Player Matchup

Nemesis
Nemesis
LoveChocoLove
Nemesis
Level 25
God Stats
8W - 9L
1,349 SR
Queue Stats
249W - 278L
1,553 Elo+
Solo
Merlin
Merlin
M4GN3TH0R
Merlin
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 27L
1,492 Elo+
Solo
Ymir
Ymir
WeightLifterSMH
Ymir
Level 17
God Stats
62W - 55L
1,590 SR
Queue Stats
67W - 64L
1,576 Elo+
Solo
Eset
Eset
jaycuup
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,547 Elo+
Solo
Medusa
Medusa
xStrohx
Medusa
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
156W - 156L
1,703 Elo+
Solo
Team Averages
Level 11
1,488 SR
1,574 Elo+

VS

Team Averages
Level 22
1,549 SR
1,554 Elo+
Hun Batz
Hun Batz
Bigpaul32
Hun Batz
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 57L
1,546 Elo+
Party 1
Chiron
Chiron
Cbos918
Chiron
Level 29
God Stats
2W - 2L
1,456 SR
Queue Stats
80W - 85L
1,469 Elo+
Solo
Sobek
Sobek
DreadedStud
Sobek
Level 14
God Stats
4W - 4L
1,741 SR
Queue Stats
15W - 17L
1,626 Elo+
Party 1
Hel
Hel
Opiophiliac
Hel
Level 21
God Stats
2W - 3L
1,470 SR
Queue Stats
30W - 27L
1,558 Elo+
Solo
Thoth
Thoth
Zerthix
Thoth
Level 29
God Stats
1W - 0L
1,577 SR
Queue Stats
4W - 2L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
4 / 4 / 0
13,649
525
9,710
22,723
9,411
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
M4GN3TH0R
Merlin
12
0 / 14 / 1
8,990
346
9,428
15,973
4,230
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 1
9,015
347
5,249
17,201
11,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
jaycuup
Eset
13
0 / 13 / 1
9,200
354
3,559
14,848
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
xStrohx
Medusa
18
5 / 10 / 2
12,193
469
20,353
20,958
6,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bigpaul32
Hun Batz
20
21 / 1 / 1
16,376
630
20,134
18,932
9,587
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
Cbos918
Chiron
6
2 / 0 / 1
8,266
318
1,257
1,269
243
Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 2 / 22
13,579
522
10,469
23,710
26,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
13 / 3 / 14
13,573
522
22,889
19,008
11,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
Zerthix
Thoth
17
5 / 4 / 8
11,537
444
12,655
11,857
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
90
10
Kills
44
45
Deaths
10
5
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bigpaul32
Hun Batz
21
1
1
21.5
W
Chiron
Cbos918
Chiron
2
0
1
2.5
W
3
2
22
7
L
Nemesis
4
4
0
1
L
Merlin
M4GN3TH0R
Merlin
0
14
1
0.04
W
13
3
14
6.67
L
1
4
1
0.38
W
Thoth
Zerthix
Thoth
5
4
8
2.25
L
Eset
jaycuup
Eset
0
13
1
0.04
L
Medusa
xStrohx
Medusa
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,299
Damage
67,404
91,703
Taken
74,776
35,778
Mitigated
52,044
17,394
Healing
35,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bigpaul32
Hun Batz
20,134
6,357
0
7,361
18,932
9,587
3,483
3,612
14,988
0
141,276
W
Chiron
Cbos918
Chiron
1,257
409
145
535
1,269
243
0
205
1,064
0
11,124
W
10,469
1,146
0
6,197
23,710
26,492
469
6,498
16,798
28,935
0
L
Nemesis
9,710
2,786
0
6,971
22,723
9,411
1,689
7,452
15,051
0
121,628
L
Merlin
M4GN3TH0R
Merlin
9,428
806
0
253
15,973
4,230
211
10,104
5,869
37,576
0
W
22,889
4,140
7,722
12,613
19,008
11,617
1,228
5,220
13,132
78,592
0
L
5,249
561
127
4,118
17,201
11,833
90
8,322
8,468
33,019
0
W
Thoth
Zerthix
Thoth
12,655
916
0
1,084
11,857
4,105
2,440
1,307
10,398
58,502
0
L
Eset
jaycuup
Eset
3,559
901
332
809
14,848
4,102
221
7,252
7,554
38,953
0
L
Medusa
xStrohx
Medusa
20,353
8,309
0
4,784
20,958
6,202
1,285
12,032
8,587
0
89,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,047
Gold Earned
63,331
485
Minions Killed
470
0
Camps Cleared
0
2,093,674
Distance Traveled
1,979,626
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,376
630
197
8
0
524,355
2
W
Chiron
8,266
318
27
1
0
76,855
0
W
Sobek
13,579
522
38
1
0
501,029
5
L
Nemesis
13,649
525
196
8
0
565,194
0
L
Merlin
8,990
346
64
2
0
328,159
1
W
Hel
13,573
522
121
5
0
451,692
1
L
Ymir
9,015
347
36
1
0
441,743
2
W
Thoth
11,537
444
87
3
0
425,695
6
L
Eset
9,200
354
64
2
0
321,090
0
L
Medusa
12,193
469
125
5
0
437,488
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role