Player Matchup

Ymir
Ymir
EDGAR49_PR
Ymir
Level 154
God Stats
10W - 3L
1,658 SR
Queue Stats
503W - 376L
1,563 Elo+
Party 2
Nu Wa
Nu Wa
Jukejuke9
Nu Wa
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,721 Elo+
Solo
Chaac
Chaac
PILINCHO_PR_JR
Chaac
Level 159
God Stats
12W - 12L
1,576 SR
Queue Stats
618W - 489L
1,553 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
calettic6
Morgan Le Fay
Level 151
God Stats
20W - 10L
1,624 SR
Queue Stats
215W - 195L
1,580 Elo+
Solo
Heimdallr
Heimdallr
modusto2209
Heimdallr
Level 160
God Stats
3W - 2L
1,765 SR
Queue Stats
268W - 268L
1,574 Elo+
Solo
Team Averages
Level 151
1,624 SR
1,598 Elo+

VS

Team Averages
Level 100
1,587 SR
1,576 Elo+
Cthulhu
Cthulhu
CJBOY21
Cthulhu
Level 120
God Stats
0W - 1L
1,469 SR
Queue Stats
56W - 37L
1,656 Elo+
Party 1
Fenrir
Fenrir
Carnagebend
Fenrir
Level 125
God Stats
9W - 10L
1,629 SR
Queue Stats
122W - 113L
1,567 Elo+
Solo
Persephone
Persephone
Cliarisy
Persephone
Level 64
God Stats
6W - 7L
1,705 SR
Queue Stats
202W - 210L
1,591 Elo+
Solo
Merlin
Merlin
ThreepumpFlores
Merlin
Level 70
God Stats
0W - 1L
1,471 SR
Queue Stats
18W - 18L
1,599 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
amilcar2013
Ah Muzen Cab
Level 121
God Stats
2W - 2L
1,663 SR
Queue Stats
9W - 11L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 11
14,005
824
15,301
23,441
25,509
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Jukejuke9
Nu Wa
19
5 / 4 / 15
13,526
796
18,948
11,175
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 3 / 9
12,214
718
9,436
18,930
15,271
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
calettic6
Morgan Le Fay
20
6 / 2 / 9
14,178
834
20,379
13,738
5,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
modusto2209
Heimdallr
19
3 / 4 / 15
12,751
750
15,554
19,181
7,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CJBOY21
Cthulhu
16
1 / 5 / 5
9,942
585
12,050
24,934
10,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
19
5 / 6 / 6
12,830
755
8,405
17,257
10,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Persephone
Cliarisy
Persephone
18
2 / 2 / 5
11,486
676
15,024
13,385
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 10 / 3
9,263
545
10,133
14,931
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
amilcar2013
Ah Muzen Cab
20
8 / 3 / 2
14,142
832
23,004
20,066
7,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
26
Kills
16
16
Deaths
26
59
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CJBOY21
Cthulhu
1
5
5
0.7
L
Fenrir
5
6
6
1.33
L
Persephone
Cliarisy
Persephone
2
2
5
2.25
W
7
3
11
4.17
W
Nu Wa
Jukejuke9
Nu Wa
5
4
15
3.13
W
5
3
9
3.17
L
0
10
3
0.15
L
Ah Muzen Cab
amilcar2013
Ah Muzen Cab
8
3
2
3
W
Morgan Le Fay
calettic6
Morgan Le Fay
6
2
9
5.25
W
Heimdallr
modusto2209
Heimdallr
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,618
Damage
68,616
86,465
Taken
90,573
57,505
Mitigated
37,685
17,939
Healing
15,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CJBOY21
Cthulhu
12,050
1,413
197
5,931
24,934
10,564
0
16,227
8,509
29,889
0
L
Fenrir
8,405
1,902
0
1,203
17,257
10,920
357
9,313
7,686
0
38,853
L
Persephone
Cliarisy
Persephone
15,024
347
0
954
13,385
4,137
0
7,338
5,877
48,738
0
W
15,301
2,460
0
2,263
23,441
25,509
0
10,309
12,779
27,276
0
W
Nu Wa
Jukejuke9
Nu Wa
18,948
3,130
0
460
11,175
3,772
1,788
4,334
6,707
57,071
0
W
9,436
1,594
0
4,703
18,930
15,271
182
9,486
9,327
0
28,721
L
10,133
134
0
581
14,931
4,785
185
8,889
5,908
27,148
0
L
Ah Muzen Cab
amilcar2013
Ah Muzen Cab
23,004
4,743
0
6,484
20,066
7,279
841
12,898
6,996
0
87,952
W
Morgan Le Fay
calettic6
Morgan Le Fay
20,379
1,070
516
4,208
13,738
5,732
870
4,967
8,683
64,577
0
W
Heimdallr
modusto2209
Heimdallr
15,554
7,414
0
5,789
19,181
7,221
1,211
7,764
11,085
0
57,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,674
Gold Earned
57,663
417
Minions Killed
427
7
Camps Cleared
9
1,583,885
Distance Traveled
1,573,889
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,942
585
39
2
0
283,888
0
L
Fenrir
12,830
755
73
4
4
315,030
4
L
Persephone
11,486
676
97
6
0
334,466
3
W
Ymir
14,005
824
46
3
0
307,501
1
W
Nu Wa
13,526
796
94
6
1
310,968
3
W
Chaac
12,214
718
47
3
1
312,952
3
L
Merlin
9,263
545
40
2
0
267,630
2
L
Ah Muzen Cab
14,142
832
178
10
5
372,875
2
W
Morgan Le Fay
14,178
834
107
6
3
350,280
3
W
Heimdallr
12,751
750
123
7
2
302,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role