Player Matchup

Bakasura
Bakasura
Bronze III
ApexPredator803
Bakasura
Bronze III
Level 46
God Stats
1W - 1L
1,300 SR
Queue Stats
7W - 13L
1,354 MMR
Solo
Chaac
Chaac
Silver III
BOMBCHRONIC
Chaac
Silver III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,359 MMR
Solo
Sylvanus
Sylvanus
Silver IV
CrappyJoey
Sylvanus
Silver IV
Level 109
God Stats
4W - 8L
1,466 SR
Queue Stats
23W - 29L
1,369 MMR
Solo
Freya
Freya
Gold II
Immortal Don 1
Freya
Gold II
Level 128
God Stats
13W - 14L
1,573 SR
Queue Stats
855W - 851L
1,385 MMR
Solo
Anubis
Anubis
Bronze III
SIR GIRTH XI
Anubis
Bronze III
Level 80
God Stats
0W - 1L
1,401 SR
Queue Stats
7W - 7L
1,354 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,448 SR
1,364 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,530 SR
1,364 MMR
Cerberus
Cerberus
Bronze III
CrazyKakaPo9280
Cerberus
Bronze III
Level 89
God Stats
1W - 0L
1,599 SR
Queue Stats
3W - 8L
1,346 MMR
Solo
Rama
Rama
Gold IV
MrBean4REALZ
Rama
Gold IV
Level 160
God Stats
3W - 5L
1,565 SR
Queue Stats
255W - 252L
1,380 MMR
Solo
Vulcan
Vulcan
Gold IV
Ruthafords Fury
Vulcan
Gold IV
Level 129
God Stats
151W - 140L
1,568 SR
Queue Stats
283W - 291L
1,387 MMR
Solo
Odin
Odin
Gold V
YaBoiRobbieG
Odin
Gold V
Level 59
God Stats
12W - 10L
1,537 SR
Queue Stats
37W - 39L
1,365 MMR
Solo
Cabrakan
Cabrakan
Gold IV
nev123-nevotuz13
Cabrakan
Gold IV
Level 102
God Stats
2W - 2L
1,381 SR
Queue Stats
460W - 480L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
2 / 3 / 1
6,975
436
3,609
13,720
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 4 / 1
6,815
426
6,857
13,791
9,980
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
CrappyJoey
Sylvanus
10
3 / 7 / 2
7,326
458
10,781
15,291
8,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 0 / 1
7,595
475
3,825
6,602
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
11
0 / 5 / 3
7,213
451
5,075
10,863
3,922
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaZeusMorgan Le FayGilgameshLoki

VS

Bans
SolDanzaburouSetTiamatYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
5 / 2 / 8
7,689
481
9,147
12,751
7,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 1 / 5
8,049
503
8,899
8,388
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 2 / 8
8,383
524
9,728
7,014
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 0 / 6
8,187
512
9,586
9,887
7,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 3 / 6
7,552
472
7,231
12,355
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
19
19
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
3
1
0.83
L
1
4
1
0.38
L
Sylvanus
CrappyJoey
Sylvanus
3
7
2
0.57
W
Cerberus
5
2
8
4.5
L
2
0
1
2.5
W
3
1
5
5.5
W
5
2
8
4.5
L
Anubis
0
5
3
0.3
W
3
0
6
6
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,147
Damage
44,591
60,267
Taken
50,395
28,426
Mitigated
26,842
19,011
Healing
17,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
3,609
2,475
0
6,856
13,720
4,301
40
3,883
9,777
0
28,699
L
6,857
460
0
2,582
13,791
9,980
173
4,562
9,198
5,721
24,398
L
Sylvanus
CrappyJoey
Sylvanus
10,781
2,750
231
3,187
15,291
8,320
398
7,299
7,908
29,044
5,119
W
Cerberus
9,147
304
240
2,883
12,751
7,379
311
8,060
4,596
27,310
0
L
3,825
1,415
0
2,933
6,602
1,903
0
2,926
3,654
45,170
0
W
8,899
7,370
0
3,557
8,388
2,563
0
4,439
3,949
0
58,879
W
9,728
4,713
0
1,563
7,014
2,679
1,447
2,421
4,422
58,210
0
L
Anubis
5,075
680
0
3,222
10,863
3,922
512
7,912
2,815
43,239
0
W
9,586
2,248
0
3,638
9,887
7,295
0
1,201
8,300
3,825
45,187
W
7,231
1,434
0
5,415
12,355
6,926
0
4,680
7,526
42,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,924
Gold Earned
39,860
358
Minions Killed
467
0
Camps Cleared
0
1,395,786
Distance Traveled
1,546,671
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,975
436
73
5
0
312,170
1
L
Chaac
6,815
426
55
3
0
279,527
4
L
Sylvanus
7,326
458
61
4
0
268,886
9
W
Cerberus
7,689
481
62
4
0
322,687
0
L
Freya
7,595
475
78
5
0
298,413
3
W
Rama
8,049
503
125
8
0
290,351
1
W
Vulcan
8,383
524
104
7
0
337,512
4
L
Anubis
7,213
451
91
6
0
236,790
4
W
Odin
8,187
512
99
6
0
312,801
5
W
Cabrakan
7,552
472
77
5
0
283,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role