Player Matchup

Gilgamesh
Gilgamesh
A11ergexTab
Gilgamesh
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
93W - 115L
1,663 Elo+
Party 2
Scylla
Scylla
AlayWD
Scylla
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,533 Elo+
Solo
Hel
Hel
HardSasuke
Hel
Level 28
God Stats
0W - 1L
1,454 SR
Queue Stats
30W - 22L
1,535 Elo+
Party 3
Cthulhu
Cthulhu
Noctum666
Cthulhu
Level 76
God Stats
1W - 2L
1,789 SR
Queue Stats
307W - 334L
1,539 Elo+
Party 2
Artemis
Artemis
otmos
Artemis
Level 4
God Stats
0W - 1L
1,304 SR
Queue Stats
1W - 1L
1,708 Elo+
Party 3
Team Averages
Level 25
1,509 SR
1,596 Elo+

VS

Team Averages
Level 18
1,601 SR
1,532 Elo+
Raijin
Raijin
ASGASFDASKD
Raijin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Arikadou
Chernobog
Level 18
God Stats
2W - 2L
1,577 SR
Queue Stats
60W - 51L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
EinhornPubs22
Gilgamesh
Level 26
God Stats
8W - 2L
1,708 SR
Queue Stats
98W - 70L
1,624 Elo+
Solo
Ymir
Ymir
LalChose
Ymir
Level 24
God Stats
7W - 2L
1,729 SR
Queue Stats
38W - 32L
1,482 Elo+
Party 1
Amaterasu
Amaterasu
jimlington
Amaterasu
Level 19
God Stats
14W - 14L
1,489 SR
Queue Stats
125W - 135L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A11ergexTab
Gilgamesh
12
2 / 6 / 2
7,600
447
4,183
12,419
8,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
AlayWD
Scylla
10
0 / 8 / 0
6,550
385
3,757
8,734
2,163
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 6
8,490
499
6,494
10,023
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Noctum666
Cthulhu
13
2 / 2 / 1
8,284
487
8,437
11,229
9,620
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
otmos
Artemis
14
5 / 5 / 2
8,717
513
12,830
10,104
3,755
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
2 / 3 / 2
7,594
447
3,698
7,096
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Arikadou
Chernobog
14
6 / 3 / 8
8,882
522
6,335
9,987
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
EinhornPubs22
Gilgamesh
18
14 / 0 / 6
11,184
658
16,020
15,297
8,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
13
2 / 2 / 10
9,163
539
5,105
10,340
7,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
jimlington
Amaterasu
15
2 / 2 / 5
9,099
535
6,763
12,301
8,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
10
Kills
26
26
Deaths
10
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A11ergexTab
Gilgamesh
2
6
2
0.5
W
Raijin
2
3
2
1
L
Scylla
AlayWD
Scylla
0
8
0
0
W
Chernobog
Arikadou
Chernobog
6
3
8
3.33
W
Gilgamesh
EinhornPubs22
Gilgamesh
14
0
6
17
L
1
5
6
0.8
W
Ymir
2
2
10
3.5
L
Cthulhu
Noctum666
Cthulhu
2
2
1
1.25
W
Amaterasu
jimlington
Amaterasu
2
2
5
2.25
L
Artemis
otmos
Artemis
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,701
Damage
37,921
52,509
Taken
55,021
28,857
Mitigated
31,043
13,804
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A11ergexTab
Gilgamesh
4,183
1,044
0
3,053
12,419
8,227
0
1,558
10,861
0
41,891
W
Raijin
3,698
715
0
14
7,096
2,364
1,245
2,795
4,301
31,738
0
L
Scylla
AlayWD
Scylla
3,757
1,591
0
1,306
8,734
2,163
234
1,002
7,732
19,831
0
W
Chernobog
Arikadou
Chernobog
6,335
3,961
0
4,185
9,987
3,616
635
3,848
6,139
0
41,413
W
Gilgamesh
EinhornPubs22
Gilgamesh
16,020
5,417
0
2,922
15,297
8,718
0
4,904
10,393
0
102,079
L
6,494
319
1,378
2,923
10,023
5,092
384
2,183
7,840
55,733
0
W
Ymir
5,105
1,134
0
1,147
10,340
7,434
180
1,935
8,405
28,837
0
L
Cthulhu
Noctum666
Cthulhu
8,437
1,532
0
3,764
11,229
9,620
255
1,675
9,554
49,521
0
W
Amaterasu
jimlington
Amaterasu
6,763
3,782
0
5,439
12,301
8,911
288
5,206
7,095
0
49,743
L
Artemis
otmos
Artemis
12,830
7,992
0
1,380
10,104
3,755
0
2,385
7,719
0
37,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,641
Gold Earned
45,922
375
Minions Killed
420
0
Camps Cleared
0
1,337,698
Distance Traveled
1,581,089
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,600
447
81
5
0
276,676
0
W
Raijin
7,594
447
49
3
0
233,626
2
L
Scylla
6,550
385
39
2
0
200,160
2
W
Chernobog
8,882
522
72
4
0
305,907
0
W
Gilgamesh
11,184
658
141
8
0
411,446
7
L
Hel
8,490
499
93
5
0
299,190
5
W
Ymir
9,163
539
44
3
0
324,146
3
L
Cthulhu
8,284
487
102
6
0
288,747
2
W
Amaterasu
9,099
535
114
7
0
305,964
4
L
Artemis
8,717
513
60
4
0
272,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role