Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
JeremyRGRTuTgg
King Arthur
Level 18
God Stats
4W - 0L
1,940 SR
Queue Stats
64W - 55L
1,582 Elo+
Party 2
Neith
Neith
Kasmic8416
Neith
Level 21
God Stats
21W - 14L
1,533 SR
Queue Stats
35W - 34L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
THE BATMAN 1940
Cthulhu
Level 28
God Stats
20W - 13L
1,719 SR
Queue Stats
32W - 25L
1,558 Elo+
Party 1
Bakasura
Bakasura
TrueXLord
Bakasura
Level 143
God Stats
9W - 4L
1,717 SR
Queue Stats
99W - 78L
1,627 Elo+
Party 1
Team Averages
Level 64
1,682 SR
1,541 Elo+

VS

Team Averages
Level 66
1,517 SR
1,581 Elo+
Izanami
Izanami
 
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DefibKing 3r
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 12L
1,730 Elo+
Party 3
Ymir
Ymir
Jamsfi
Ymir
Level 30
God Stats
3W - 4L
1,468 SR
Queue Stats
25W - 20L
1,526 Elo+
Party 3
Sylvanus
Sylvanus
Vinegar Toe
Sylvanus
Level 94
God Stats
1W - 1L
1,700 SR
Queue Stats
22W - 18L
1,587 Elo+
Party 3
Scylla
Scylla
xfiremanssonx
Scylla
Level 80
God Stats
0W - 1L
1,415 SR
Queue Stats
8W - 8L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 0 / 3
6,838
684
5,963
3,122
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
JeremyRGRTuTgg
King Arthur
11
4 / 2 / 0
6,285
629
5,467
6,953
3,009
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
9
2 / 1 / 3
5,220
522
2,777
6,584
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 1 / 1
5,352
535
2,221
6,007
2,759
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
TrueXLord
Bakasura
11
5 / 1 / 3
6,801
680
4,006
7,144
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 4 / 0
5,558
556
4,435
5,710
1,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
DefibKing 3r
Bellona
8
3 / 4 / 0
5,520
552
4,405
7,508
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Jamsfi
Ymir
7
0 / 4 / 1
4,373
437
1,467
5,636
1,971
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sylvanus
Vinegar Toe
Sylvanus
7
0 / 2 / 1
5,203
520
1,787
7,845
2,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
0 / 4 / 1
4,703
470
1,201
4,418
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
18
Kills
5
5
Deaths
18
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
3
5.5
L
Izanami
 
Izanami
2
4
0
0.5
L
Bellona
DefibKing 3r
Bellona
3
4
0
0.75
L
Ymir
Jamsfi
Ymir
0
4
1
0.13
W
King Arthur
JeremyRGRTuTgg
King Arthur
4
2
0
2
W
Neith
2
1
3
3.5
W
3
1
1
3.5
W
Bakasura
TrueXLord
Bakasura
5
1
3
6.5
L
Sylvanus
Vinegar Toe
Sylvanus
0
2
1
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,434
Damage
13,295
29,810
Taken
31,117
10,954
Mitigated
11,129
7,342
Healing
5,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,963
280
0
859
3,122
865
838
1,135
1,827
38,340
0
L
Izanami
 
Izanami
4,435
2,368
0
708
5,710
1,613
169
1,662
3,982
0
28,262
L
Bellona
DefibKing 3r
Bellona
4,405
1,754
0
639
7,508
4,440
0
1,024
6,234
0
23,139
L
Ymir
Jamsfi
Ymir
1,467
459
0
1,170
5,636
1,971
0
0
5,542
14,572
0
W
King Arthur
JeremyRGRTuTgg
King Arthur
5,467
215
0
1,940
6,953
3,009
117
1,045
5,908
0
32,756
W
Neith
2,777
1,619
0
1,559
6,584
1,633
0
534
6,050
0
22,827
W
2,221
258
159
956
6,007
2,759
272
487
5,440
17,158
0
W
Bakasura
TrueXLord
Bakasura
4,006
2,830
0
1,869
7,144
2,688
270
1,162
5,919
0
36,629
L
Sylvanus
Vinegar Toe
Sylvanus
1,787
688
222
2,217
7,845
2,179
44
2,733
5,027
18,554
0
L
1,201
104
0
270
4,418
926
0
2,765
1,465
21,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,496
Gold Earned
25,357
308
Minions Killed
202
0
Camps Cleared
0
981,874
Distance Traveled
861,643
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,838
684
79
8
0
200,777
3
L
Izanami
5,558
556
62
6
0
163,019
3
L
Bellona
5,520
552
49
5
0
199,720
1
L
Ymir
4,373
437
25
3
0
150,382
0
W
King Arthur
6,285
629
64
6
0
189,154
1
W
Neith
5,220
522
34
3
0
178,568
1
W
Cthulhu
5,352
535
35
4
0
179,484
0
W
Bakasura
6,801
680
96
10
0
233,891
4
L
Sylvanus
5,203
520
32
3
0
173,878
2
L
Scylla
4,703
470
34
3
0
174,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role