Player Matchup

Hachiman
Hachiman
AppaTheory
Hachiman
Level 41
God Stats
11W - 10L
1,395 SR
Queue Stats
164W - 162L
1,484 Elo+
Solo
Nemesis
Nemesis
Crispin707
Nemesis
Level 25
God Stats
7W - 1L
1,664 SR
Queue Stats
34W - 20L
1,447 Elo+
Party 2
Amaterasu
Amaterasu
TreKingDaGod
Amaterasu
Level 16
God Stats
3W - 3L
1,489 SR
Queue Stats
9W - 14L
1,348 Elo+
Party 2
Chronos
Chronos
shyyuwu
Chronos
Level 40
God Stats
2W - 4L
1,299 SR
Queue Stats
83W - 98L
1,418 Elo+
Party 2
Khepri
Khepri
sionbarzad33
Khepri
Level 60
God Stats
3W - 3L
1,517 SR
Queue Stats
28W - 37L
1,394 Elo+
Party 2
Team Averages
Level 36
1,473 SR
1,418 Elo+

VS

Team Averages
Level 48
1,472 SR
1,349 Elo+
Zeus
Zeus
Eqkaz
Zeus
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 255L
1,284 Elo+
Party 1
King Arthur
King Arthur
KobeBryantDied
King Arthur
Level 18
God Stats
3W - 6L
1,432 SR
Queue Stats
52W - 51L
1,513 Elo+
Party 3
Apollo
Apollo
Meliodas_22_
Apollo
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
67W - 153L
1,246 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheEpicWarden
Tsukuyomi
Level 116
God Stats
3W - 3L
1,673 SR
Queue Stats
256W - 235L
1,443 Elo+
Party 3
Yemoja
Yemoja
junioros_10
Yemoja
Level 31
God Stats
0W - 2L
1,256 SR
Queue Stats
35W - 83L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AppaTheory
Hachiman
15
3 / 1 / 11
9,328
549
11,958
9,442
3,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Crispin707
Nemesis
16
7 / 3 / 4
10,120
595
12,374
12,420
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
TreKingDaGod
Amaterasu
15
6 / 5 / 1
9,757
574
7,831
14,595
7,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
shyyuwu
Chronos
16
8 / 1 / 5
10,441
614
8,722
7,435
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
14
2 / 3 / 10
9,190
541
4,037
11,096
11,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Eqkaz
Zeus
11
0 / 8 / 1
6,854
403
5,424
9,569
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
KobeBryantDied
King Arthur
13
5 / 6 / 3
8,708
512
9,689
15,138
11,196
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
12
1 / 5 / 4
7,789
458
6,517
11,117
4,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
TheEpicWarden
Tsukuyomi
15
5 / 3 / 2
9,347
550
9,924
12,172
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
13
2 / 5 / 2
8,801
518
3,047
13,419
10,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
26
Kills
13
13
Deaths
27
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AppaTheory
Hachiman
3
1
11
8.5
W
Nemesis
Crispin707
Nemesis
7
3
4
3
L
Zeus
Eqkaz
Zeus
0
8
1
0.06
L
King Arthur
KobeBryantDied
King Arthur
5
6
3
1.08
L
Apollo
1
5
4
0.6
L
Tsukuyomi
TheEpicWarden
Tsukuyomi
5
3
2
2
W
Amaterasu
TreKingDaGod
Amaterasu
6
5
1
1.3
L
Yemoja
2
5
2
0.6
W
Chronos
shyyuwu
Chronos
8
1
5
10.5
W
Khepri
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,922
Damage
34,601
54,988
Taken
61,415
29,687
Mitigated
31,905
16,184
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AppaTheory
Hachiman
11,958
7,099
0
4,434
9,442
3,170
1,957
1,833
7,521
0
66,444
W
Nemesis
Crispin707
Nemesis
12,374
7,716
0
1,476
12,420
4,997
0
411
11,973
0
73,736
L
Zeus
Eqkaz
Zeus
5,424
987
0
790
9,569
2,507
0
1,592
7,977
29,733
0
L
King Arthur
KobeBryantDied
King Arthur
9,689
1,182
0
1,833
15,138
11,196
58
2,441
12,697
72
34,834
L
Apollo
6,517
3,474
0
1,952
11,117
4,098
72
2,252
7,575
0
38,169
L
Tsukuyomi
TheEpicWarden
Tsukuyomi
9,924
2,135
0
3,727
12,172
4,068
0
2,022
10,150
0
52,241
W
Amaterasu
TreKingDaGod
Amaterasu
7,831
3,948
0
5,601
14,595
7,069
1,467
1,543
12,998
0
45,163
L
Yemoja
3,047
704
564
771
13,419
10,036
420
4,452
8,967
30,106
0
W
Chronos
shyyuwu
Chronos
8,722
5,674
0
3,181
7,435
2,905
1,767
2,348
4,827
50,460
0
W
Khepri
4,037
703
0
1,492
11,096
11,546
1,249
1,880
9,126
20,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,836
Gold Earned
41,499
420
Minions Killed
330
0
Camps Cleared
0
1,611,488
Distance Traveled
1,458,805
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,328
549
101
6
0
285,551
3
W
Nemesis
10,120
595
118
7
0
357,827
0
L
Zeus
6,854
403
62
4
0
242,582
1
L
King Arthur
8,708
512
49
3
0
300,079
0
L
Apollo
7,789
458
70
4
0
294,066
0
L
Tsukuyomi
9,347
550
97
6
0
355,460
4
W
Amaterasu
9,757
574
80
5
0
328,813
4
L
Yemoja
8,801
518
52
3
0
266,618
0
W
Chronos
10,441
614
97
6
0
347,721
5
W
Khepri
9,190
541
24
1
0
291,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role