Player Matchup

Artemis
Artemis
Platinum V
Big_Cat_997
Artemis
Platinum V
Level 114
God Stats
3W - 4L
1,548 SR
Queue Stats
325W - 287L
1,678 MMR
Party 1
Khepri
Khepri
Bronze III
PoisonCoconut
Khepri
Bronze III
Level 77
God Stats
1W - 0L
1,683 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum III
TDxMercedes
Zhong Kui
Platinum III
Level 103
God Stats
12W - 5L
1,563 SR
Queue Stats
300W - 267L
1,823 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,598 SR
1,667 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,548 SR
1,568 MMR
Serqet
Serqet
Gold IV
 
Serqet
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold II
 
Nox
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum III
DonThroWins
Sol
Platinum III
Level 46
God Stats
40W - 29L
1,644 SR
Queue Stats
85W - 69L
1,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Big_Cat_997
Artemis
13
2 / 2 / 9
8,594
716
11,052
5,625
2,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 2 / 12
8,976
748
2,550
11,629
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
TDxMercedes
Zhong Kui
14
11 / 0 / 3
10,145
845
14,796
13,316
10,192
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AthenaMorgan Le FayGilgameshKing ArthurTiamat

VS

Bans
AchillesChaacSobekOdinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 3 / 0
7,281
607
7,185
14,392
7,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
 
Nox
11
1 / 4 / 3
7,222
602
4,945
7,829
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 7 / 3
6,854
571
7,931
10,628
3,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
4
4
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
3
0
1
L
Nox
 
Nox
1
4
3
0.63
W
Artemis
Big_Cat_997
Artemis
2
2
9
3.25
L
0
7
3
0.21
W
1
2
12
3.5
W
Zhong Kui
TDxMercedes
Zhong Kui
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,398
Damage
20,061
30,570
Taken
32,849
24,602
Mitigated
13,535
14,140
Healing
7,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,185
1,410
0
4,010
14,392
7,580
0
8,105
6,287
0
11,931
L
Nox
 
Nox
4,945
460
0
1,228
7,829
2,792
0
4,457
3,372
24,726
0
W
Artemis
Big_Cat_997
Artemis
11,052
6,237
0
1,411
5,625
2,167
1,267
2,066
3,348
0
38,913
L
7,931
3,042
0
2,631
10,628
3,163
0
4,784
5,844
23,615
0
W
2,550
516
205
3,396
11,629
12,243
50
5,662
5,213
7,734
0
W
Zhong Kui
TDxMercedes
Zhong Kui
14,796
838
0
9,128
13,316
10,192
1,286
4,704
7,322
49,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,715
Gold Earned
21,357
139
Minions Killed
94
0
Camps Cleared
0
676,425
Distance Traveled
590,383
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,281
607
13
1
0
222,719
0
L
Nox
7,222
602
48
4
0
177,960
3
W
Artemis
8,594
716
61
5
0
208,834
2
L
Sol
6,854
571
33
3
0
189,704
0
W
Khepri
8,976
748
5
0
0
238,937
3
W
Zhong Kui
10,145
845
73
6
0
228,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role