Player Matchup

Baron Samedi
Baron Samedi
Nagato7975
Baron Samedi
Level 4
God Stats
10W - 7L
1,177 SR
Queue Stats
13W - 11L
1,177 Elo+
Party 1
Heimdallr
Heimdallr
PhysicsWitch
Heimdallr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,177 Elo+
Party 1
Ares
Ares
Ploppy7761
Ares
Level 4
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 4L
1,055 Elo+
Party 2
Vamana
Vamana
ghost_jayble
Vamana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,227 Elo+
Party 2
Fenrir
Fenrir
purplerain021717
Fenrir
Level 16
God Stats
4W - 3L
1,528 SR
Queue Stats
13W - 21L
1,241 Elo+
Solo
Team Averages
Level 9
1,396 SR
1,175 Elo+

VS

Team Averages
Level 12
1,455 SR
1,379 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DARKERBUS666
Fenrir
Level 13
God Stats
5W - 7L
1,500 SR
Queue Stats
14W - 35L
1,164 Elo+
Solo
Raijin
Raijin
EstebanGigas707
Raijin
Level 23
God Stats
2W - 1L
1,465 SR
Queue Stats
191W - 213L
1,380 Elo+
Solo
Artemis
Artemis
Thiccsnicker736
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Uriel1to
Cthulhu
Level 14
God Stats
1W - 2L
1,309 SR
Queue Stats
47W - 91L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nagato7975
Baron Samedi
20
7 / 6 / 15
15,241
1,089
17,773
23,335
12,516
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
PhysicsWitch
Heimdallr
20
6 / 13 / 18
14,489
1,035
20,026
25,704
10,576
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 17 / 14
12,135
867
12,159
32,221
23,061
Breastplate

Breastplate

+20
Physical Protection

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vamana
20
10 / 13 / 12
14,745
1,053
20,378
36,347
26,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 11 / 7
14,538
1,038
21,338
29,431
14,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
2 / 11 / 28
13,402
957
5,053
20,828
14,594
Fenrir
20
26 / 0 / 19
18,235
1,303
27,425
13,107
7,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 4 / 31
15,830
1,131
35,657
21,247
10,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
21 / 7 / 24
18,763
1,340
52,956
19,206
10,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Uriel1to
Cthulhu
20
3 / 11 / 31
14,447
1,032
13,231
26,828
21,285
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
193
33
Kills
60
60
Deaths
33
66
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
11
28
1.45
W
Fenrir
26
0
19
35.5
W
8
4
31
5.88
L
Baron Samedi
Nagato7975
Baron Samedi
7
6
15
2.42
L
Heimdallr
PhysicsWitch
Heimdallr
6
13
18
1.15
L
0
17
14
0.41
W
21
7
24
4.71
W
Cthulhu
Uriel1to
Cthulhu
3
11
31
1.68
L
Vamana
10
13
12
1.23
L
10
11
7
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,674
Damage
134,322
147,038
Taken
101,216
87,317
Mitigated
64,318
21,338
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,053
696
0
0
20,828
14,594
0
6,013
14,736
16,106
0
W
Fenrir
27,425
9,315
0
808
13,107
7,945
0
3,739
9,368
0
34,166
W
35,657
7,819
0
2,672
21,247
10,404
0
7,051
14,143
62,736
0
L
Baron Samedi
Nagato7975
Baron Samedi
17,773
4,235
3,881
4,078
23,335
12,516
0
6,250
17,085
52,560
0
L
Heimdallr
PhysicsWitch
Heimdallr
20,026
9,891
0
2,781
25,704
10,576
0
10,139
15,565
0
44,844
L
12,159
3,036
0
233
32,221
23,061
0
17,295
14,926
20,369
0
W
52,956
40,628
0
5,193
19,206
10,090
0
5,534
13,672
0
62,822
W
Cthulhu
Uriel1to
Cthulhu
13,231
2,878
0
0
26,828
21,285
0
7,803
18,655
31,297
0
L
Vamana
20,378
9,112
0
5,686
36,347
26,338
0
11,251
25,096
622
42,391
L
21,338
12,890
0
4,679
29,431
14,826
0
9,006
20,425
0
41,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,148
Gold Earned
80,677
203
Minions Killed
173
6
Camps Cleared
3
1,162,981
Distance Traveled
1,334,013
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,402
957
16
1
1
202,775
1
W
Fenrir
18,235
1,303
20
1
0
343,460
0
W
Raijin
15,830
1,131
67
5
2
231,110
0
L
Baron Samedi
15,241
1,089
66
5
0
254,832
3
L
Heimdallr
14,489
1,035
37
3
0
200,492
2
L
Ares
12,135
867
14
1
2
220,721
2
W
Artemis
18,763
1,340
25
2
0
276,695
0
W
Cthulhu
14,447
1,032
45
3
0
279,973
0
L
Vamana
14,745
1,053
45
3
1
255,559
0
L
Fenrir
14,538
1,038
41
3
3
231,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role