Player Matchup

Ra
Ra
MagmaVortex4127
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
PdePutoxX
Pele
Level 13
God Stats
6W - 14L
1,264 SR
Queue Stats
12W - 27L
1,156 Elo+
Party 1
Yemoja
Yemoja
Salamandy
Yemoja
Level 6
God Stats
7W - 8L
1,500 SR
Queue Stats
32W - 42L
1,081 Elo+
Solo
Cernunnos
Cernunnos
Tetaslocas555
Cernunnos
Level 21
God Stats
10W - 15L
1,403 SR
Queue Stats
62W - 102L
1,204 Elo+
Party 1
Vamana
Vamana
Yopejutsu
Vamana
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 9
1,433 SR
1,288 Elo+

VS

Team Averages
Level 12
1,535 SR
1,243 Elo+
Yemoja
Yemoja
Quadev
Yemoja
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,194 Elo+
Party 2
Cupid
Cupid
Spinel-ExE
Cupid
Level 18
God Stats
4W - 2L
1,674 SR
Queue Stats
452W - 499L
1,178 Elo+
Solo
Bellona
Bellona
Xplysiit
Bellona
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 18L
1,221 Elo+
Party 2
Nemesis
Nemesis
Yosyk
Nemesis
Level 5
God Stats
3W - 0L
1,790 SR
Queue Stats
30W - 23L
1,389 Elo+
Solo
Ra
Ra
dking2795
Ra
Level 11
God Stats
2W - 4L
1,212 SR
Queue Stats
5W - 9L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 0
10,359
414
9,199
18,962
6,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
14
1 / 14 / 0
9,215
369
9,885
21,346
10,320
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Salamandy
Yemoja
14
0 / 9 / 3
10,902
436
10,994
20,033
23,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Tetaslocas555
Cernunnos
16
4 / 7 / 1
10,949
438
12,185
22,438
8,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Yopejutsu
Vamana
14
2 / 6 / 0
9,767
391
11,489
23,391
11,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Quadev
Yemoja
17
2 / 2 / 15
12,516
501
9,494
17,549
20,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
18
7 / 1 / 9
12,413
497
16,412
16,506
6,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Xplysiit
Bellona
18
9 / 4 / 11
12,227
489
21,170
30,180
30,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Yosyk
Nemesis
20
23 / 1 / 8
15,128
605
29,235
17,729
12,632
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 4 / 7
12,190
488
13,491
13,584
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
97
9
Kills
47
48
Deaths
12
4
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
12
0
0.17
L
Pele
1
14
0
0.07
W
Yemoja
Quadev
Yemoja
2
2
15
4.75
L
Yemoja
Salamandy
Yemoja
0
9
3
0.17
W
Cupid
7
1
9
11.5
L
Cernunnos
Tetaslocas555
Cernunnos
4
7
1
0.64
W
Bellona
Xplysiit
Bellona
9
4
11
3.63
L
Vamana
Yopejutsu
Vamana
2
6
0
0.33
W
Nemesis
Yosyk
Nemesis
23
1
8
27
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,752
Damage
89,802
106,170
Taken
95,548
61,398
Mitigated
76,284
19,421
Healing
33,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,199
1,478
0
1,153
18,962
6,732
802
7,365
11,293
43,508
0
L
Pele
9,885
3,542
0
2,519
21,346
10,320
0
2,242
19,038
0
46,636
W
Yemoja
Quadev
Yemoja
9,494
2,199
3,373
424
17,549
20,729
603
7,018
10,441
40,676
0
L
Yemoja
Salamandy
Yemoja
10,994
1,133
1,872
79
20,033
23,865
733
7,137
12,816
40,538
0
W
Cupid
16,412
8,098
1,719
5,746
16,506
6,966
3,848
3,050
13,308
0
88,149
L
Cernunnos
Tetaslocas555
Cernunnos
12,185
7,513
0
7,002
22,438
8,538
626
3,611
18,753
0
54,458
W
Bellona
Xplysiit
Bellona
21,170
8,619
8
10,124
30,180
30,158
582
1,688
28,492
0
75,010
L
Vamana
Yopejutsu
Vamana
11,489
6,043
0
6,796
23,391
11,943
324
2,100
21,147
0
50,535
W
Nemesis
Yosyk
Nemesis
29,235
14,890
0
3,859
17,729
12,632
279
2,516
15,100
0
146,745
W
13,491
2,647
5,550
2,379
13,584
5,799
858
5,627
7,529
78,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,192
Gold Earned
64,474
350
Minions Killed
607
0
Camps Cleared
0
1,845,457
Distance Traveled
2,246,625
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,359
414
77
3
0
335,939
1
L
Pele
9,215
369
63
3
0
416,988
1
W
Yemoja
12,516
501
54
2
0
410,785
1
L
Yemoja
10,902
436
44
2
0
351,249
7
W
Cupid
12,413
497
117
5
0
415,403
6
L
Cernunnos
10,949
438
93
4
0
361,469
0
W
Bellona
12,227
489
99
4
0
452,693
0
L
Vamana
9,767
391
73
3
0
379,812
4
W
Nemesis
15,128
605
191
8
0
530,468
14
W
Ra
12,190
488
146
6
0
437,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role