Player Matchup

Kuzenbo
Kuzenbo
SarahBreadhardt
Kuzenbo
Level 5
God Stats
3W - 5L
1,479 SR
Queue Stats
7W - 6L
1,537 Elo+
Party 1
Chiron
Chiron
WarmyK
Chiron
Level 105
God Stats
120W - 68L
1,691 SR
Queue Stats
269W - 227L
1,665 Elo+
Party 1
Awilix
Awilix
abando16
Awilix
Level 18
God Stats
22W - 21L
1,601 SR
Queue Stats
73W - 71L
1,569 Elo+
Party 2
Scylla
Scylla
mevengoenti
Scylla
Level 28
God Stats
17W - 10L
1,567 SR
Queue Stats
122W - 103L
1,594 Elo+
Party 2
Odin
Odin
ssjMilk
Odin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 76L
1,585 Elo+
Party 2
Team Averages
Level 36
1,568 SR
1,590 Elo+

VS

Team Averages
Level 19
1,717 SR
1,643 Elo+
Janus
Janus
Ekunobob
Janus
Level 28
God Stats
1W - 2L
1,752 SR
Queue Stats
89W - 65L
1,698 Elo+
Solo
Arachne
Arachne
ImaGunYouDown
Arachne
Level 29
God Stats
3W - 2L
1,693 SR
Queue Stats
100W - 96L
1,605 Elo+
Solo
Cupid
Cupid
Largechktendies
Cupid
Level 26
God Stats
4W - 5L
1,813 SR
Queue Stats
190W - 156L
1,660 Elo+
Solo
Set
Set
Metro13
Set
Level 10
God Stats
1W - 2L
1,829 SR
Queue Stats
157W - 139L
1,587 Elo+
Solo
Yemoja
Yemoja
Sethnru
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 11
8,982
528
6,032
13,227
14,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
WarmyK
Chiron
16
11 / 2 / 2
10,397
612
15,189
8,482
3,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Awilix
abando16
Awilix
15
7 / 6 / 4
9,915
583
9,361
13,188
5,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
15
8 / 4 / 5
9,920
584
9,605
11,456
4,187
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Odin
ssjMilk
Odin
15
1 / 2 / 7
8,838
520
7,598
12,006
9,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ekunobob
Janus
15
8 / 6 / 3
9,886
582
14,052
11,475
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
15
4 / 4 / 3
9,509
559
9,660
15,420
6,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 3 / 1
8,278
487
3,036
9,793
2,932
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
15
4 / 4 / 5
9,773
575
10,810
15,669
12,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Sethnru
Yemoja
10
1 / 11 / 2
6,612
389
2,662
12,562
8,099
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
28
Kills
17
17
Deaths
28
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
Ekunobob
Janus
8
6
3
1.58
L
Arachne
4
4
3
1.38
L
0
3
1
0.17
L
Set
4
4
5
1.63
W
1
3
11
2.17
L
Yemoja
Sethnru
Yemoja
1
11
2
0.18
W
Chiron
WarmyK
Chiron
11
2
2
6
W
Awilix
abando16
Awilix
7
6
4
1.5
W
Scylla
8
4
5
2.63
W
Odin
ssjMilk
Odin
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,785
Damage
40,220
58,359
Taken
64,919
37,100
Mitigated
33,778
16,052
Healing
18,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Ekunobob
Janus
14,052
1,175
0
2,556
11,475
3,882
0
4,841
6,634
51,451
0
L
Arachne
9,660
5,703
0
4,111
15,420
6,668
0
3,773
11,647
0
69,003
L
3,036
1,410
26
5,029
9,793
2,932
868
927
8,866
0
60,772
L
Set
10,810
5,955
0
6,066
15,669
12,197
0
2,759
12,910
0
52,905
W
6,032
2,848
0
1,147
13,227
14,171
217
3,778
9,409
16,509
0
L
Yemoja
Sethnru
Yemoja
2,662
1,375
325
236
12,562
8,099
0
5,682
6,880
9,958
0
W
Chiron
WarmyK
Chiron
15,189
6,277
1,613
4,621
8,482
3,524
1,240
1,551
6,931
0
81,628
W
Awilix
abando16
Awilix
9,361
4,563
0
2,969
13,188
5,735
0
4,244
8,611
0
62,818
W
Scylla
9,605
712
188
2,876
11,456
4,187
1,692
5,739
5,607
48,422
0
W
Odin
ssjMilk
Odin
7,598
2,685
0
2,638
12,006
9,483
698
1,402
9,762
12,876
31,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,052
Gold Earned
44,058
443
Minions Killed
418
0
Camps Cleared
0
1,578,268
Distance Traveled
1,436,588
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,886
582
84
5
0
282,167
4
L
Arachne
9,509
559
96
6
0
319,237
1
L
Cupid
8,278
487
121
7
0
270,831
3
L
Set
9,773
575
107
6
0
292,568
2
W
Kuzenbo
8,982
528
25
1
0
299,768
5
L
Yemoja
6,612
389
10
1
0
271,785
0
W
Chiron
10,397
612
140
8
0
330,491
8
W
Awilix
9,915
583
98
6
0
326,243
0
W
Scylla
9,920
584
86
5
0
296,679
2
W
Odin
8,838
520
94
6
0
325,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role