Level 29
God Stats
21W - 31L
1,481 SR
Queue Stats
37W - 48L
1,366 Elo+
Solo
Cthulhu
Cthulhu
BlackCruzer
Cthulhu
Level 30
God Stats
4W - 1L
1,585 SR
Queue Stats
19W - 17L
1,425 Elo+
Party 2
Sol
Sol
HeCmeana
Sol
Level 28
God Stats
1W - 0L
1,487 SR
Queue Stats
17W - 11L
1,543 Elo+
Solo
Guan Yu
Guan Yu
Reky0n
Guan Yu
Level 27
God Stats
4W - 2L
1,644 SR
Queue Stats
57W - 63L
1,467 Elo+
Party 2
Bakasura
Bakasura
Чфырчко8
Bakasura
Level 14
God Stats
1W - 0L
1,529 SR
Queue Stats
38W - 50L
1,270 Elo+
Solo
Team Averages
Level 26
1,545 SR
1,414 Elo+

VS

Team Averages
Level 8
1,536 SR
1,352 Elo+
Ra
Ra
AMINAKODUMUN
Ra
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 9L
1,603 Elo+
Solo
Susano
Susano
ChnoOriginals
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,175 Elo+
Party 1
Olorun
Olorun
Imune2Fear
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 163L
1,290 Elo+
Party 1
Artemis
Artemis
Kolligula
Artemis
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
52W - 59L
1,050 Elo+
Solo
Kuzenbo
Kuzenbo
Rhaegu
Kuzenbo
Level 16
God Stats
0W - 1L
1,465 SR
Queue Stats
1W - 1L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asmaa
Neith
13
5 / 1 / 2
7,458
574
5,943
7,406
2,310
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cthulhu
BlackCruzer
Cthulhu
11
0 / 0 / 4
7,119
548
2,426
3,745
2,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
9 / 1 / 2
9,096
700
9,538
7,317
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Reky0n
Guan Yu
11
2 / 2 / 0
6,526
502
3,574
6,428
3,677
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
11
2 / 3 / 1
6,635
510
1,543
7,036
2,610
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 0
7,896
607
6,845
8,791
4,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 5 / 1
5,475
421
395
8,916
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Imune2Fear
Olorun
10
1 / 7 / 0
6,144
473
2,590
8,406
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Kolligula
Artemis
8
0 / 5 / 0
5,347
411
2,452
6,087
1,100
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
Rhaegu
Kuzenbo
7
1 / 0 / 0
5,155
397
1,246
5,434
3,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
18
Kills
7
7
Deaths
18
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
5
1
0
5
W
Neith
Asmaa
Neith
5
1
2
6
W
Cthulhu
BlackCruzer
Cthulhu
0
0
4
2
L
0
5
1
0.1
W
9
1
2
10
L
Olorun
Imune2Fear
Olorun
1
7
0
0.14
L
Artemis
Kolligula
Artemis
0
5
0
0
W
Guan Yu
Reky0n
Guan Yu
2
2
0
1
L
Kuzenbo
Rhaegu
Kuzenbo
1
0
0
1
W
Bakasura
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,024
Damage
13,528
31,932
Taken
37,634
13,691
Mitigated
14,707
14,484
Healing
10,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,845
1,007
0
4,577
8,791
4,650
889
2,874
5,613
52,377
0
W
Neith
Asmaa
Neith
5,943
2,893
0
4,365
7,406
2,310
2,450
2,000
5,406
0
51,385
W
Cthulhu
BlackCruzer
Cthulhu
2,426
185
0
1,135
3,745
2,547
569
771
2,974
14,240
0
L
395
0
0
1,940
8,916
2,547
0
1,482
7,316
0
20,569
W
9,538
2,440
0
3,757
7,317
2,547
1,520
2,738
4,579
53,261
0
L
Olorun
Imune2Fear
Olorun
2,590
1,573
0
801
8,406
2,552
652
3,915
4,249
24,195
3,508
L
Artemis
Kolligula
Artemis
2,452
1,407
0
941
6,087
1,100
0
1,161
4,807
0
16,432
W
Guan Yu
Reky0n
Guan Yu
3,574
755
301
2,950
6,428
3,677
446
2,703
3,725
98
26,256
L
Kuzenbo
Rhaegu
Kuzenbo
1,246
563
0
2,519
5,434
3,858
0
1,928
3,450
10,306
0
W
Bakasura
1,543
1,130
0
1,976
7,036
2,610
184
2,138
4,898
0
23,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,834
Gold Earned
30,017
338
Minions Killed
267
0
Camps Cleared
0
1,254,046
Distance Traveled
1,007,855
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,896
607
116
9
0
240,174
3
W
Neith
7,458
574
85
7
0
219,051
4
W
Cthulhu
7,119
548
35
3
0
277,478
0
L
Susano
5,475
421
39
3
0
234,183
0
W
Sol
9,096
700
103
8
0
271,152
2
L
Olorun
6,144
473
54
4
0
207,019
0
L
Artemis
5,347
411
31
2
0
184,814
0
W
Guan Yu
6,526
502
51
4
0
257,363
0
L
Kuzenbo
5,155
397
27
2
0
141,665
4
W
Bakasura
6,635
510
64
5
0
229,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role