Player Matchup

Thor
Thor
Buttkissa
Thor
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,454 Elo+
Party 2
Baron Samedi
Baron Samedi
Chipolah
Baron Samedi
Level 8
God Stats
10W - 6L
1,500 SR
Queue Stats
12W - 9L
1,365 Elo+
Solo
Bakasura
Bakasura
Dujaga
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 Elo+
Party 2
Ares
Ares
ElusiveTurd
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Faenz
Morgan Le Fay
Level 23
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 2L
1,454 Elo+
Party 2
Team Averages
Level 9
1,456 SR
1,436 Elo+

VS

Team Averages
Level 16
1,595 SR
1,425 Elo+
Janus
Janus
MrRichzi
Janus
Level 26
God Stats
10W - 7L
1,504 SR
Queue Stats
40W - 44L
1,348 Elo+
Party 3
Jormungandr
Jormungandr
OlenKoira
Jormungandr
Level 11
God Stats
2W - 2L
1,757 SR
Queue Stats
13W - 11L
1,520 Elo+
Party 1
Set
Set
Ptflee
Set
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
RPRShadow
Sun Wukong
Level 20
God Stats
22W - 19L
1,482 SR
Queue Stats
28W - 26L
1,377 Elo+
Party 3
Medusa
Medusa
pevvkele
Medusa
Level 10
God Stats
6W - 4L
1,731 SR
Queue Stats
13W - 11L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
5 / 6 / 4
8,706
580
6,197
13,392
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Chipolah
Baron Samedi
10
0 / 10 / 3
6,357
424
4,729
12,206
5,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
Dujaga
Bakasura
11
3 / 5 / 1
7,441
496
5,514
11,309
5,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 6 / 4
7,597
506
3,117
12,018
6,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
Faenz
Morgan Le Fay
12
5 / 4 / 4
8,235
549
7,056
7,811
2,569
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MrRichzi
Janus
13
5 / 6 / 3
8,589
573
7,349
9,332
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
OlenKoira
Jormungandr
14
6 / 1 / 13
9,100
607
6,451
11,536
12,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Set
Ptflee
Set
13
2 / 3 / 4
7,961
531
1,963
10,116
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Sun Wukong
RPRShadow
Sun Wukong
15
7 / 2 / 7
8,993
600
8,573
10,028
5,178
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
pevvkele
Medusa
15
10 / 2 / 6
9,835
656
13,215
8,422
3,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
14
Kills
30
31
Deaths
14
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thor
5
6
4
1.17
L
Baron Samedi
Chipolah
Baron Samedi
0
10
3
0.15
L
Bakasura
Dujaga
Bakasura
3
5
1
0.7
L
1
6
4
0.5
L
Morgan Le Fay
Faenz
Morgan Le Fay
5
4
4
1.75
W
Janus
MrRichzi
Janus
5
6
3
1.08
W
Jormungandr
OlenKoira
Jormungandr
6
1
13
12.5
W
Set
Ptflee
Set
2
3
4
1.33
W
Sun Wukong
RPRShadow
Sun Wukong
7
2
7
5.25
W
Medusa
pevvkele
Medusa
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,613
Damage
37,551
56,736
Taken
49,434
25,331
Mitigated
27,188
12,820
Healing
12,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,197
1,736
0
3,196
13,392
5,090
0
3,661
9,378
0
52,263
L
Baron Samedi
Chipolah
Baron Samedi
4,729
641
355
2,306
12,206
5,333
0
1,614
10,287
23,013
0
L
Bakasura
Dujaga
Bakasura
5,514
4,184
0
3,997
11,309
5,454
498
2,226
8,889
0
32,353
L
3,117
664
0
1,452
12,018
6,885
437
2,008
9,797
15,527
0
L
Morgan Le Fay
Faenz
Morgan Le Fay
7,056
407
0
1,514
7,811
2,569
109
2,920
4,585
33,632
0
W
Janus
MrRichzi
Janus
7,349
725
0
1,936
9,332
2,622
529
4,409
4,853
36,372
0
W
Jormungandr
OlenKoira
Jormungandr
6,451
893
0
1,731
11,536
12,303
321
4,691
6,377
33,656
0
W
Set
Ptflee
Set
1,963
1,024
0
4,210
10,116
3,908
0
814
9,262
0
44,614
W
Sun Wukong
RPRShadow
Sun Wukong
8,573
1,970
0
2,812
10,028
5,178
871
1,858
8,010
0
49,857
W
Medusa
pevvkele
Medusa
13,215
5,103
0
2,190
8,422
3,177
3,414
2,540
5,672
0
65,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,336
Gold Earned
44,478
303
Minions Killed
424
0
Camps Cleared
0
1,342,858
Distance Traveled
1,404,100
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,706
580
85
6
0
276,159
3
L
Baron Samedi
6,357
424
41
3
0
241,084
5
L
Bakasura
7,441
496
85
6
0
261,927
2
L
Ares
7,597
506
13
1
0
281,492
4
L
Morgan Le Fay
8,235
549
79
5
0
282,196
1
W
Janus
8,589
573
69
5
0
276,469
0
W
Jormungandr
9,100
607
52
3
0
279,764
2
W
Set
7,961
531
83
6
0
293,139
4
W
Sun Wukong
8,993
600
102
7
0
266,983
1
W
Medusa
9,835
656
118
8
0
287,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role