Player Matchup

Artemis
Artemis
Fistfullof420
Artemis
Level 7
God Stats
0W - 1L
1,937 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
PASSIVE JULES
Kukulkan
Level 80
God Stats
1W - 1L
1,525 SR
Queue Stats
3W - 6L
1,065 Elo+
Party 1
Hercules
Hercules
SensoxSamurai
Hercules
Level 28
God Stats
3W - 9L
1,311 SR
Queue Stats
62W - 93L
1,261 Elo+
Solo
Cerberus
Cerberus
ga11ah0und
Cerberus
Level 28
God Stats
0W - 1L
1,583 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
leeni09smile
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,263 Elo+
Solo
Team Averages
Level 30
1,571 SR
1,318 Elo+

VS

Team Averages
Level 27
1,494 SR
1,261 Elo+
Tsukuyomi
Tsukuyomi
Van_Hellsing2451
Tsukuyomi
Level 17
God Stats
3W - 2L
1,665 SR
Queue Stats
24W - 24L
1,333 Elo+
Solo
Artemis
Artemis
YaBoiBobby
Artemis
Level 6
God Stats
4W - 2L
1,337 SR
Queue Stats
4W - 2L
1,180 Elo+
Party 2
Baron Samedi
Baron Samedi
darkassasin542
Baron Samedi
Level 28
God Stats
12W - 14L
1,367 SR
Queue Stats
20W - 36L
1,201 Elo+
Party 2
Achilles
Achilles
jerodosantos
Achilles
Level 22
God Stats
38W - 34L
1,549 SR
Queue Stats
134W - 133L
1,360 Elo+
Solo
Pele
Pele
literallynoe
Pele
Level 62
God Stats
4W - 2L
1,552 SR
Queue Stats
14W - 20L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
4
3 / 0 / 0
4,516
452
962
907
213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
PASSIVE JULES
Kukulkan
11
7 / 1 / 1
6,411
641
6,225
3,096
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
SensoxSamurai
Hercules
7
1 / 3 / 1
4,582
458
1,318
4,596
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
ga11ah0und
Cerberus
9
3 / 0 / 5
5,824
582
3,226
7,802
5,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
5
0 / 3 / 2
4,274
427
1,083
3,886
909

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
11
6 / 2 / 0
6,856
686
3,676
6,540
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
YaBoiBobby
Artemis
8
0 / 4 / 1
5,314
531
1,948
3,959
1,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
darkassasin542
Baron Samedi
7
0 / 5 / 0
4,791
479
4,195
6,523
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
jerodosantos
Achilles
11
1 / 1 / 2
6,402
640
2,539
6,255
3,588
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 3 / 0
4,683
468
1,701
2,971
1,038
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
7
7
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
3
0
0
3
L
Kukulkan
PASSIVE JULES
Kukulkan
7
1
1
7.5
L
Hercules
SensoxSamurai
Hercules
1
3
1
0.5
W
Tsukuyomi
6
2
0
3
W
Artemis
YaBoiBobby
Artemis
0
4
1
0.13
W
Baron Samedi
darkassasin542
Baron Samedi
0
5
0
0
L
Cerberus
ga11ah0und
Cerberus
3
0
5
5.5
W
Achilles
jerodosantos
Achilles
1
1
2
2
L
Medusa
0
3
2
0.33
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,814
Damage
14,059
20,287
Taken
26,248
9,705
Mitigated
9,847
1,334
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
962
725
0
0
907
213
322
147
760
0
5,468
L
Kukulkan
PASSIVE JULES
Kukulkan
6,225
785
0
0
3,096
1,081
528
0
3,096
28,416
0
L
Hercules
SensoxSamurai
Hercules
1,318
460
0
692
4,596
1,917
0
0
4,596
0
11,263
W
Tsukuyomi
3,676
1,485
0
3,419
6,540
2,110
0
1,358
5,182
0
31,827
W
Artemis
YaBoiBobby
Artemis
1,948
881
0
152
3,959
1,194
994
2,132
1,827
0
21,007
W
Baron Samedi
darkassasin542
Baron Samedi
4,195
923
42
1,475
6,523
1,917
0
3,011
3,512
20,509
0
L
Cerberus
ga11ah0und
Cerberus
3,226
651
0
642
7,802
5,585
168
3,498
4,304
14,668
0
W
Achilles
jerodosantos
Achilles
2,539
991
0
2,342
6,255
3,588
656
1,579
4,676
0
34,053
L
Medusa
1,083
469
0
0
3,886
909
0
550
3,336
0
3,935
W
1,701
576
172
261
2,971
1,038
99
1,371
1,600
0
11,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,607
Gold Earned
28,046
130
Minions Killed
239
0
Camps Cleared
0
743,931
Distance Traveled
860,524
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,516
452
7
1
0
54,419
0
L
Kukulkan
6,411
641
65
7
0
197,785
0
L
Hercules
4,582
458
21
2
0
132,409
3
W
Tsukuyomi
6,856
686
63
6
0
189,390
4
W
Artemis
5,314
531
45
5
0
166,303
2
W
Baron Samedi
4,791
479
38
4
0
184,528
0
L
Cerberus
5,824
582
34
3
0
200,209
0
W
Achilles
6,402
640
70
7
0
153,959
0
L
Medusa
4,274
427
3
0
0
159,109
0
W
Pele
4,683
468
23
2
0
166,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role