Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Du2Rio
Freya
Level 156
God Stats
2W - 4L
1,518 SR
Queue Stats
674W - 677L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
GDprepious
Cthulhu
Level 134
God Stats
2W - 6L
1,372 SR
Queue Stats
134W - 139L
1,503 Elo+
Party 2
Khepri
Khepri
Xx_DefJams143_xX
Khepri
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,531 Elo+
Solo
Hercules
Hercules
Zen1sh
Hercules
Level 158
God Stats
3W - 7L
1,422 SR
Queue Stats
388W - 388L
1,502 Elo+
Solo
Team Averages
Level 131
1,463 SR
1,507 Elo+

VS

Team Averages
Level 128
1,513 SR
1,543 Elo+
Khepri
Khepri
AlcoheaIic
Khepri
Level 129
God Stats
1W - 0L
1,765 SR
Queue Stats
25W - 23L
1,488 Elo+
Party 1
Chaac
Chaac
Darkerflunky
Chaac
Level 126
God Stats
2W - 0L
1,496 SR
Queue Stats
18W - 20L
1,560 Elo+
Party 1
Bakasura
Bakasura
GHENGIS07
Bakasura
Level 129
God Stats
2W - 1L
1,303 SR
Queue Stats
88W - 78L
1,613 Elo+
Solo
Hou Yi
Hou Yi
TheTaskmasterX7
Hou Yi
Level 136
God Stats
11W - 14L
1,455 SR
Queue Stats
1,657W - 1,670L
1,511 Elo+
Solo
Hades
Hades
YourSuchARichard
Hades
Level 120
God Stats
2W - 1L
1,544 SR
Queue Stats
76W - 75L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
3 / 6 / 4
9,551
796
12,563
13,999
6,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Freya
Du2Rio
Freya
15
3 / 5 / 3
9,449
787
9,714
13,107
6,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
GDprepious
Cthulhu
15
0 / 3 / 8
8,683
724
10,960
14,011
14,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 3 / 5
9,716
810
6,256
17,413
19,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
Zen1sh
Hercules
13
1 / 8 / 4
9,324
777
4,503
27,905
17,733
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlcoheaIic
Khepri
16
1 / 1 / 21
9,310
776
9,740
8,743
10,220
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 2 / 19
10,272
856
14,681
16,880
15,813
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
GHENGIS07
Bakasura
10
1 / 2 / 7
7,855
655
2,518
4,653
2,271
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 2 / 20
10,262
855
21,297
12,332
6,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
15 / 2 / 8
11,644
970
27,561
17,266
12,346
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
100
9
Kills
25
25
Deaths
9
24
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
6
4
0.83
W
Khepri
AlcoheaIic
Khepri
1
1
21
11.5
W
5
2
19
7.25
L
Freya
Du2Rio
Freya
3
5
3
0.9
L
Cthulhu
GDprepious
Cthulhu
0
3
8
1.33
W
Bakasura
GHENGIS07
Bakasura
1
2
7
2.25
W
3
2
20
6.5
L
2
3
5
1.5
W
15
2
8
9.5
L
Hercules
Zen1sh
Hercules
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,996
Damage
75,797
86,435
Taken
59,874
64,203
Mitigated
47,155
23,231
Healing
27,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
12,563
6,510
964
1,423
13,999
6,012
1,698
9,473
4,352
0
26,172
W
Khepri
AlcoheaIic
Khepri
9,740
851
2,006
1,732
8,743
10,220
34
4,139
4,604
15,934
0
W
14,681
3,097
1,743
7,088
16,880
15,813
1,462
6,009
10,871
0
27,518
L
Freya
Du2Rio
Freya
9,714
3,081
1,505
2,653
13,107
6,779
1,061
6,083
6,859
16,585
731
L
Cthulhu
GDprepious
Cthulhu
10,960
191
1,736
1,798
14,011
14,290
294
6,596
7,255
28,943
0
W
Bakasura
GHENGIS07
Bakasura
2,518
1,721
164
573
4,653
2,271
330
1,914
2,739
0
2,667
W
21,297
9,670
801
3,925
12,332
6,505
2,785
6,700
5,632
0
50,197
L
6,256
324
2,163
4,175
17,413
19,389
377
6,515
10,823
15,500
0
W
27,561
1,210
2,212
7,680
17,266
12,346
779
7,542
9,724
39,317
0
L
Hercules
Zen1sh
Hercules
4,503
667
66
6,748
27,905
17,733
177
7,940
19,285
0
9,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,723
Gold Earned
49,343
104
Minions Killed
130
0
Camps Cleared
0
1,105,118
Distance Traveled
1,107,913
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,551
796
34
3
0
197,151
2
W
Khepri
9,310
776
8
1
0
257,825
0
W
Chaac
10,272
856
24
2
0
247,518
0
L
Freya
9,449
787
24
2
0
218,601
0
L
Cthulhu
8,683
724
22
2
0
255,868
0
W
Bakasura
7,855
655
6
1
0
147,821
0
W
Hou Yi
10,262
855
60
5
0
211,150
4
L
Khepri
9,716
810
15
1
0
241,308
0
W
Hades
11,644
970
32
3
0
243,599
2
L
Hercules
9,324
777
9
1
0
192,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role