Player Matchup

Discordia
Discordia
CVTTohru
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,295 Elo+
Solo
Ao Kuang
Ao Kuang
DW_gustavolo
Ao Kuang
Level 8
God Stats
3W - 3L
1,349 SR
Queue Stats
12W - 22L
1,357 Elo+
Solo
Cthulhu
Cthulhu
SinsxD112
Cthulhu
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 7L
1,101 Elo+
Solo
Mercury
Mercury
benjamenartmnt
Mercury
Level 4
God Stats
3W - 4L
1,391 SR
Queue Stats
30W - 37L
1,295 Elo+
Solo
Ares
Ares
lacazino94
Ares
Level 28
God Stats
11W - 19L
1,459 SR
Queue Stats
140W - 195L
1,280 Elo+
Solo
Team Averages
Level 10
1,440 SR
1,266 Elo+

VS

Team Averages
Level 21
1,600 SR
1,464 Elo+
Bacchus
Bacchus
 
Bacchus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ablonzito
Agni
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 1
Neith
Neith
The2002
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Hades
Hades
darkdemmon
Hades
Level 25
God Stats
12W - 6L
1,908 SR
Queue Stats
332W - 387L
1,403 Elo+
Solo
Loki
Loki
djcarlosos1
Loki
Level 15
God Stats
34W - 37L
1,591 SR
Queue Stats
40W - 53L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CVTTohru
Discordia
11
4 / 7 / 5
7,009
501
7,725
8,474
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
DW_gustavolo
Ao Kuang
10
1 / 1 / 1
5,712
408
2,356
5,493
1,521
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
SinsxD112
Cthulhu
1
0 / 0 / 0
4,140
296
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
9 / 5 / 4
8,180
584
7,603
11,287
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 4 / 0
5,224
373
2,640
5,495
1,923
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 1 / 0
8,466
605
2,723
8,247
5,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
13
6 / 5 / 4
8,374
598
6,727
7,373
2,296
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
The2002
Neith
10
2 / 4 / 2
6,654
475
3,160
5,531
1,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hades
11
1 / 1 / 4
6,780
484
2,860
4,660
2,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 6
8,156
583
3,633
7,860
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
15
Kills
17
17
Deaths
15
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
0
4
W
Agni
6
5
4
1.6
L
Discordia
CVTTohru
Discordia
4
7
5
0.93
L
Ao Kuang
DW_gustavolo
Ao Kuang
1
1
1
1.5
L
Cthulhu
SinsxD112
Cthulhu
0
0
0
0
W
Neith
The2002
Neith
2
4
2
0.75
L
9
5
4
2.2
W
Hades
1
1
4
3
W
4
4
6
1.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,324
Damage
19,103
30,749
Taken
33,671
9,174
Mitigated
14,860
2,564
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,723
756
0
1,342
8,247
5,991
773
3,926
4,272
32,793
0
W
Agni
6,727
1,312
0
1,236
7,373
2,296
280
2,193
4,740
36,750
0
L
Discordia
CVTTohru
Discordia
7,725
618
0
910
8,474
2,297
387
5,245
3,229
21,194
0
L
Ao Kuang
DW_gustavolo
Ao Kuang
2,356
368
0
1,314
5,493
1,521
0
1,056
4,375
15,952
0
L
Cthulhu
SinsxD112
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Neith
The2002
Neith
3,160
1,200
0
743
5,531
1,671
1,035
1,593
3,818
0
21,089
L
7,603
3,030
0
260
11,287
3,433
0
3,556
7,731
0
44,916
W
Hades
2,860
491
221
1,519
4,660
2,332
607
1,930
2,620
24,007
0
W
3,633
458
0
1,881
7,860
2,570
224
2,151
5,500
0
39,561
L
2,640
738
0
80
5,495
1,923
0
2,289
3,104
11,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,265
Gold Earned
38,430
175
Minions Killed
326
0
Camps Cleared
0
898,036
Distance Traveled
1,289,071
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,466
605
69
5
0
278,916
6
W
Agni
8,374
598
71
5
0
255,352
3
L
Discordia
7,009
501
37
3
0
229,024
1
L
Ao Kuang
5,712
408
37
3
0
273,396
0
L
Cthulhu
4,140
296
0
0
0
0
0
W
Neith
6,654
475
48
3
0
178,201
2
L
Mercury
8,180
584
82
6
0
268,337
3
W
Hades
6,780
484
64
5
0
270,951
4
W
Loki
8,156
583
74
5
0
305,651
1
L
Ares
5,224
373
19
1
0
127,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role