Player Matchup

Set
Set
 
Set
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
ChavoPY
Apollo
Level 49
God Stats
4W - 4L
1,393 SR
Queue Stats
420W - 431L
1,402 Elo+
Solo
Serqet
Serqet
VusVi26
Serqet
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 22L
1,524 Elo+
Party 2
Cabrakan
Cabrakan
agusssrock232
Cabrakan
Level 158
God Stats
14W - 7L
1,669 SR
Queue Stats
471W - 357L
1,489 Elo+
Party 2
Chang'e
Chang'e
zCORVOz4072
Chang'e
Level 12
God Stats
3W - 1L
1,495 SR
Queue Stats
20W - 15L
1,499 Elo+
Party 3
Team Averages
Level 71
1,511 SR
1,483 Elo+

VS

Team Averages
Level 51
1,564 SR
1,485 Elo+
Ne Zha
Ne Zha
ARIMAkill
Ne Zha
Level 41
God Stats
83W - 74L
1,532 SR
Queue Stats
258W - 357L
1,358 Elo+
Solo
Nemesis
Nemesis
Awayaax
Nemesis
Level 29
God Stats
7W - 4L
1,577 SR
Queue Stats
92W - 63L
1,525 Elo+
Party 1
Chang'e
Chang'e
Bromito
Chang'e
Level 44
God Stats
0W - 2L
1,295 SR
Queue Stats
116W - 80L
1,510 Elo+
Party 1
Merlin
Merlin
Fatomgm
Merlin
Level 25
God Stats
7W - 3L
1,753 SR
Queue Stats
52W - 34L
1,527 Elo+
Party 1
Sol
Sol
PatoDonalld
Sol
Level 118
God Stats
29W - 21L
1,664 SR
Queue Stats
233W - 225L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
12 / 1 / 9
12,244
612
14,013
15,378
8,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Apollo
ChavoPY
Apollo
18
5 / 4 / 4
11,761
588
9,234
13,035
4,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
VusVi26
Serqet
15
3 / 1 / 15
11,135
557
6,553
16,863
14,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
agusssrock232
Cabrakan
20
9 / 0 / 7
13,189
659
18,221
14,854
12,610
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
zCORVOz4072
Chang'e
16
6 / 2 / 12
10,701
535
8,430
11,740
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ARIMAkill
Ne Zha
13
0 / 9 / 0
7,859
393
4,871
17,398
8,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Awayaax
Nemesis
15
3 / 4 / 3
9,667
483
8,327
13,962
6,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Bromito
Chang'e
12
1 / 9 / 2
8,896
445
6,652
16,621
10,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Fatomgm
Merlin
15
2 / 7 / 1
8,804
440
11,412
11,632
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 6 / 2
9,325
466
9,791
12,869
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
35
Kills
8
8
Deaths
35
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
12
1
9
16.5
L
Ne Zha
ARIMAkill
Ne Zha
0
9
0
0
L
Nemesis
Awayaax
Nemesis
3
4
3
1.13
L
Chang'e
Bromito
Chang'e
1
9
2
0.22
W
Apollo
ChavoPY
Apollo
5
4
4
1.75
L
Merlin
Fatomgm
Merlin
2
7
1
0.36
L
2
6
2
0.5
W
Serqet
VusVi26
Serqet
3
1
15
10.5
W
Cabrakan
agusssrock232
Cabrakan
9
0
7
12.5
W
Chang'e
zCORVOz4072
Chang'e
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,451
Damage
41,053
71,870
Taken
72,482
44,835
Mitigated
33,995
28,036
Healing
13,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
14,013
5,612
0
5,985
15,378
8,226
3,003
6,155
9,223
0
79,789
L
Ne Zha
ARIMAkill
Ne Zha
4,871
1,087
0
1,767
17,398
8,711
0
10,917
6,481
0
44,722
L
Nemesis
Awayaax
Nemesis
8,327
2,648
0
968
13,962
6,371
0
4,946
8,872
0
59,633
L
Chang'e
Bromito
Chang'e
6,652
803
2,122
3,315
16,621
10,663
240
6,056
10,427
31,091
0
W
Apollo
ChavoPY
Apollo
9,234
5,565
0
3,749
13,035
4,614
1,363
4,792
8,243
0
91,791
L
Merlin
Fatomgm
Merlin
11,412
1,201
0
1,256
11,632
4,226
783
3,712
7,782
68,206
0
L
9,791
3,894
0
4,258
12,869
4,024
3,303
1,020
11,757
58,903
0
W
Serqet
VusVi26
Serqet
6,553
536
0
1,338
16,863
14,103
127
7,040
9,823
0
26,572
W
Cabrakan
agusssrock232
Cabrakan
18,221
2,085
0
8,377
14,854
12,610
1,013
3,243
11,611
117,906
0
W
Chang'e
zCORVOz4072
Chang'e
8,430
586
3,189
5,398
11,740
5,282
1,228
6,700
5,040
43,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,030
Gold Earned
44,551
558
Minions Killed
443
0
Camps Cleared
0
1,975,715
Distance Traveled
1,740,580
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,244
612
121
6
0
415,267
1
L
Ne Zha
7,859
393
86
4
0
318,805
0
L
Nemesis
9,667
483
92
5
0
394,694
3
L
Chang'e
8,896
445
39
2
0
373,447
1
W
Apollo
11,761
588
135
7
0
400,347
9
L
Merlin
8,804
440
119
6
0
318,658
4
L
Sol
9,325
466
107
5
0
334,976
4
W
Serqet
11,135
557
22
1
0
430,065
14
W
Cabrakan
13,189
659
215
11
0
366,785
3
W
Chang'e
10,701
535
65
3
0
363,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role