Player Matchup

Heimdallr
Heimdallr
Avatarr001
Heimdallr
Level 127
God Stats
2W - 4L
1,494 SR
Queue Stats
147W - 167L
1,338 Elo+
Party 1
King Arthur
King Arthur
Day001
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,413 Elo+
Party 1
Yemoja
Yemoja
YoutubeJaamz
Yemoja
Level 29
God Stats
1W - 3L
1,613 SR
Queue Stats
38W - 23L
1,637 Elo+
Solo
Team Averages
Level 60
1,536 SR
1,463 Elo+

VS

Team Averages
Level 24
1,525 SR
1,186 Elo+
Neith
Neith
ArisenShadow
Neith
Level 16
God Stats
1W - 5L
1,572 SR
Queue Stats
2W - 9L
953 Elo+
Solo
Cerberus
Cerberus
ga11ah0und
Cerberus
Level 28
God Stats
2W - 0L
1,510 SR
Queue Stats
2W - 1L
1,327 Elo+
Solo
Chang'e
Chang'e
ovejanegra888
Chang'e
Level 28
God Stats
6W - 3L
1,494 SR
Queue Stats
38W - 41L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Avatarr001
Heimdallr
12
2 / 11 / 3
9,250
617
11,031
18,441
5,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Day001
King Arthur
13
3 / 10 / 5
10,161
677
14,253
29,414
20,028
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
12
2 / 6 / 4
9,256
617
8,585
18,279
14,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 13
12,503
834
24,445
14,503
6,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
ga11ah0und
Cerberus
16
10 / 0 / 15
11,901
793
17,409
18,703
27,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
14
4 / 5 / 16
10,814
721
14,217
16,288
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
7
Kills
26
27
Deaths
8
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
12
3
13
6.17
L
Heimdallr
Avatarr001
Heimdallr
2
11
3
0.32
L
King Arthur
Day001
King Arthur
3
10
5
0.55
L
Yemoja
2
6
4
0.67
W
Cerberus
ga11ah0und
Cerberus
10
0
15
17.5
W
Chang'e
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,869
Damage
56,071
66,134
Taken
49,494
39,780
Mitigated
38,867
5,737
Healing
17,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,445
15,194
0
6,096
14,503
6,305
2,066
2,327
12,176
0
58,838
L
Heimdallr
Avatarr001
Heimdallr
11,031
7,212
771
2,945
18,441
5,322
581
8,552
9,663
0
35,827
L
King Arthur
Day001
King Arthur
14,253
3,807
0
0
29,414
20,028
208
12,136
16,849
0
38,053
L
Yemoja
8,585
1,662
1,072
949
18,279
14,430
409
9,956
7,996
25,615
0
W
Cerberus
ga11ah0und
Cerberus
17,409
1,639
0
5,024
18,703
27,339
221
4,398
14,305
35,988
0
W
Chang'e
14,217
1,613
2,882
3,839
16,288
5,223
280
1,860
14,425
34,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,667
Gold Earned
35,218
118
Minions Killed
173
0
Camps Cleared
0
702,055
Distance Traveled
838,469
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,503
834
76
5
0
235,181
0
L
Heimdallr
9,250
617
47
3
0
208,660
2
L
King Arthur
10,161
677
38
3
0
253,687
0
L
Yemoja
9,256
617
33
2
0
239,708
0
W
Cerberus
11,901
793
64
4
0
311,560
0
W
Chang'e
10,814
721
33
2
0
291,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role