Player Matchup

The Morrigan
The Morrigan
UserlessCosmos
The Morrigan
Level 122
God Stats
5W - 2L
1,939 SR
Queue Stats
99W - 93L
1,550 Elo+
Party 1
Chronos
Chronos
dani_blacops
Chronos
Level 155
God Stats
5W - 2L
1,589 SR
Queue Stats
79W - 64L
1,576 Elo+
Party 3
Erlang Shen
Erlang Shen
kaqua123
Erlang Shen
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
sacrificador22
Danzaburou
Level 156
God Stats
14W - 10L
1,622 SR
Queue Stats
68W - 58L
1,555 Elo+
Party 3
Jormungandr
Jormungandr
thedarkus1995
Jormungandr
Level 150
God Stats
2W - 1L
1,709 SR
Queue Stats
120W - 117L
1,573 Elo+
Party 1
Team Averages
Level 130
1,672 SR
1,551 Elo+

VS

Team Averages
Level 117
1,646 SR
1,531 Elo+
Horus
Horus
Jobless Aid
Horus
Level 87
God Stats
6W - 1L
1,733 SR
Queue Stats
53W - 51L
1,567 Elo+
Party 2
Tiamat
Tiamat
Rasta_Jonny
Tiamat
Level 138
God Stats
43W - 43L
1,528 SR
Queue Stats
1,450W - 1,525L
1,480 Elo+
Solo
Osiris
Osiris
RpBoltz
Osiris
Level 123
God Stats
5W - 0L
1,649 SR
Queue Stats
46W - 48L
1,519 Elo+
Party 2
Cupid
Cupid
The Fifa King99
Cupid
Level 114
God Stats
16W - 10L
1,635 SR
Queue Stats
57W - 59L
1,569 Elo+
Party 2
Loki
Loki
tridot120
Loki
Level 123
God Stats
7W - 2L
1,688 SR
Queue Stats
52W - 44L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
UserlessCosmos
The Morrigan
14
3 / 9 / 6
9,609
480
13,617
13,664
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos
dani_blacops
Chronos
15
4 / 5 / 3
9,555
478
17,602
15,590
7,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
kaqua123
Erlang Shen
13
1 / 8 / 5
8,211
411
5,936
17,134
10,271
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
sacrificador22
Danzaburou
16
4 / 9 / 6
11,168
558
7,662
14,080
6,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
thedarkus1995
Jormungandr
11
2 / 7 / 6
7,749
387
11,427
16,581
9,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 20
10,123
506
5,956
26,201
21,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
19
6 / 2 / 13
12,034
602
11,548
17,578
11,918
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
RpBoltz
Osiris
18
8 / 2 / 13
11,732
587
13,594
17,206
13,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
10 / 4 / 7
11,064
553
12,041
13,615
5,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
19
12 / 2 / 9
12,156
608
21,421
17,141
9,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
14
Kills
38
38
Deaths
14
26
Assists
62
Player
Kills
Deaths
Assists
KDA
W
2
4
20
3
W
Tiamat
6
2
13
6.25
W
Osiris
RpBoltz
Osiris
8
2
13
7.25
W
10
4
7
3.38
L
The Morrigan
UserlessCosmos
The Morrigan
3
9
6
0.67
L
Chronos
dani_blacops
Chronos
4
5
3
1.1
L
Erlang Shen
kaqua123
Erlang Shen
1
8
5
0.44
L
Danzaburou
sacrificador22
Danzaburou
4
9
6
0.78
L
Jormungandr
thedarkus1995
Jormungandr
2
7
6
0.71
W
Loki
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,244
Damage
64,560
77,049
Taken
91,741
37,882
Mitigated
61,492
11,209
Healing
37,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,956
2,434
2,096
10,719
26,201
21,363
441
11,266
14,935
0
18,045
W
Tiamat
11,548
1,063
0
8,810
17,578
11,918
2,864
8,812
8,766
81,915
0
W
Osiris
RpBoltz
Osiris
13,594
4,692
0
7,157
17,206
13,298
1,127
8,372
8,834
0
89,635
W
12,041
6,208
871
4,751
13,615
5,158
2,637
4,342
9,273
0
78,740
L
The Morrigan
UserlessCosmos
The Morrigan
13,617
3,153
0
700
13,664
4,534
0
1,428
12,041
44,788
4,439
L
Chronos
dani_blacops
Chronos
17,602
6,038
0
5,652
15,590
7,306
0
3,464
12,126
68,835
0
L
Erlang Shen
kaqua123
Erlang Shen
5,936
2,675
0
1,288
17,134
10,271
0
2,232
14,902
0
40,420
L
Danzaburou
sacrificador22
Danzaburou
7,662
2,628
0
2,336
14,080
6,044
432
1,444
12,636
0
63,596
L
Jormungandr
thedarkus1995
Jormungandr
11,427
3,229
15
1,218
16,581
9,727
0
2,980
13,601
26,033
0
W
Loki
21,421
5,540
0
3,417
17,141
9,755
1,113
5,860
11,281
0
85,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,292
Gold Earned
57,109
430
Minions Killed
554
0
Camps Cleared
0
1,731,253
Distance Traveled
1,873,654
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,123
506
23
1
0
322,147
2
W
Tiamat
12,034
602
162
8
0
391,167
5
W
Osiris
11,732
587
124
6
0
427,927
5
W
Cupid
11,064
553
106
5
0
320,631
5
L
The Morrigan
9,609
480
71
4
0
329,036
4
L
Chronos
9,555
478
140
7
0
350,071
4
L
Erlang Shen
8,211
411
71
4
0
357,676
0
L
Danzaburou
11,168
558
114
6
0
307,407
2
L
Jormungandr
7,749
387
34
2
0
387,063
8
W
Loki
12,156
608
139
7
0
411,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role