Player Matchup

Neith
Neith
Alexhunt01
Neith
Level 17
God Stats
12W - 8L
1,346 SR
Queue Stats
40W - 55L
1,610 Elo+
Party 1
Bacchus
Bacchus
AppaTheory
Bacchus
Level 41
God Stats
21W - 9L
1,698 SR
Queue Stats
164W - 162L
1,491 Elo+
Solo
King Arthur
King Arthur
EternalHypnos22
King Arthur
Level 103
God Stats
28W - 22L
1,604 SR
Queue Stats
285W - 299L
1,536 Elo+
Party 4
Ra
Ra
NIAELD
Ra
Level 20
God Stats
5W - 7L
1,630 SR
Queue Stats
67W - 76L
1,484 Elo+
Party 4
Da Ji
Da Ji
xVasuki
Da Ji
Level 139
God Stats
4W - 3L
1,551 SR
Queue Stats
117W - 135L
1,576 Elo+
Party 1
Team Averages
Level 64
1,566 SR
1,539 Elo+

VS

Team Averages
Level 49
1,540 SR
1,519 Elo+
Danzaburou
Danzaburou
ButterScotchBB
Danzaburou
Level 26
God Stats
39W - 23L
1,703 SR
Queue Stats
179W - 196L
1,591 Elo+
Party 3
Kali
Kali
KobeBryantDied
Kali
Level 18
God Stats
0W - 2L
1,294 SR
Queue Stats
52W - 51L
1,498 Elo+
Party 2
Zhong Kui
Zhong Kui
Psykk
Zhong Kui
Level 45
God Stats
8W - 3L
1,669 SR
Queue Stats
166W - 93L
1,648 Elo+
Solo
Nu Wa
Nu Wa
SoupNoob
Nu Wa
Level 40
God Stats
3W - 6L
1,463 SR
Queue Stats
23W - 30L
1,425 Elo+
Party 3
Cthulhu
Cthulhu
TheEpicWarden
Cthulhu
Level 116
God Stats
3W - 5L
1,571 SR
Queue Stats
256W - 235L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 2 / 1
6,697
478
4,008
5,655
1,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
AppaTheory
Bacchus
10
3 / 1 / 5
6,764
483
5,225
9,706
10,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
EternalHypnos22
King Arthur
12
0 / 2 / 1
6,728
481
6,160
14,403
8,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ra
14
7 / 1 / 3
8,556
611
9,142
6,724
2,728
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
xVasuki
Da Ji
15
8 / 1 / 5
9,092
649
7,014
9,025
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ButterScotchBB
Danzaburou
11
2 / 5 / 1
7,135
510
5,222
9,225
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 1
6,312
451
1,824
8,771
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
Psykk
Zhong Kui
14
4 / 3 / 0
8,305
593
10,518
13,894
9,077
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
SoupNoob
Nu Wa
8
0 / 6 / 0
5,717
408
3,091
6,769
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
11
1 / 2 / 1
6,740
481
5,394
9,366
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
7
7
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
2
2
1
1.25
W
Bacchus
AppaTheory
Bacchus
3
1
5
5.5
L
Danzaburou
ButterScotchBB
Danzaburou
2
5
1
0.5
W
King Arthur
EternalHypnos22
King Arthur
0
2
1
0.25
L
0
4
1
0.13
W
Ra
7
1
3
8.5
L
Zhong Kui
Psykk
Zhong Kui
4
3
0
1.33
L
Nu Wa
SoupNoob
Nu Wa
0
6
0
0
L
Cthulhu
1
2
1
0.75
W
Da Ji
xVasuki
Da Ji
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,549
Damage
26,049
45,513
Taken
48,025
27,185
Mitigated
21,929
14,158
Healing
13,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,008
1,140
0
642
5,655
1,934
896
1,536
4,093
0
34,816
W
Bacchus
AppaTheory
Bacchus
5,225
1,183
0
2,331
9,706
10,539
26
2,660
7,007
15,006
0
L
Danzaburou
ButterScotchBB
Danzaburou
5,222
2,747
0
2,386
9,225
2,466
156
2,952
6,273
0
41,219
W
King Arthur
EternalHypnos22
King Arthur
6,160
689
0
5,479
14,403
8,640
369
8,678
5,699
0
33,849
L
1,824
1,131
0
1,332
8,771
3,059
0
2,176
6,595
0
37,303
W
Ra
9,142
1,585
1,492
3,814
6,724
2,728
842
4,115
2,485
61,198
0
L
Zhong Kui
Psykk
Zhong Kui
10,518
2,386
0
6,245
13,894
9,077
817
3,315
10,579
47,947
0
L
Nu Wa
SoupNoob
Nu Wa
3,091
844
0
694
6,769
1,769
75
3,043
3,726
23,308
0
L
Cthulhu
5,394
447
72
3,196
9,366
5,558
0
2,881
6,485
30,950
0
W
Da Ji
xVasuki
Da Ji
7,014
1,673
0
400
9,025
3,344
192
1,715
7,226
0
59,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,837
Gold Earned
34,209
388
Minions Killed
341
0
Camps Cleared
0
1,311,437
Distance Traveled
1,091,289
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,697
478
78
6
0
226,585
6
W
Bacchus
6,764
483
18
1
0
271,803
5
L
Danzaburou
7,135
510
77
6
0
204,312
4
W
King Arthur
6,728
481
77
6
0
242,830
3
L
Kali
6,312
451
68
5
0
243,877
0
W
Ra
8,556
611
124
9
0
265,639
3
L
Zhong Kui
8,305
593
92
7
0
196,464
0
L
Nu Wa
5,717
408
55
4
0
165,513
1
L
Cthulhu
6,740
481
49
4
0
281,123
1
W
Da Ji
9,092
649
91
7
0
304,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role