Player Matchup

Yemoja
Yemoja
Art3mys7
Yemoja
Level 2
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
KRATUS1789
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,632 Elo+
Party 1
Ra
Ra
LockBiel
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Medusa
Medusa
NattashaCalderao
Medusa
Level 25
God Stats
7W - 1L
1,712 SR
Queue Stats
18W - 13L
1,427 Elo+
Solo
Hades
Hades
TNHNightWolf
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,632 Elo+
Party 1
Team Averages
Level 8
1,489 SR
1,538 Elo+

VS

Team Averages
Level 21
1,413 SR
1,473 Elo+
Anubis
Anubis
Aalbeto23
Anubis
Level 28
God Stats
9W - 7L
1,578 SR
Queue Stats
98W - 95L
1,479 Elo+
Solo
Ares
Ares
IDiasI
Ares
Level 29
God Stats
1W - 5L
1,141 SR
Queue Stats
80W - 84L
1,471 Elo+
Solo
Neith
Neith
TonninAlves
Neith
Level 18
God Stats
9W - 6L
1,437 SR
Queue Stats
29W - 29L
1,416 Elo+
Solo
Olorun
Olorun
Zuzuthefall
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Loki
Loki
thecarlitoss2
Loki
Level 26
God Stats
17W - 26L
1,410 SR
Queue Stats
49W - 57L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Art3mys7
Yemoja
12
0 / 9 / 3
9,797
445
2,571
16,486
12,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
KRATUS1789
Bellona
13
1 / 6 / 2
9,015
410
13,963
22,672
18,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 9 / 2
9,478
431
8,210
14,497
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 6 / 1
12,979
590
21,821
21,187
7,725
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 11 / 1
7,818
355
5,862
16,865
5,168
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aalbeto23
Anubis
19
16 / 3 / 14
12,990
590
27,055
15,080
10,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
IDiasI
Ares
16
2 / 0 / 24
11,918
542
9,846
18,409
20,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
2 / 7 / 7
10,280
467
7,317
13,136
5,032
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
18
11 / 3 / 12
12,150
552
18,725
16,897
9,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
10 / 2 / 5
11,762
535
9,797
14,647
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
15
Kills
41
41
Deaths
15
9
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aalbeto23
Anubis
16
3
14
7.67
L
Yemoja
Art3mys7
Yemoja
0
9
3
0.17
W
Ares
IDiasI
Ares
2
0
24
14
L
Bellona
KRATUS1789
Bellona
1
6
2
0.33
L
1
9
2
0.22
L
12
6
1
2.08
L
1
11
1
0.14
W
2
7
7
0.79
W
Olorun
11
3
12
5.67
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,427
Damage
72,740
91,707
Taken
78,169
49,201
Mitigated
50,532
20,559
Healing
23,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aalbeto23
Anubis
27,055
1,978
0
7,056
15,080
10,074
1,571
4,098
10,706
100,098
0
L
Yemoja
Art3mys7
Yemoja
2,571
331
1,384
373
16,486
12,788
386
11,279
5,207
17,424
0
W
Ares
IDiasI
Ares
9,846
1,764
0
2,665
18,409
20,476
787
3,995
14,117
30,596
0
L
Bellona
KRATUS1789
Bellona
13,963
4,144
0
5,564
22,672
18,327
0
13,709
8,963
0
55,053
L
8,210
429
1,599
2,581
14,497
5,193
595
9,953
4,544
48,341
0
L
21,821
9,849
0
6,570
21,187
7,725
3,478
8,315
12,872
0
84,282
L
5,862
556
92
2,396
16,865
5,168
384
11,096
5,769
19,496
0
W
7,317
2,177
0
1,718
13,136
5,032
3,699
845
12,289
0
51,542
W
Olorun
18,725
8,240
502
6,860
16,897
9,389
3,250
5,175
11,540
60,269
4,382
W
9,797
3,956
0
4,396
14,647
5,561
755
1,869
12,701
0
61,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,087
Gold Earned
59,100
372
Minions Killed
431
0
Camps Cleared
0
1,694,985
Distance Traveled
1,959,059
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,990
590
139
6
0
346,179
6
L
Yemoja
9,797
445
20
1
0
311,622
9
W
Ares
11,918
542
35
2
0
411,262
6
L
Bellona
9,015
410
82
4
0
387,651
5
L
Ra
9,478
431
110
5
0
337,372
2
L
Medusa
12,979
590
135
6
0
340,347
4
L
Hades
7,818
355
25
1
0
317,993
1
W
Neith
10,280
467
82
4
0
363,262
0
W
Olorun
12,150
552
97
4
0
362,535
3
W
Loki
11,762
535
78
4
0
475,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role