Player Matchup

Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
 
Agni
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kali
Kali
Gold III
KafuiOl
Kali
Gold III
Level 129
God Stats
13W - 8L
1,593 SR
Queue Stats
289W - 298L
1,569 MMR
Solo
Cupid
Cupid
Gold V
disFame
Cupid
Gold V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,480 MMR
Party 2
Set
Set
Bronze III
ryuunosukcn
Set
Bronze III
Level 92
God Stats
0W - 1L
1,259 SR
Queue Stats
8W - 9L
1,529 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,471 SR
1,515 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,644 SR
1,535 MMR
Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold III
 
Da Ji
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum V
ColonelCream
Sol
Platinum V
Level 135
God Stats
40W - 37L
1,635 SR
Queue Stats
418W - 405L
1,631 MMR
Party 1
Neith
Neith
Gold III
LehVate
Neith
Gold III
Level 61
God Stats
11W - 8L
1,926 SR
Queue Stats
244W - 246L
1,525 MMR
Solo
Yemoja
Yemoja
Gold II
TakeMyTempo
Yemoja
Gold II
Level 123
God Stats
12W - 13L
1,656 SR
Queue Stats
322W - 314L
1,519 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 1 / 2
5,447
454
2,249
8,451
4,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
 
Agni
9
1 / 4 / 0
5,205
434
3,840
5,612
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
KafuiOl
Kali
10
1 / 3 / 0
6,246
521
3,653
8,694
5,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
disFame
Cupid
10
1 / 3 / 0
6,153
513
4,351
6,845
1,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 0
4,818
402
2,239
7,918
4,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
TiamatSobekMorgan Le FayAthenaTsukuyomi

VS

Bans
GilgameshBaba YagaApolloRaijinAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
7 / 0 / 1
8,099
675
7,377
7,924
6,447
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
 
Da Ji
11
6 / 2 / 0
7,155
596
3,695
7,648
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 1 / 3
7,921
660
7,746
10,936
4,210
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
LehVate
Neith
13
1 / 1 / 3
7,595
633
4,571
8,249
2,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
10
0 / 0 / 5
6,898
575
2,517
7,902
3,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
18
18
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
2
1
L
Agni
 
Agni
1
4
0
0.25
W
Tyr
 
Tyr
7
0
1
7.5
W
Da Ji
 
Da Ji
6
2
0
3
W
4
1
3
5.5
L
Kali
KafuiOl
Kali
1
3
0
0.33
W
Neith
LehVate
Neith
1
1
3
2.5
W
Yemoja
0
0
5
2.5
L
Cupid
disFame
Cupid
1
3
0
0.33
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,332
Damage
25,906
37,520
Taken
42,659
18,030
Mitigated
19,995
9,069
Healing
19,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,249
265
0
2,749
8,451
4,548
0
3,708
4,743
13,509
0
L
Agni
 
Agni
3,840
446
0
325
5,612
1,652
0
3,061
2,551
23,563
0
W
Tyr
 
Tyr
7,377
561
0
4,184
7,924
6,447
272
10
7,906
0
41,235
W
Da Ji
 
Da Ji
3,695
999
0
1,229
7,648
3,133
0
718
6,878
0
42,160
W
7,746
3,221
0
6,884
10,936
4,210
2,446
3,054
7,637
58,267
0
L
Kali
KafuiOl
Kali
3,653
1,236
0
2,350
8,694
5,594
0
1,544
7,150
0
34,696
W
Neith
LehVate
Neith
4,571
2,347
0
4,803
8,249
2,640
0
529
7,720
0
54,755
W
Yemoja
2,517
510
925
1,467
7,902
3,565
465
1,564
6,269
21,400
0
L
Cupid
disFame
Cupid
4,351
1,970
0
2,283
6,845
1,831
0
1,248
5,597
0
36,809
L
2,239
782
0
1,362
7,918
4,405
0
702
7,216
0
17,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,869
Gold Earned
37,668
252
Minions Killed
402
0
Camps Cleared
0
1,044,699
Distance Traveled
1,148,210
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,447
454
4
0
0
216,329
2
L
Agni
5,205
434
51
4
0
221,221
3
W
Tyr
8,099
675
77
6
0
260,653
6
W
Da Ji
7,155
596
67
6
0
215,395
0
W
Sol
7,921
660
107
9
0
224,232
1
L
Kali
6,246
521
66
6
0
216,669
1
W
Neith
7,595
633
113
9
0
218,860
4
W
Yemoja
6,898
575
38
3
0
229,070
4
L
Cupid
6,153
513
99
8
0
196,011
1
L
Set
4,818
402
32
3
0
194,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role