Player Matchup

Ra
Ra
IMMABOTUSUCK
Ra
Level 13
God Stats
3W - 1L
1,732 SR
Queue Stats
35W - 17L
1,584 Elo+
Party 1
Ne Zha
Ne Zha
Litjitsu
Ne Zha
Level 15
God Stats
9W - 1L
1,831 SR
Queue Stats
91W - 42L
1,642 Elo+
Party 1
Horus
Horus
TheGreySensei
Horus
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
172W - 118L
1,632 Elo+
Party 1
Team Averages
Level 46
1,688 SR
1,619 Elo+

VS

Team Averages
Level 35
1,693 SR
1,512 Elo+
Medusa
Medusa
Infante029
Medusa
Level 17
God Stats
9W - 15L
1,491 SR
Queue Stats
13W - 25L
1,302 Elo+
Solo
Scylla
Scylla
Killer442980
Scylla
Level 29
God Stats
32W - 18L
1,630 SR
Queue Stats
363W - 269L
1,626 Elo+
Party 2
Cabrakan
Cabrakan
Otis7006
Cabrakan
Level 59
God Stats
11W - 6L
1,957 SR
Queue Stats
325W - 191L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 7
7,285
729
6,420
4,384
1,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Litjitsu
Ne Zha
12
5 / 3 / 8
7,960
796
8,141
6,869
2,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 0 / 8
7,852
785
5,652
9,110
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Infante029
Medusa
9
1 / 5 / 2
6,304
630
6,114
7,352
2,188
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
11
1 / 2 / 3
6,669
667
5,817
6,720
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Otis7006
Cabrakan
10
2 / 6 / 1
6,837
684
2,428
9,294
8,458
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
4
4
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Medusa
Infante029
Medusa
1
5
2
0.4
L
Scylla
1
2
3
1.25
W
Ne Zha
Litjitsu
Ne Zha
5
3
8
3
L
Cabrakan
Otis7006
Cabrakan
2
6
1
0.42
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,213
Damage
14,359
20,363
Taken
23,366
10,179
Mitigated
12,552
7,036
Healing
2,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,420
168
1,343
1,404
4,384
1,274
274
1,639
2,549
29,008
0
L
Medusa
Infante029
Medusa
6,114
2,288
241
157
7,352
2,188
0
2,110
4,988
0
15,925
L
Scylla
5,817
1,201
0
1,217
6,720
1,906
0
1,827
4,719
26,440
0
W
Ne Zha
Litjitsu
Ne Zha
8,141
1,419
0
1,147
6,869
2,562
514
2,901
3,631
0
25,021
L
Cabrakan
Otis7006
Cabrakan
2,428
325
0
500
9,294
8,458
0
2,483
6,419
8,727
0
W
5,652
2,665
778
2,364
9,110
6,343
284
2,789
5,938
0
14,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,097
Gold Earned
19,810
116
Minions Killed
92
0
Camps Cleared
0
573,873
Distance Traveled
493,447
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,285
729
54
5
0
191,685
1
L
Medusa
6,304
630
25
3
0
162,209
3
L
Scylla
6,669
667
55
6
0
178,303
2
W
Ne Zha
7,960
796
33
3
0
180,902
1
L
Cabrakan
6,837
684
12
1
0
152,935
1
W
Horus
7,852
785
29
3
0
201,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role