Player Matchup

Sun Wukong
Sun Wukong
FaZe duck4132
Sun Wukong
Level 11
God Stats
7W - 7L
1,130 SR
Queue Stats
61W - 78L
1,098 Elo+
Party 2
Da Ji
Da Ji
Fancy baer
Da Ji
Level 8
God Stats
46W - 42L
1,190 SR
Queue Stats
208W - 199L
1,045 Elo+
Party 2
Eset
Eset
Mr Mango4410
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,403 Elo+
Solo
Tiamat
Tiamat
SenseiPeepee
Tiamat
Level 18
God Stats
2W - 4L
1,171 SR
Queue Stats
79W - 96L
1,222 Elo+
Solo
Sylvanus
Sylvanus
XxSrPapelxX
Sylvanus
Level 25
God Stats
10W - 4L
1,478 SR
Queue Stats
50W - 41L
1,187 Elo+
Solo
Team Averages
Level 18
1,294 SR
1,191 Elo+

VS

Team Averages
Level 26
1,555 SR
1,329 Elo+
Agni
Agni
DryestGeoduck85
Agni
Level 27
God Stats
3W - 1L
1,444 SR
Queue Stats
102W - 107L
1,325 Elo+
Solo
Heimdallr
Heimdallr
DukeMaster010
Heimdallr
Level 32
God Stats
2W - 0L
1,794 SR
Queue Stats
73W - 60L
1,322 Elo+
Party 1
Ymir
Ymir
Ironcladpopo
Ymir
Level 17
God Stats
2W - 1L
1,673 SR
Queue Stats
48W - 47L
1,320 Elo+
Party 1
Poseidon
Poseidon
Moshellshocker03
Poseidon
Level 30
God Stats
24W - 21L
1,480 SR
Queue Stats
252W - 302L
1,350 Elo+
Solo
Ravana
Ravana
SciiL
Ravana
Level 25
God Stats
6W - 11L
1,385 SR
Queue Stats
76W - 90L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FaZe duck4132
Sun Wukong
15
6 / 2 / 2
9,421
471
7,996
13,830
9,379
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
11
2 / 8 / 4
8,096
405
8,908
15,312
5,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 14 / 2
6,781
339
4,594
13,739
5,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
14
3 / 4 / 2
8,089
404
5,167
11,516
5,537
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
XxSrPapelxX
Sylvanus
1
0 / 0 / 0
3,717
186
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 3 / 7
11,034
552
16,191
10,116
3,457
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
DukeMaster010
Heimdallr
17
2 / 1 / 3
10,899
545
2,493
8,225
4,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 1 / 9
10,332
517
4,227
11,677
15,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 5 / 8
10,328
516
13,242
10,579
5,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
SciiL
Ravana
20
2 / 2 / 3
12,051
603
5,380
10,390
6,478
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
11
Kills
27
28
Deaths
12
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
13
3
7
5.5
W
Heimdallr
DukeMaster010
Heimdallr
2
1
3
3.5
L
Sun Wukong
FaZe duck4132
Sun Wukong
6
2
2
3.5
L
Da Ji
2
8
4
0.5
W
3
1
9
7.5
W
7
5
8
2.2
L
0
14
2
0.07
W
Ravana
SciiL
Ravana
2
2
3
1.75
L
Tiamat
3
4
2
1
L
Sylvanus
XxSrPapelxX
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,665
Damage
41,533
54,397
Taken
50,987
25,753
Mitigated
34,143
7,899
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,191
957
0
1,191
10,116
3,457
0
3,438
6,552
46,448
0
W
Heimdallr
DukeMaster010
Heimdallr
2,493
810
0
2,585
8,225
4,040
5,322
387
7,798
0
75,460
L
Sun Wukong
FaZe duck4132
Sun Wukong
7,996
3,617
0
910
13,830
9,379
339
6,386
7,444
0
35,026
L
Da Ji
8,908
1,795
0
3,235
15,312
5,353
0
7,503
7,809
0
29,436
W
4,227
517
0
1,003
11,677
15,159
1,329
2,220
9,244
29,630
0
W
13,242
1,005
122
2,786
10,579
5,009
868
2,044
8,333
53,320
0
L
4,594
1,313
247
416
13,739
5,484
88
10,847
2,892
29,811
0
W
Ravana
SciiL
Ravana
5,380
1,316
0
3,147
10,390
6,478
5,032
1,184
9,174
0
90,303
L
Tiamat
5,167
950
0
3,091
11,516
5,537
4
8,924
2,592
34,550
0
L
Sylvanus
XxSrPapelxX
Sylvanus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,104
Gold Earned
54,644
223
Minions Killed
490
0
Camps Cleared
0
1,330,693
Distance Traveled
1,719,554
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,034
552
67
3
0
346,963
0
W
Heimdallr
10,899
545
138
7
0
334,046
8
L
Sun Wukong
9,421
471
60
3
0
377,993
2
L
Da Ji
8,096
405
52
3
0
337,030
3
W
Ymir
10,332
517
43
2
0
343,014
3
W
Poseidon
10,328
516
81
4
0
342,946
6
L
Eset
6,781
339
60
3
0
294,215
3
W
Ravana
12,051
603
161
8
0
352,585
0
L
Tiamat
8,089
404
51
3
0
321,455
3
L
Sylvanus
3,717
186
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role