Player Matchup

Ganesha
Ganesha
CapitanFobo
Ganesha
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
241W - 235L
1,411 Elo+
Party 3
Ao Kuang
Ao Kuang
Chukycolina
Ao Kuang
Level 8
God Stats
5W - 4L
1,478 SR
Queue Stats
22W - 26L
1,564 Elo+
Party 3
Nu Wa
Nu Wa
Fox20004
Nu Wa
Level 26
God Stats
36W - 30L
1,292 SR
Queue Stats
75W - 88L
1,426 Elo+
Party 2
Jing Wei
Jing Wei
GeeeBz62
Jing Wei
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 13L
1,323 Elo+
Solo
King Arthur
King Arthur
LogoutHD1
King Arthur
Level 23
God Stats
2W - 1L
1,743 SR
Queue Stats
33W - 42L
1,399 Elo+
Party 2
Team Averages
Level 30
1,503 SR
1,425 Elo+

VS

Team Averages
Level 20
1,490 SR
1,407 Elo+
Chronos
Chronos
Brockstephens91
Chronos
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 97L
1,411 Elo+
Party 1
Mercury
Mercury
HOSilence
Mercury
Level 23
God Stats
26W - 12L
1,529 SR
Queue Stats
53W - 44L
1,427 Elo+
Party 1
Medusa
Medusa
PeachIemonade
Medusa
Level 27
God Stats
3W - 1L
1,492 SR
Queue Stats
27W - 15L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
benjivinilos
Sun Wukong
Level 22
God Stats
105W - 131L
1,445 SR
Queue Stats
141W - 168L
1,383 Elo+
Solo
Cerberus
Cerberus
profounding
Cerberus
Level 7
God Stats
7W - 5L
1,485 SR
Queue Stats
42W - 59L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CapitanFobo
Ganesha
10
2 / 5 / 2
6,735
518
3,455
13,494
8,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
Chukycolina
Ao Kuang
12
2 / 3 / 2
6,860
528
2,024
8,612
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Fox20004
Nu Wa
11
1 / 4 / 1
6,151
473
5,907
6,890
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
GeeeBz62
Jing Wei
10
2 / 5 / 1
5,943
457
5,266
8,475
2,214
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
LogoutHD1
King Arthur
7
0 / 3 / 0
5,071
390
422
4,536
1,828
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 0
8,302
639
6,476
8,133
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
HOSilence
Mercury
12
2 / 2 / 3
7,465
574
2,651
9,661
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 3 / 2
7,959
612
11,752
8,109
2,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
benjivinilos
Sun Wukong
15
4 / 0 / 0
8,803
677
3,694
5,030
2,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
profounding
Cerberus
11
2 / 2 / 8
8,046
619
4,632
9,093
6,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
20
20
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Ganesha
CapitanFobo
Ganesha
2
5
2
0.6
L
Ao Kuang
Chukycolina
Ao Kuang
2
3
2
1
L
Nu Wa
Fox20004
Nu Wa
1
4
1
0.38
L
Jing Wei
GeeeBz62
Jing Wei
2
5
1
0.5
W
Mercury
HOSilence
Mercury
2
2
3
1.75
L
King Arthur
LogoutHD1
King Arthur
0
3
0
0
W
7
3
2
2.67
W
Sun Wukong
benjivinilos
Sun Wukong
4
0
0
4
W
Cerberus
profounding
Cerberus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,074
Damage
29,205
42,007
Taken
40,026
18,432
Mitigated
16,953
9,111
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,476
1,891
0
5,800
8,133
2,311
1,318
3,378
4,344
55,773
0
L
Ganesha
CapitanFobo
Ganesha
3,455
490
0
2,495
13,494
8,271
0
2,992
10,502
18,536
0
L
Ao Kuang
Chukycolina
Ao Kuang
2,024
384
0
3,464
8,612
3,641
0
1,146
7,466
33,396
9,312
L
Nu Wa
Fox20004
Nu Wa
5,907
917
0
768
6,890
2,478
311
4,791
2,099
26,523
0
L
Jing Wei
GeeeBz62
Jing Wei
5,266
4,300
0
1,799
8,475
2,214
0
2,466
6,009
0
32,413
W
Mercury
HOSilence
Mercury
2,651
1,569
0
4,144
9,661
2,727
57
2,285
7,256
0
44,277
L
King Arthur
LogoutHD1
King Arthur
422
119
0
585
4,536
1,828
0
0
4,536
0
12,212
W
11,752
6,229
0
1,129
8,109
2,628
1,010
2,649
5,394
0
43,266
W
Sun Wukong
benjivinilos
Sun Wukong
3,694
1,026
0
461
5,030
2,744
2,938
628
4,306
0
49,032
W
Cerberus
profounding
Cerberus
4,632
683
0
1,372
9,093
6,543
27
1,632
7,391
24,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
40,575
235
Minions Killed
417
0
Camps Cleared
0
998,724
Distance Traveled
1,172,609
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,302
639
102
8
0
227,034
1
L
Ganesha
6,735
518
8
1
0
240,364
1
L
Ao Kuang
6,860
528
78
6
0
204,651
0
L
Nu Wa
6,151
473
45
3
0
186,801
0
L
Jing Wei
5,943
457
74
6
0
234,641
3
W
Mercury
7,465
574
79
6
0
243,294
1
L
King Arthur
5,071
390
30
2
0
132,267
0
W
Medusa
7,959
612
69
5
0
216,142
0
W
Sun Wukong
8,803
677
118
9
0
246,062
0
W
Cerberus
8,046
619
49
4
0
240,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role