Player Matchup

Cerberus
Cerberus
Jgastelum5
Cerberus
Level 5
God Stats
2W - 2L
1,421 SR
Queue Stats
3W - 5L
1,689 Elo+
Solo
Chaac
Chaac
MoneyyCrazyy_Kai
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,380 Elo+
Solo
Bellona
Bellona
OrioleMan17
Bellona
Level 5
God Stats
1W - 2L
1,499 SR
Queue Stats
1W - 4L
1,262 Elo+
Solo
Anubis
Anubis
Perk30don
Anubis
Level 18
God Stats
1W - 2L
1,548 SR
Queue Stats
76W - 52L
1,610 Elo+
Solo
Izanami
Izanami
SpikiHydra
Izanami
Level 28
God Stats
4W - 3L
1,683 SR
Queue Stats
34W - 40L
1,507 Elo+
Solo
Team Averages
Level 13
1,530 SR
1,489 Elo+

VS

Team Averages
Level 23
1,419 SR
1,483 Elo+
Zeus
Zeus
DirtyPatnTheBoyz
Zeus
Level 28
God Stats
10W - 8L
1,408 SR
Queue Stats
12W - 9L
1,385 Elo+
Solo
Kukulkan
Kukulkan
GrimReaper96687
Kukulkan
Level 3
God Stats
2W - 4L
1,310 SR
Queue Stats
3W - 4L
1,431 Elo+
Party 1
Tyr
Tyr
Reap_streamzz
Tyr
Level 19
God Stats
7W - 3L
1,377 SR
Queue Stats
40W - 37L
1,458 Elo+
Solo
Osiris
Osiris
TheBeast6066
Osiris
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,550 Elo+
Party 1
Medusa
Medusa
WombatTRain
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jgastelum5
Cerberus
20
0 / 5 / 11
14,566
910
6,958
26,937
29,665
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
0 / 12 / 6
12,567
785
5,366
19,942
11,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
OrioleMan17
Bellona
19
0 / 12 / 5
12,477
780
6,999
18,331
14,984
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Perk30don
Anubis
20
12 / 11 / 5
18,314
1,145
36,538
34,342
16,717
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
SpikiHydra
Izanami
20
12 / 2 / 6
18,722
1,170
33,868
21,499
8,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 22
16,106
1,007
33,672
15,864
5,459
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
20
3 / 6 / 11
14,369
898
9,266
11,485
3,834
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 1 / 20
15,244
953
14,630
17,212
26,366
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Osiris
20
13 / 5 / 20
16,124
1,008
24,384
28,052
22,718
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
20
9 / 5 / 20
16,113
1,007
30,160
22,539
6,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
135
24
Kills
42
42
Deaths
24
33
Assists
93
Player
Kills
Deaths
Assists
KDA
W
10
7
22
3
W
Kukulkan
3
6
11
1.42
L
Cerberus
Jgastelum5
Cerberus
0
5
11
1.1
L
0
12
6
0.25
L
Bellona
OrioleMan17
Bellona
0
12
5
0.21
L
Anubis
Perk30don
Anubis
12
11
5
1.32
W
7
1
20
17
L
Izanami
SpikiHydra
Izanami
12
2
6
7.5
W
Osiris
13
5
20
4.6
W
Medusa
9
5
20
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,729
Damage
112,112
121,051
Taken
95,152
80,522
Mitigated
65,211
25,854
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,672
5,658
0
199
15,864
5,459
0
8,845
7,019
63,407
0
W
Kukulkan
9,266
1,593
0
827
11,485
3,834
0
4,663
6,822
38,966
0
L
Cerberus
Jgastelum5
Cerberus
6,958
431
0
640
26,937
29,665
0
12,959
13,978
29,411
0
L
5,366
685
0
1,192
19,942
11,110
0
7,408
12,534
63
11,116
L
Bellona
OrioleMan17
Bellona
6,999
1,764
0
230
18,331
14,984
0
4,378
13,807
89
15,307
L
Anubis
Perk30don
Anubis
36,538
815
507
15,659
34,342
16,717
0
11,052
23,290
68,570
0
W
14,630
4,130
0
1,528
17,212
26,366
0
9,189
8,023
0
20,341
L
Izanami
SpikiHydra
Izanami
33,868
31,385
0
7,626
21,499
8,046
0
6,995
14,504
0
109,908
W
Osiris
24,384
13,286
371
683
28,052
22,718
0
9,895
18,157
0
42,656
W
Medusa
30,160
13,411
0
2,930
22,539
6,834
0
11,056
11,483
0
69,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,646
Gold Earned
77,956
313
Minions Killed
290
4
Camps Cleared
5
1,078,796
Distance Traveled
1,243,626
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,106
1,007
65
4
1
233,418
2
W
Kukulkan
14,369
898
80
5
0
193,167
1
L
Cerberus
14,566
910
45
3
0
285,979
2
L
Chaac
12,567
785
10
1
0
135,077
0
L
Bellona
12,477
780
18
1
0
147,589
1
L
Anubis
18,314
1,145
79
5
1
237,288
1
W
Tyr
15,244
953
13
1
0
256,902
0
L
Izanami
18,722
1,170
161
10
3
272,863
1
W
Osiris
16,124
1,008
41
3
0
303,754
0
W
Medusa
16,113
1,007
91
6
4
256,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role