Player Matchup

Medusa
Medusa
 
Medusa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Luthonian
Ne Zha
Level 119
God Stats
61W - 80L
1,453 SR
Queue Stats
683W - 675L
1,499 Elo+
Party 3
Guan Yu
Guan Yu
SolonTheElder
Guan Yu
Level 42
God Stats
8W - 7L
1,374 SR
Queue Stats
123W - 167L
1,348 Elo+
Party 2
Discordia
Discordia
Sterrliing
Discordia
Level 84
God Stats
51W - 49L
1,484 SR
Queue Stats
313W - 299L
1,458 Elo+
Party 3
Ymir
Ymir
Vormaran
Ymir
Level 27
God Stats
15W - 13L
1,602 SR
Queue Stats
66W - 107L
1,266 Elo+
Party 2
Team Averages
Level 63
1,482 SR
1,414 Elo+

VS

Team Averages
Level 57
1,460 SR
1,413 Elo+
Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Kailine
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 1
Ra
Ra
Krieghart
Ra
Level 49
God Stats
0W - 2L
1,659 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
Nocloup
Mulan
Level 18
God Stats
0W - 1L
1,143 SR
Queue Stats
2W - 4L
1,391 Elo+
Party 1
Da Ji
Da Ji
Tyy97
Da Ji
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 120L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 4 / 11
11,673
556
10,078
10,735
4,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Luthonian
Ne Zha
20
15 / 2 / 11
13,488
642
22,932
17,847
7,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
17
5 / 4 / 15
11,889
566
11,233
16,244
19,248
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Sterrliing
Discordia
17
8 / 2 / 13
11,944
569
15,270
10,690
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
15
2 / 3 / 16
11,301
538
4,248
14,504
12,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 5 / 4
8,535
406
5,811
19,845
25,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Kailine
Anhur
12
1 / 8 / 4
7,986
380
5,616
14,460
5,365
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 10 / 4
8,112
386
9,711
14,381
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Nocloup
Mulan
14
5 / 7 / 0
9,505
453
9,444
16,909
12,986
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Tyy97
Da Ji
17
7 / 6 / 4
10,930
520
11,743
20,723
8,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
31
36
Kills
15
15
Deaths
36
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
4
11
2.88
L
Bacchus
 
Bacchus
2
5
4
0.8
L
Anhur
Kailine
Anhur
1
8
4
0.38
L
0
10
4
0.2
W
Ne Zha
Luthonian
Ne Zha
15
2
11
10.25
L
Mulan
Nocloup
Mulan
5
7
0
0.71
W
Guan Yu
5
4
15
3.13
W
Discordia
Sterrliing
Discordia
8
2
13
7.25
L
Da Ji
Tyy97
Da Ji
7
6
4
1.5
W
Ymir
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,761
Damage
42,325
70,020
Taken
86,318
46,913
Mitigated
56,900
19,617
Healing
16,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,078
6,232
0
2,772
10,735
4,410
1,536
1,485
9,240
0
80,090
L
Bacchus
 
Bacchus
5,811
473
335
2,115
19,845
25,132
0
6,071
13,774
19,254
0
L
Anhur
Kailine
Anhur
5,616
2,027
0
230
14,460
5,365
0
3,779
10,681
0
37,225
L
9,711
379
2,735
3,064
14,381
5,039
0
3,597
10,784
49,914
0
W
Ne Zha
Luthonian
Ne Zha
22,932
9,273
0
6,323
17,847
7,025
2,551
3,842
13,743
0
104,490
L
Mulan
Nocloup
Mulan
9,444
765
0
1,065
16,909
12,986
778
2,200
14,709
0
50,626
W
Guan Yu
11,233
1,559
3,802
3,550
16,244
19,248
2,365
1,802
14,304
0
71,117
W
Discordia
Sterrliing
Discordia
15,270
595
0
1,250
10,690
3,823
890
2,239
8,329
77,582
0
L
Da Ji
Tyy97
Da Ji
11,743
3,824
0
6,966
20,723
8,378
0
3,871
16,852
116
76,884
W
Ymir
4,248
934
0
1,920
14,504
12,407
282
5,536
8,777
13,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,295
Gold Earned
45,068
517
Minions Killed
422
0
Camps Cleared
0
2,046,509
Distance Traveled
1,760,859
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,673
556
126
6
0
396,790
8
L
Bacchus
8,535
406
17
1
0
374,463
6
L
Anhur
7,986
380
79
4
0
322,036
1
L
Ra
8,112
386
90
4
0
362,458
6
W
Ne Zha
13,488
642
110
5
0
451,761
6
L
Mulan
9,505
453
99
5
0
333,477
5
W
Guan Yu
11,889
566
124
6
0
397,125
2
W
Discordia
11,944
569
130
6
0
400,638
4
L
Da Ji
10,930
520
137
7
0
368,425
0
W
Ymir
11,301
538
27
1
0
400,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role