Player Matchup

Ullr
Ullr
AGTrixx
Ullr
Level 25
God Stats
5W - 1L
1,661 SR
Queue Stats
298W - 401L
1,402 Elo+
Party 2
Loki
Loki
JJshaqattack
Loki
Level 26
God Stats
10W - 12L
1,249 SR
Queue Stats
369W - 466L
1,391 Elo+
Party 2
Merlin
Merlin
JNROPS
Merlin
Level 27
God Stats
14W - 11L
1,496 SR
Queue Stats
359W - 438L
1,402 Elo+
Party 2
Yemoja
Yemoja
JakeDaCamper
Yemoja
Level 18
God Stats
16W - 12L
1,574 SR
Queue Stats
125W - 160L
1,425 Elo+
Party 2
Achilles
Achilles
strslay
Achilles
Level 64
God Stats
4W - 8L
1,198 SR
Queue Stats
305W - 400L
1,372 Elo+
Party 2
Team Averages
Level 32
1,436 SR
1,398 Elo+

VS

Team Averages
Level 9
1,418 SR
1,364 Elo+
Bellona
Bellona
ShadowMonarch97
Bellona
Level 27
God Stats
1W - 1L
1,688 SR
Queue Stats
139W - 178L
1,389 Elo+
Solo
Fenrir
Fenrir
freecaua2010
Fenrir
Level 4
God Stats
0W - 1L
1,090 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 1
Chernobog
Chernobog
lucky_795
Chernobog
Level 5
God Stats
2W - 3L
1,341 SR
Queue Stats
3W - 3L
1,584 Elo+
Party 1
Neith
Neith
octo2112
Neith
Level 7
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 2L
1,140 Elo+
Solo
Hades
Hades
op_ellb_dark
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AGTrixx
Ullr
15
12 / 2 / 9
10,302
572
9,736
11,604
4,798
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
11 / 1 / 4
10,150
564
6,154
9,417
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
JNROPS
Merlin
16
7 / 3 / 2
10,725
596
8,644
8,306
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
14
6 / 1 / 15
11,049
614
8,690
9,674
7,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
strslay
Achilles
18
6 / 0 / 3
11,335
630
7,332
10,878
14,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 1
9,992
555
7,272
13,249
9,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
10
1 / 6 / 1
6,995
389
3,573
9,518
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
lucky_795
Chernobog
9
0 / 13 / 4
6,814
379
1,672
12,884
6,151
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
octo2112
Neith
13
2 / 8 / 1
8,521
473
6,531
10,383
3,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 14 / 0
5,659
314
1,805
11,602
3,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
42
Kills
7
7
Deaths
45
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
AGTrixx
Ullr
12
2
9
8.25
W
11
1
4
13
W
Merlin
JNROPS
Merlin
7
3
2
2.67
W
Yemoja
6
1
15
13.5
L
4
4
1
1.13
L
Fenrir
1
6
1
0.25
L
Chernobog
lucky_795
Chernobog
0
13
4
0.15
L
Neith
octo2112
Neith
2
8
1
0.31
L
0
14
0
0
W
Achilles
strslay
Achilles
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,556
Damage
20,853
49,879
Taken
57,636
34,485
Mitigated
26,783
8,869
Healing
7,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
AGTrixx
Ullr
9,736
7,123
0
1,738
11,604
4,798
2,995
996
10,608
0
58,106
W
6,154
1,868
0
1,580
9,417
3,727
1,063
36
9,381
0
61,204
W
Merlin
JNROPS
Merlin
8,644
1,300
0
1,561
8,306
3,745
1,692
450
7,856
64,605
0
W
Yemoja
8,690
1,469
1,463
880
9,674
7,742
1,809
800
8,874
35,665
0
L
7,272
2,476
0
3,535
13,249
9,753
1,196
2,559
10,642
0
41,710
L
Fenrir
3,573
803
0
1,329
9,518
4,285
0
2,774
6,684
0
16,983
L
Chernobog
lucky_795
Chernobog
1,672
1,202
0
191
12,884
6,151
0
4,529
8,167
0
8,769
L
Neith
octo2112
Neith
6,531
2,250
0
1,686
10,383
3,239
952
3,417
6,917
0
31,221
L
1,805
898
0
934
11,602
3,355
0
3,496
7,892
12,822
0
W
Achilles
strslay
Achilles
7,332
2,240
0
1,647
10,878
14,473
1,820
47
10,831
0
71,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,561
Gold Earned
37,981
496
Minions Killed
188
0
Camps Cleared
0
1,580,996
Distance Traveled
1,387,628
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,302
572
79
4
0
286,489
1
W
Loki
10,150
564
91
5
0
359,202
0
W
Merlin
10,725
596
117
7
0
313,367
2
W
Yemoja
11,049
614
61
3
0
249,378
0
L
Bellona
9,992
555
84
5
0
313,658
1
L
Fenrir
6,995
389
25
1
0
337,405
0
L
Chernobog
6,814
379
11
1
0
250,602
1
L
Neith
8,521
473
49
3
0
261,769
4
L
Hades
5,659
314
19
1
0
224,194
1
W
Achilles
11,335
630
148
8
0
372,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role