Player Matchup

Anhur
Anhur
 
Anhur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ImDehzy
Bacchus
Level 160
God Stats
1W - 1L
1,296 SR
Queue Stats
346W - 89L
1,972 Elo+
Party 1
Set
Set
Vidyagaming
Set
Level 129
God Stats
9W - 3L
1,663 SR
Queue Stats
356W - 86L
2,006 Elo+
Party 1
Team Averages
Level 136
1,486 SR
1,826 Elo+

VS

Team Averages
Level 19
1,586 SR
1,669 Elo+
Poseidon
Poseidon
DumpyME
Poseidon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,621 Elo+
Party 2
Neith
Neith
SmiteIsBuns69
Neith
Level 11
God Stats
14W - 8L
1,759 SR
Queue Stats
19W - 11L
1,650 Elo+
Party 2
Bacchus
Bacchus
lilfropeep
Bacchus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
5 / 0 / 11
9,984
713
7,160
9,238
4,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Bacchus
ImDehzy
Bacchus
15
3 / 1 / 13
10,734
767
6,891
13,185
19,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
10 / 1 / 7
11,514
822
13,137
8,429
4,147
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DumpyME
Poseidon
12
1 / 7 / 1
8,382
599
5,781
10,206
2,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 1
8,103
579
5,284
9,466
2,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
lilfropeep
Bacchus
11
0 / 5 / 1
7,585
542
5,504
10,304
8,805
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
2
2
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
11
10.5
L
Poseidon
DumpyME
Poseidon
1
7
1
0.21
W
Bacchus
ImDehzy
Bacchus
3
1
13
9.5
L
1
6
1
0.25
W
10
1
7
13.5
L
Bacchus
lilfropeep
Bacchus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,188
Damage
16,569
30,852
Taken
29,976
28,383
Mitigated
13,978
5,862
Healing
3,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,160
3,244
0
2,360
9,238
4,613
1,228
4,284
4,954
0
43,927
L
Poseidon
DumpyME
Poseidon
5,781
599
0
480
10,206
2,592
0
2,881
7,325
46,539
0
W
Bacchus
ImDehzy
Bacchus
6,891
1,222
0
1,890
13,185
19,623
108
3,577
9,608
14,497
0
L
5,284
1,408
30
1,763
9,466
2,581
256
2,631
6,835
0
21,213
W
13,137
4,390
0
1,612
8,429
4,147
1,900
3,424
4,909
0
63,935
L
Bacchus
lilfropeep
Bacchus
5,504
382
193
1,069
10,304
8,805
0
1,379
8,925
11,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,232
Gold Earned
24,070
177
Minions Killed
139
0
Camps Cleared
0
824,110
Distance Traveled
705,170
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,984
713
70
5
0
258,744
1
L
Poseidon
8,382
599
93
7
0
228,455
3
W
Bacchus
10,734
767
11
1
0
280,343
3
L
Neith
8,103
579
33
2
0
222,314
0
W
Set
11,514
822
96
7
0
285,023
2
L
Bacchus
7,585
542
13
1
0
254,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role