Player Matchup

Raijin
Raijin
Fennicks
Raijin
Level 111
God Stats
55W - 37L
1,737 SR
Queue Stats
213W - 172L
1,665 Elo+
Party 2
Apollo
Apollo
GOATEDAlexi
Apollo
Level 34
God Stats
6W - 4L
1,500 SR
Queue Stats
216W - 217L
1,541 Elo+
Solo
Bellona
Bellona
OverGhoul
Bellona
Level 74
God Stats
15W - 16L
1,407 SR
Queue Stats
493W - 533L
1,359 Elo+
Solo
Osiris
Osiris
TooTheMaxx
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 37L
1,668 Elo+
Party 2
Sylvanus
Sylvanus
twoQuote
Sylvanus
Level 66
God Stats
7W - 3L
1,717 SR
Queue Stats
92W - 50L
1,702 Elo+
Party 2
Team Averages
Level 63
1,572 SR
1,587 Elo+

VS

Team Averages
Level 89
1,567 SR
1,566 Elo+
Mercury
Mercury
CADEMO11
Mercury
Level 107
God Stats
6W - 5L
1,667 SR
Queue Stats
130W - 110L
1,587 Elo+
Party 1
Izanami
Izanami
DarkCheren_18
Izanami
Level 21
God Stats
18W - 16L
1,241 SR
Queue Stats
118W - 78L
1,587 Elo+
Party 3
Sylvanus
Sylvanus
Duki_55
Sylvanus
Level 123
God Stats
4W - 8L
1,436 SR
Queue Stats
522W - 470L
1,627 Elo+
Party 3
Tiamat
Tiamat
HoGrinder
Tiamat
Level 77
God Stats
25W - 9L
1,697 SR
Queue Stats
211W - 176L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
kevinlaraz
Gilgamesh
Level 115
God Stats
41W - 18L
1,794 SR
Queue Stats
799W - 757L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fennicks
Raijin
20
14 / 3 / 13
15,013
601
33,859
22,714
21,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
20
4 / 3 / 8
14,523
581
7,230
14,726
6,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
OverGhoul
Bellona
20
2 / 4 / 8
12,956
518
9,758
25,045
21,103
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Osiris
TooTheMaxx
Osiris
20
8 / 5 / 17
13,754
550
15,913
22,045
18,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
twoQuote
Sylvanus
20
4 / 1 / 20
14,440
578
11,925
22,020
32,167
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CADEMO11
Mercury
19
4 / 5 / 7
12,277
491
11,084
19,056
8,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
19
2 / 7 / 4
12,162
486
9,930
13,804
5,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Duki_55
Sylvanus
14
1 / 6 / 6
11,325
453
8,936
25,765
30,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
HoGrinder
Tiamat
18
3 / 8 / 4
11,677
467
15,350
17,554
14,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
kevinlaraz
Gilgamesh
19
6 / 6 / 1
13,144
526
21,810
24,845
26,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
38
32
Kills
16
16
Deaths
32
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
CADEMO11
Mercury
4
5
7
1.5
L
Izanami
2
7
4
0.57
L
Sylvanus
Duki_55
Sylvanus
1
6
6
0.67
W
Raijin
Fennicks
Raijin
14
3
13
6.83
W
Apollo
4
3
8
2.67
L
Tiamat
HoGrinder
Tiamat
3
8
4
0.63
W
Bellona
OverGhoul
Bellona
2
4
8
1.5
W
Osiris
TooTheMaxx
Osiris
8
5
17
3.3
L
Gilgamesh
kevinlaraz
Gilgamesh
6
6
1
1.08
W
Sylvanus
twoQuote
Sylvanus
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,685
Damage
67,110
106,550
Taken
101,024
98,968
Mitigated
85,680
43,172
Healing
17,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CADEMO11
Mercury
11,084
4,201
0
1,496
19,056
8,485
0
7,565
11,491
0
96,243
L
Izanami
9,930
6,065
0
1,839
13,804
5,584
1,665
7,215
6,589
0
91,160
L
Sylvanus
Duki_55
Sylvanus
8,936
1,407
1,368
4,042
25,765
30,311
352
15,283
10,482
23,305
0
W
Raijin
Fennicks
Raijin
33,859
4,343
911
8,580
22,714
21,035
297
7,442
14,881
125,216
0
W
Apollo
7,230
6,274
0
6,311
14,726
6,632
9,422
3,077
11,627
0
140,361
L
Tiamat
HoGrinder
Tiamat
15,350
545
0
1,828
17,554
14,761
0
9,951
7,603
67,553
0
W
Bellona
OverGhoul
Bellona
9,758
2,629
0
9,486
25,045
21,103
2,961
3,546
21,379
0
71,853
W
Osiris
TooTheMaxx
Osiris
15,913
7,654
0
3,356
22,045
18,031
0
5,625
16,149
0
88,070
L
Gilgamesh
kevinlaraz
Gilgamesh
21,810
5,955
0
6,718
24,845
26,539
0
6,179
18,666
691
86,510
W
Sylvanus
twoQuote
Sylvanus
11,925
2,292
5,667
8,861
22,020
32,167
313
5,389
15,928
37,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,686
Gold Earned
60,585
685
Minions Killed
582
0
Camps Cleared
0
2,449,961
Distance Traveled
2,267,074
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,277
491
136
5
0
532,152
5
L
Izanami
12,162
486
176
7
0
436,281
9
L
Sylvanus
11,325
453
26
1
0
407,403
4
W
Raijin
15,013
601
166
7
0
445,749
8
W
Apollo
14,523
581
207
8
0
447,663
2
L
Tiamat
11,677
467
121
5
0
435,902
2
W
Bellona
12,956
518
144
6
0
494,387
5
W
Osiris
13,754
550
115
5
0
553,684
0
L
Gilgamesh
13,144
526
123
5
0
455,336
6
W
Sylvanus
14,440
578
53
2
0
508,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role