Player Matchup

Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Jaden_Arlean
Geb
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 28L
1,531 Elo+
Solo
Zeus
Zeus
KVNVBI
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,304 Elo+
Solo
Cerberus
Cerberus
Naif300
Cerberus
Level 47
God Stats
1W - 1L
1,562 SR
Queue Stats
88W - 114L
1,344 Elo+
Solo
Team Averages
Level 65
1,512 SR
1,436 Elo+

VS

Team Averages
Level 31
1,500 SR
1,287 Elo+
He Bo
He Bo
Gonzfp10
He Bo
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
385W - 433L
1,327 Elo+
Party 2
Thanatos
Thanatos
JipeYflinSs-
Thanatos
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
313W - 359L
1,369 Elo+
Solo
Sol
Sol
MoReRa_2005
Sol
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 101L
1,281 Elo+
Party 2
Achilles
Achilles
TheeBazzleBrush
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Ah Puch
Ah Puch
Y Catastrophe Y
Ah Puch
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 0 / 19
9,679
968
7,773
6,380
3,670
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
 
Ymir
14
4 / 3 / 14
8,282
828
3,882
9,243
7,459
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 2 / 28
8,958
896
4,746
10,652
12,685
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
KVNVBI
Zeus
17
19 / 1 / 8
10,669
1,067
16,321
7,105
3,787
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Naif300
Cerberus
13
1 / 2 / 20
7,989
799
4,625
9,465
9,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Gonzfp10
He Bo
10
1 / 8 / 3
6,364
636
5,209
8,830
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
JipeYflinSs-
Thanatos
12
1 / 9 / 3
6,545
655
4,211
9,975
2,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 3
6,590
659
3,435
6,815
2,026
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
12
2 / 7 / 2
7,511
751
3,001
10,884
5,252
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 3
8,564
856
17,023
5,462
1,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
22
32
Kills
8
8
Deaths
32
89
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
19
16.5
W
Ymir
 
Ymir
4
3
14
3.67
L
He Bo
Gonzfp10
He Bo
1
8
3
0.31
W
1
2
28
7.5
L
Thanatos
JipeYflinSs-
Thanatos
1
9
3
0.28
W
Zeus
KVNVBI
Zeus
19
1
8
23
L
0
5
3
0.3
W
Cerberus
Naif300
Cerberus
1
2
20
5.5
L
Achilles
2
7
2
0.43
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,347
Damage
32,879
42,845
Taken
41,966
37,534
Mitigated
14,705
21,022
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,773
1,797
1,575
3,230
6,380
3,670
1,501
4,450
1,930
22,651
0
W
Ymir
 
Ymir
3,882
329
2,726
2,239
9,243
7,459
252
6,098
3,145
8,974
0
L
He Bo
Gonzfp10
He Bo
5,209
663
433
306
8,830
2,677
20
7,236
1,594
9,102
0
W
4,746
232
2,094
3,513
10,652
12,685
196
5,524
5,128
11,752
0
L
Thanatos
JipeYflinSs-
Thanatos
4,211
449
629
2,207
9,975
2,885
0
9,615
360
0
6,596
W
Zeus
KVNVBI
Zeus
16,321
2,061
1,790
1,510
7,105
3,787
616
4,581
2,524
29,185
0
L
3,435
871
618
525
6,815
2,026
0
6,325
490
10,046
0
W
Cerberus
Naif300
Cerberus
4,625
31
1,078
1,267
9,465
9,933
556
5,014
4,451
11,650
0
L
Achilles
3,001
491
0
60
10,884
5,252
0
9,678
1,206
0
6,630
L
17,023
310
0
91
5,462
1,865
44
4,493
969
37,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,577
Gold Earned
35,574
133
Minions Killed
75
0
Camps Cleared
0
896,671
Distance Traveled
812,131
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,679
968
40
4
0
160,070
0
W
Ymir
8,282
828
14
1
0
168,333
0
L
He Bo
6,364
636
5
1
0
155,750
0
W
Geb
8,958
896
14
1
0
200,348
0
L
Thanatos
6,545
655
3
0
0
161,441
0
W
Zeus
10,669
1,067
41
4
0
199,115
0
L
Sol
6,590
659
17
2
0
139,850
0
W
Cerberus
7,989
799
24
2
0
168,805
4
L
Achilles
7,511
751
8
1
0
168,692
0
L
Ah Puch
8,564
856
42
4
0
186,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role