Player Matchup

Fenrir
Fenrir
Juzi__
Fenrir
Level 29
God Stats
4W - 5L
1,588 SR
Queue Stats
101W - 95L
1,438 Elo+
Solo
Bakasura
Bakasura
artmol410
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,319 Elo+
Solo
Ares
Ares
koldcheese
Ares
Level 41
God Stats
1W - 4L
1,798 SR
Queue Stats
158W - 175L
1,404 Elo+
Party 1
Artemis
Artemis
olivaresalas
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Scylla
Scylla
xSpyder223
Scylla
Level 10
God Stats
19W - 17L
1,695 SR
Queue Stats
358W - 400L
1,483 Elo+
Party 1
Team Averages
Level 18
1,616 SR
1,429 Elo+

VS

Team Averages
Level 20
1,644 SR
1,400 Elo+
Fenrir
Fenrir
ChorionicDeer90
Fenrir
Level 18
God Stats
3W - 3L
1,896 SR
Queue Stats
252W - 294L
1,419 Elo+
Party 3
Anubis
Anubis
ExH29
Anubis
Level 15
God Stats
30W - 23L
1,551 SR
Queue Stats
53W - 44L
1,431 Elo+
Party 3
Cernunnos
Cernunnos
IPRO leon2004
Cernunnos
Level 25
God Stats
7W - 7L
1,387 SR
Queue Stats
157W - 182L
1,395 Elo+
Party 3
Cerberus
Cerberus
Lod_Azrak
Cerberus
Level 24
God Stats
4W - 3L
1,714 SR
Queue Stats
66W - 82L
1,371 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vampyrii
Morgan Le Fay
Level 18
God Stats
12W - 8L
1,671 SR
Queue Stats
107W - 112L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Juzi__
Fenrir
12
6 / 3 / 1
7,544
539
5,995
11,271
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
artmol410
Bakasura
11
2 / 5 / 1
6,445
460
3,584
9,403
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 5
7,325
523
4,330
11,300
9,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
olivaresalas
Artemis
11
0 / 6 / 3
6,267
448
2,514
6,977
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
xSpyder223
Scylla
11
1 / 3 / 0
6,346
453
2,012
7,658
2,675
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
6,862
490
6,216
6,354
1,935
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
ExH29
Anubis
12
4 / 1 / 7
7,125
509
5,255
3,802
1,772
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
IPRO leon2004
Cernunnos
12
6 / 1 / 5
7,739
553
6,436
5,119
1,510
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Lod_Azrak
Cerberus
9
1 / 3 / 8
6,335
453
2,107
9,639
5,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
vampyrii
Morgan Le Fay
11
4 / 3 / 6
6,888
492
7,899
5,650
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
18
19
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Anubis
ExH29
Anubis
4
1
7
7.5
W
Cernunnos
IPRO leon2004
Cernunnos
6
1
5
8.5
L
Fenrir
Juzi__
Fenrir
6
3
1
2.17
W
Cerberus
Lod_Azrak
Cerberus
1
3
8
1.67
L
Bakasura
artmol410
Bakasura
2
5
1
0.5
L
0
2
5
1.25
L
Artemis
olivaresalas
Artemis
0
6
3
0.25
W
Morgan Le Fay
vampyrii
Morgan Le Fay
4
3
6
2.33
L
Scylla
xSpyder223
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,435
Damage
27,913
46,609
Taken
30,564
21,272
Mitigated
12,152
9,797
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,216
2,396
415
1,574
6,354
1,935
189
1,456
4,898
0
19,968
W
Anubis
ExH29
Anubis
5,255
1,047
0
1,800
3,802
1,772
930
123
3,367
33,617
0
W
Cernunnos
IPRO leon2004
Cernunnos
6,436
3,365
0
2,463
5,119
1,510
1,276
1,404
3,715
0
35,987
L
Fenrir
Juzi__
Fenrir
5,995
858
0
2,198
11,271
4,067
0
3,933
7,338
0
44,258
W
Cerberus
Lod_Azrak
Cerberus
2,107
226
0
552
9,639
5,250
211
2,115
7,461
12,760
0
L
Bakasura
artmol410
Bakasura
3,584
2,445
0
2,674
9,403
3,245
1,103
3,667
5,736
0
21,319
L
4,330
298
0
2,536
11,300
9,385
0
1,764
9,536
26,176
0
L
Artemis
olivaresalas
Artemis
2,514
1,578
0
522
6,977
1,900
2,644
2,853
4,124
0
20,166
W
Morgan Le Fay
vampyrii
Morgan Le Fay
7,899
1,729
0
84
5,650
1,685
1,179
1,244
4,406
23,555
0
L
Scylla
xSpyder223
Scylla
2,012
270
0
1,867
7,658
2,675
36
3,044
4,614
32,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,927
Gold Earned
34,949
267
Minions Killed
235
0
Camps Cleared
0
1,295,238
Distance Traveled
1,186,104
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,862
490
32
2
0
265,290
2
W
Anubis
7,125
509
65
5
0
246,682
2
W
Cernunnos
7,739
553
71
5
0
245,064
1
L
Fenrir
7,544
539
75
5
0
273,232
4
W
Cerberus
6,335
453
32
2
0
204,422
0
L
Bakasura
6,445
460
47
3
0
270,966
0
L
Ares
7,325
523
34
2
0
264,092
0
L
Artemis
6,267
448
52
4
0
227,917
0
W
Morgan Le Fay
6,888
492
35
3
0
224,646
0
L
Scylla
6,346
453
59
4
0
259,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role