Player Matchup

Ra
Ra
Tmoneysmiht17
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Try96
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Susano
Susano
ValidVGoat
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
jvwizard1
Cerberus
Level 6
God Stats
7W - 5L
1,541 SR
Queue Stats
203W - 189L
1,492 Elo+
Party 1
Cernunnos
Cernunnos
sKu11masK
Cernunnos
Level 34
God Stats
3W - 6L
1,500 SR
Queue Stats
291W - 279L
1,492 Elo+
Party 1
Team Averages
Level 9
1,508 SR
1,497 Elo+

VS

Team Averages
Level 13
1,581 SR
1,438 Elo+
Cthulhu
Cthulhu
GrayLumine
Cthulhu
Level 30
God Stats
3W - 1L
1,822 SR
Queue Stats
51W - 52L
1,532 Elo+
Solo
Nike
Nike
JIGGYWORSHIPER
Nike
Level 12
God Stats
11W - 11L
1,362 SR
Queue Stats
66W - 85L
1,209 Elo+
Solo
Neith
Neith
Smokee02
Neith
Level 21
God Stats
5W - 11L
1,721 SR
Queue Stats
113W - 108L
1,447 Elo+
Solo
Ra
Ra
poison805
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
youngbloodXIII
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 7 / 0
3,454
345
997
3,323
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Try96
Odin
5
0 / 6 / 0
3,962
396
1,392
5,932
3,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
ValidVGoat
Susano
7
1 / 4 / 1
4,819
482
1,289
5,861
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
jvwizard1
Cerberus
7
1 / 2 / 0
4,930
493
2,780
4,994
2,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
sKu11masK
Cernunnos
8
0 / 2 / 1
4,372
437
3,101
4,236
1,062
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GrayLumine
Cthulhu
9
3 / 0 / 2
5,968
597
1,604
6,941
2,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
4 / 1 / 0
5,918
592
1,147
5,374
2,059
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Smokee02
Neith
9
3 / 1 / 4
5,534
553
6,344
4,314
1,093
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
10 / 2 / 0
7,395
740
5,184
3,417
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 3
5,021
502
483
4,051
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
21
21
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GrayLumine
Cthulhu
3
0
2
4
W
4
1
0
4
W
Neith
Smokee02
Neith
3
1
4
5
L
0
7
0
0
L
Odin
Try96
Odin
0
6
0
0
L
Susano
ValidVGoat
Susano
1
4
1
0.38
L
Cerberus
jvwizard1
Cerberus
1
2
0
0.5
W
10
2
0
5
L
Cernunnos
sKu11masK
Cernunnos
0
2
1
0.25
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,559
Damage
14,762
24,346
Taken
24,097
9,251
Mitigated
7,423
3,858
Healing
7,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GrayLumine
Cthulhu
1,604
101
102
2,542
6,941
2,161
0
1,963
4,978
11,140
0
W
1,147
151
0
1,445
5,374
2,059
892
414
4,888
72
20,812
W
Neith
Smokee02
Neith
6,344
2,245
0
1,546
4,314
1,093
0
1,062
3,172
0
27,766
L
997
209
0
0
3,323
492
24
827
2,424
2,341
0
L
Odin
Try96
Odin
1,392
1,151
0
387
5,932
3,782
94
1,619
4,195
0
7,557
L
Susano
ValidVGoat
Susano
1,289
496
0
788
5,861
1,497
0
2,290
3,207
0
13,833
L
Cerberus
jvwizard1
Cerberus
2,780
94
0
1,181
4,994
2,418
0
707
4,287
5,563
0
W
5,184
936
0
373
3,417
998
2,301
146
3,231
32,704
0
L
Cernunnos
sKu11masK
Cernunnos
3,101
1,845
0
1,502
4,236
1,062
0
791
3,445
0
19,932
W
483
359
0
1,710
4,051
1,112
0
0
4,051
0
16,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,537
Gold Earned
29,836
90
Minions Killed
215
0
Camps Cleared
0
785,253
Distance Traveled
845,313
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,968
597
21
2
0
165,796
3
W
Nike
5,918
592
52
5
0
155,709
0
W
Neith
5,534
553
46
5
0
165,298
0
L
Ra
3,454
345
1
0
0
130,072
0
L
Odin
3,962
396
10
1
0
182,040
1
L
Susano
4,819
482
30
3
0
134,505
2
L
Cerberus
4,930
493
11
1
0
178,761
4
W
Ra
7,395
740
64
6
0
188,363
0
L
Cernunnos
4,372
437
38
4
0
159,875
2
W
Nemesis
5,021
502
32
3
0
170,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role