Player Matchup

Izanami
Izanami
Kewds
Izanami
Level 100
God Stats
7W - 1L
1,790 SR
Queue Stats
174W - 128L
1,648 Elo+
Party 2
Merlin
Merlin
SYSTEMGLITCH152
Merlin
Level 29
God Stats
18W - 11L
1,865 SR
Queue Stats
110W - 87L
1,604 Elo+
Party 2
Sun Wukong
Sun Wukong
Subj3ctZero117
Sun Wukong
Level 89
God Stats
1W - 2L
1,201 SR
Queue Stats
147W - 115L
1,615 Elo+
Party 2
Team Averages
Level 73
1,619 SR
1,622 Elo+

VS

Team Averages
Level 56
1,454 SR
1,605 Elo+
Nox
Nox
AnonCarbon
Nox
Level 141
God Stats
9W - 6L
1,580 SR
Queue Stats
133W - 93L
1,717 Elo+
Party 1
Kukulkan
Kukulkan
HomeDiamond0298
Kukulkan
Level 5
God Stats
0W - 1L
1,220 SR
Queue Stats
1W - 3L
1,149 Elo+
Solo
Ra
Ra
UnsolicitedBeef
Ra
Level 22
God Stats
4W - 4L
1,563 SR
Queue Stats
32W - 13L
1,948 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kewds
Izanami
16
11 / 4 / 6
12,373
825
13,198
10,175
3,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 4 / 9
10,063
671
7,310
9,505
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Subj3ctZero117
Sun Wukong
16
7 / 3 / 12
11,548
770
10,922
17,899
14,977
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 3
11,312
754
10,564
15,635
5,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
10
0 / 9 / 1
8,322
555
1,028
9,640
3,532
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 5 / 3
11,398
760
10,502
13,013
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
20
Kills
11
11
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
L
Kukulkan
0
9
1
0.06
W
Izanami
Kewds
Izanami
11
4
6
3.5
W
2
4
9
1.63
W
Sun Wukong
Subj3ctZero117
Sun Wukong
7
3
12
4.33
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,430
Damage
22,094
37,579
Taken
38,288
21,347
Mitigated
14,023
7,169
Healing
3,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,564
167
0
464
15,635
5,886
0
2,920
12,399
25,592
0
L
Kukulkan
1,028
147
0
79
9,640
3,532
0
1,233
8,263
13,535
0
W
Izanami
Kewds
Izanami
13,198
7,386
0
1,014
10,175
3,316
2,413
7,245
2,708
0
54,439
W
7,310
343
0
1,825
9,505
3,054
56
7,193
2,088
25,266
0
W
Sun Wukong
Subj3ctZero117
Sun Wukong
10,922
2,456
0
4,330
17,899
14,977
17
6,772
10,689
0
36,813
L
10,502
244
939
2,110
13,013
4,605
0
2,441
10,316
55,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,984
Gold Earned
31,032
162
Minions Killed
126
0
Camps Cleared
0
836,675
Distance Traveled
752,754
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,312
754
34
2
0
268,769
1
L
Kukulkan
8,322
555
17
1
0
204,757
0
W
Izanami
12,373
825
87
6
0
272,496
0
W
Merlin
10,063
671
43
3
0
258,202
0
W
Sun Wukong
11,548
770
32
2
0
305,977
0
L
Ra
11,398
760
75
5
0
279,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role