Player Matchup

Kukulkan
Kukulkan
Grandmaster
Bοrkz
Kukulkan
Grandmaster
Level 147
God Stats
12W - 4L
1,754 SR
Queue Stats
815W - 92L
2,871 MMR
Party 2
Odin
Odin
Grandmaster
Chokevid
Odin
Grandmaster
Level 149
God Stats
23W - 4L
1,970 SR
Queue Stats
652W - 401L
2,858 MMR
Party 2
Gilgamesh
Gilgamesh
Grandmaster
Dwarf mode
Gilgamesh
Grandmaster
Level 148
God Stats
16W - 6L
1,915 SR
Queue Stats
124W - 72L
2,810 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 148
1,880 SR
2,846 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 122
1,827 SR
2,544 MMR
Anhur
Anhur
Masters
ADCz
Anhur
Masters
Level 58
God Stats
5W - 6L
1,813 SR
Queue Stats
37W - 20L
2,428 MMR
Party 1
Cerberus
Cerberus
Diamond I
TheCapedBaldy
Cerberus
Diamond I
Level 148
God Stats
23W - 8L
1,877 SR
Queue Stats
59W - 17L
2,511 MMR
Party 1
Aphrodite
Aphrodite
Masters
sammie money145
Aphrodite
Masters
Level 160
God Stats
5W - 1L
1,792 SR
Queue Stats
199W - 66L
2,692 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bοrkz
Kukulkan
20
6 / 0 / 2
13,716
686
20,164
6,454
2,163
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
17
3 / 3 / 6
12,531
627
10,098
19,270
22,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Dwarf mode
Gilgamesh
16
0 / 4 / 7
11,952
598
14,294
23,145
19,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
FenrirAthenaCabrakanMorgan Le FayThoth

VS

Bans
TiamatGuan YuAh PuchAchillesScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ADCz
Anhur
15
3 / 5 / 2
11,919
596
11,023
15,677
7,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
TheCapedBaldy
Cerberus
17
4 / 2 / 2
11,925
596
10,990
25,004
30,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
sammie money145
Aphrodite
16
0 / 2 / 7
11,683
584
18,052
14,931
14,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
9
Kills
7
7
Deaths
9
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
ADCz
Anhur
3
5
2
0.8
W
Kukulkan
Bοrkz
Kukulkan
6
0
2
7
W
Odin
3
3
6
2
W
Gilgamesh
Dwarf mode
Gilgamesh
0
4
7
0.88
L
Cerberus
TheCapedBaldy
Cerberus
4
2
2
2.5
L
Aphrodite
sammie money145
Aphrodite
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,556
Damage
40,065
48,869
Taken
55,612
43,731
Mitigated
52,004
9,839
Healing
25,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ADCz
Anhur
11,023
5,554
0
1,966
15,677
7,178
1,592
5,859
9,159
0
52,989
W
Kukulkan
Bοrkz
Kukulkan
20,164
1,101
0
2,154
6,454
2,163
1,146
3,463
2,806
101,569
0
W
Odin
10,098
1,569
0
4,856
19,270
22,504
1,115
9,443
9,219
0
33,331
W
Gilgamesh
Dwarf mode
Gilgamesh
14,294
2,621
0
2,829
23,145
19,064
220
14,627
7,802
0
32,946
L
Cerberus
TheCapedBaldy
Cerberus
10,990
554
0
3,848
25,004
30,322
50
9,822
13,772
25,593
0
L
Aphrodite
sammie money145
Aphrodite
18,052
1,015
10,435
8,751
14,931
14,504
110
4,483
9,655
71,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,199
Gold Earned
35,527
247
Minions Killed
244
0
Camps Cleared
0
1,143,803
Distance Traveled
1,084,900
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,919
596
116
6
0
329,647
2
W
Kukulkan
13,716
686
179
9
0
387,857
2
W
Odin
12,531
627
38
2
0
363,655
1
W
Gilgamesh
11,952
598
30
2
0
392,291
3
L
Cerberus
11,925
596
53
3
0
392,520
2
L
Aphrodite
11,683
584
75
4
0
362,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role