Player Matchup

Vulcan
Vulcan
CrispyFries1997
Vulcan
Level 46
God Stats
5W - 9L
1,392 SR
Queue Stats
274W - 331L
1,400 Elo+
Party 1
Ares
Ares
DBZking1234567
Ares
Level 69
God Stats
13W - 8L
1,636 SR
Queue Stats
14W - 12L
1,543 Elo+
Party 3
Sol
Sol
TheHeadShotQT
Sol
Level 14
God Stats
5W - 5L
1,599 SR
Queue Stats
21W - 45L
1,245 Elo+
Party 1
Baron Samedi
Baron Samedi
TimeDog43257
Baron Samedi
Level 148
God Stats
8W - 4L
1,484 SR
Queue Stats
419W - 459L
1,407 Elo+
Party 1
Ah Puch
Ah Puch
asta4leaf
Ah Puch
Level 101
God Stats
38W - 42L
1,493 SR
Queue Stats
49W - 52L
1,478 Elo+
Party 3
Team Averages
Level 76
1,521 SR
1,415 Elo+

VS

Team Averages
Level 109
1,603 SR
1,529 Elo+
Chang'e
Chang'e
DrNerdo
Chang'e
Level 146
God Stats
3W - 3L
1,655 SR
Queue Stats
207W - 138L
1,542 Elo+
Party 2
Tyr
Tyr
ItsAbobby64
Tyr
Level 125
God Stats
33W - 16L
1,452 SR
Queue Stats
221W - 162L
1,575 Elo+
Party 2
Fenrir
Fenrir
OGMUDBONE554
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,336 Elo+
Party 2
Ymir
Ymir
StK JR
Ymir
Level 146
God Stats
6W - 6L
1,436 SR
Queue Stats
372W - 288L
1,582 Elo+
Party 2
Apollo
Apollo
vBryze
Apollo
Level 122
God Stats
6W - 2L
1,973 SR
Queue Stats
168W - 112L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 9
10,305
1,031
13,579
15,066
7,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 9 / 13
10,172
1,017
12,261
25,879
27,370
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 6 / 6
10,039
1,004
7,749
24,515
20,351
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Baron Samedi
TimeDog43257
Baron Samedi
17
2 / 9 / 13
10,501
1,050
9,737
22,784
22,921
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
asta4leaf
Ah Puch
17
9 / 13 / 5
12,425
1,243
15,820
25,226
14,563
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

36

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DrNerdo
Chang'e
19
6 / 3 / 32
12,552
1,255
21,874
16,469
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 3 / 26
11,709
1,171
9,977
15,857
19,856
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
17
2 / 7 / 15
9,773
977
6,409
12,452
5,398
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
StK JR
Ymir
18
3 / 0 / 25
11,508
1,151
4,135
8,035
7,424
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
vBryze
Apollo
20
27 / 4 / 14
16,570
1,657
65,771
17,350
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
155
17
Kills
43
43
Deaths
17
46
Assists
112
Player
Kills
Deaths
Assists
KDA
L
3
6
9
1.25
L
1
9
13
0.83
W
Chang'e
DrNerdo
Chang'e
6
3
32
7.33
W
5
3
26
6
W
Fenrir
2
7
15
1.36
W
Ymir
StK JR
Ymir
3
0
25
15.5
L
2
6
6
0.83
L
Baron Samedi
TimeDog43257
Baron Samedi
2
9
13
0.94
L
Ah Puch
asta4leaf
Ah Puch
9
13
5
0.88
W
Apollo
vBryze
Apollo
27
4
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,146
Damage
108,166
113,470
Taken
70,163
92,251
Mitigated
45,280
8,994
Healing
26,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,579
4,058
0
657
15,066
7,046
0
2,860
12,206
27,232
0
L
12,261
1,024
118
245
25,879
27,370
0
7,693
18,186
18,076
0
W
Chang'e
DrNerdo
Chang'e
21,874
2,158
6,230
9,202
16,469
5,576
0
15,099
1,370
53,786
0
W
9,977
1,903
640
2,617
15,857
19,856
0
13,134
2,723
0
15,989
W
Fenrir
6,409
2,551
0
364
12,452
5,398
0
10,539
1,913
0
11,580
W
Ymir
StK JR
Ymir
4,135
744
0
0
8,035
7,424
0
5,290
2,745
20,670
0
L
7,749
2,551
0
616
24,515
20,351
0
3,755
20,760
17,136
0
L
Baron Samedi
TimeDog43257
Baron Samedi
9,737
2,052
1,549
3,343
22,784
22,921
0
5,592
17,192
27,918
0
L
Ah Puch
asta4leaf
Ah Puch
15,820
2,317
266
2,200
25,226
14,563
0
6,109
19,117
38,848
0
W
Apollo
vBryze
Apollo
65,771
43,551
0
7,027
17,350
7,026
0
15,084
2,266
0
92,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,442
Gold Earned
62,112
138
Minions Killed
216
2
Camps Cleared
9
884,735
Distance Traveled
1,022,635
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,305
1,031
34
3
0
222,069
0
L
Ares
10,172
1,017
15
2
1
178,890
0
W
Chang'e
12,552
1,255
84
8
5
204,128
3
W
Tyr
11,709
1,171
11
1
0
211,633
0
W
Fenrir
9,773
977
6
1
0
182,749
0
W
Ymir
11,508
1,151
43
4
2
232,375
1
L
Sol
10,039
1,004
21
2
0
166,574
0
L
Baron Samedi
10,501
1,050
23
2
1
153,848
1
L
Ah Puch
12,425
1,243
45
5
0
163,354
0
W
Apollo
16,570
1,657
72
7
2
191,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role