Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Centiskorch
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,750 Elo+
Solo
King Arthur
King Arthur
Jargas94
King Arthur
Level 84
God Stats
2W - 6L
1,451 SR
Queue Stats
235W - 228L
1,504 Elo+
Solo
Kukulkan
Kukulkan
Xy_JACK-HERER_yX
Kukulkan
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 133L
1,515 Elo+
Solo
Sylvanus
Sylvanus
wiergowski
Sylvanus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 73L
1,346 Elo+
Solo
Team Averages
Level 93
1,490 SR
1,523 Elo+

VS

Team Averages
Level 97
1,597 SR
1,493 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
ALYYi
Odin
Level 22
God Stats
1W - 1L
1,672 SR
Queue Stats
36W - 17L
1,641 Elo+
Solo
Thanatos
Thanatos
abdizz
Thanatos
Level 28
God Stats
1W - 1L
1,815 SR
Queue Stats
210W - 216L
1,473 Elo+
Solo
Janus
Janus
naymey15
Janus
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 156L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
6 / 2 / 20
13,715
857
12,852
28,369
43,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
Centiskorch
Amaterasu
20
7 / 3 / 21
14,128
883
22,633
35,917
38,135
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
Jargas94
King Arthur
20
11 / 3 / 14
12,306
769
17,647
34,147
35,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
3 / 5 / 17
11,856
741
15,224
15,462
8,825
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
wiergowski
Sylvanus
17
4 / 7 / 15
10,936
684
13,092
24,644
25,690
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 6 / 11
12,399
775
30,754
13,900
5,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
 
Aphrodite
16
1 / 5 / 11
10,105
632
15,254
22,245
21,205
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
ALYYi
Odin
18
3 / 6 / 11
11,392
712
21,004
25,008
22,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
abdizz
Thanatos
17
7 / 8 / 10
11,556
722
16,408
17,316
10,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
naymey15
Janus
19
3 / 6 / 10
11,484
718
29,945
14,325
5,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
73
31
Kills
20
20
Deaths
31
87
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
6
2
20
8
L
Merlin
 
Merlin
6
6
11
1.92
L
Aphrodite
 
Aphrodite
1
5
11
1.3
L
Odin
ALYYi
Odin
3
6
11
1.42
W
Amaterasu
Centiskorch
Amaterasu
7
3
21
5.83
W
King Arthur
Jargas94
King Arthur
11
3
14
6
W
3
5
17
2.3
L
Thanatos
abdizz
Thanatos
7
8
10
1.5
L
Janus
naymey15
Janus
3
6
10
1.33
W
Sylvanus
wiergowski
Sylvanus
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,448
Damage
113,365
138,539
Taken
92,794
151,934
Mitigated
65,647
71,471
Healing
45,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
12,852
5,011
4,739
6,424
28,369
43,801
875
11,829
16,540
18,849
0
L
Merlin
 
Merlin
30,754
1,174
1,051
1,488
13,900
5,815
1,011
6,824
7,017
51,721
0
L
Aphrodite
 
Aphrodite
15,254
1,840
9,535
11,346
22,245
21,205
91
12,491
9,754
29,373
0
L
Odin
ALYYi
Odin
21,004
1,038
2,388
5,050
25,008
22,258
169
7,605
17,039
0
33,408
W
Amaterasu
Centiskorch
Amaterasu
22,633
8,052
3,134
12,020
35,917
38,135
2,081
18,917
17,000
4,644
30,190
W
King Arthur
Jargas94
King Arthur
17,647
3,350
2,602
12,316
34,147
35,483
351
21,177
12,970
0
30,798
W
15,224
395
2,150
2,157
15,462
8,825
1,452
8,268
7,194
57,392
0
L
Thanatos
abdizz
Thanatos
16,408
5,283
2,903
9,525
17,316
10,649
756
9,467
7,849
0
19,720
L
Janus
naymey15
Janus
29,945
2,108
1,226
1,239
14,325
5,720
336
7,913
6,412
49,906
0
W
Sylvanus
wiergowski
Sylvanus
13,092
3,396
19,030
6,899
24,644
25,690
564
15,762
8,882
17,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,941
Gold Earned
56,936
166
Minions Killed
166
0
Camps Cleared
0
1,436,456
Distance Traveled
1,455,504
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,715
857
7
0
0
303,141
1
L
Merlin
12,399
775
42
3
0
282,134
1
L
Aphrodite
10,105
632
30
2
0
311,810
0
L
Odin
11,392
712
22
1
0
298,861
5
W
Amaterasu
14,128
883
23
1
0
317,667
0
W
King Arthur
12,306
769
30
2
0
305,697
0
W
Kukulkan
11,856
741
94
6
0
282,543
0
L
Thanatos
11,556
722
13
1
0
278,524
2
L
Janus
11,484
718
59
4
0
284,175
0
W
Sylvanus
10,936
684
12
1
0
227,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role